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How to Write For Any Medium

How to Write For Any Medium | The Machinimatographer | Scoop.it

Simon Rich writes novels, essays, screenplays, and sketches—and he’s written them for some of the most respected arbiters of quality in their respective fields. Here, the prolific writer talks to Co.Create about the differences between each medium, and how to choose where an idea belongs.


Via The Digital Rocking Chair, Henrik Safegaard - Cloneartist
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The Machinimatographer
Making machinima, mastering the virtual camera and posting what helps me grow.
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Why this ScoopIt topic has gone dormant

Visiting the scoop.it domain via a tethered connection gives an HTTP ERROR 504

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Asil's curator insight, August 5, 3:59 PM

I've gotten a couple of inquires from some of the people who subscribe to my ScoopIt feeds about where I was, so I'm doing this final post.

I mostly update my ScoopIt topics when I'm traveling, and that (for me) means using a laptop with internet served via a tethered smartphone.  Every since ScoopIt had that huge DoS attack which shut the service down, my T-Mobile tether has stopped serving ScoopIt domain pages.

The issue is with T-Mobile, but they are not dealing with it.  I tried to get ScoopIt to take action, but they have refused. Bottom-line is this platform is no longer one I can easily use, so I've stopped using it.

Thanks to everyone for reading and for the excellent commentary over the years.  Enjoy the interweaves!

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Submissions for the Machinima Expo 7 are now OPEN « THE MACHINIMA EXPO

The Machinima Expo is a yearly film festival for machinima created by volunteers who are themselves machinima filmmakers and artists.

 

The Machinima Expo 7 is now accepting submissions for its 7th annual virtual film festival which will take place on November 22 & 23rd, 2014. You can submit your film through the website from June 1st to Sept 1st, 2014.

Asil's insight:

This year they are expanding the festival to include ALL forms of animation. 2D, 3D, 2.5D or any D you want to create a film in, as long as it’s animation they are interested in seeing what you’ve created.

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Is Disney Buying A Bomb in Reputed $500 Million Maker Studios Deal?

Is Disney Buying A Bomb in Reputed $500 Million Maker Studios Deal? | The Machinimatographer | Scoop.it
With not quite confirmations, but certainly more than rumors beginning to circulate the internet over Disney purchasing Maker Studios for a reported $500 million, one can’t help but wonder: has Disney been huffing its own mouse turds? Nobody is questioning that Disney is acquiring the crown jewel of multi-channel networks -- a monster of a…
Asil's insight:

It’s too early to tell, but with Warner Bros. looking to snap up Machinima and Dreamworks already cinching up AwesomenessTV, Disney felt like they were late to the game. And so they followed the old axiom in business to a T: If you can’t be the first one in the pool, make the biggest splash.

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It’s Official: Machinima’s New CEO Is Chad Gutstein

It’s Official: Machinima’s New CEO Is Chad Gutstein | The Machinimatographer | Scoop.it

Chad Gutstein is the new CEO of Machinima. The former Chief Operating Officer of the Ovation television network replaces outgoing CEO and Machinima co-Founder Allen DeBevoise to take the helm at the self-proclaimed “next-generation video entertainment network for the gamer lifestyle and beyond” that currently boasts more than two billion views per month across its 170 million unique viewers around the globe.

Asil's insight:
Gutstein comes to Machinima with a pedigree in entertainment industry finance. Gutstein started his professional career in investment banking and private equity before joining BuyTV, a startup home shopping TV network with the goal to “combine the convenience of distance shopping with the storytelling power of lifestyle television.” Gutstein then worked with the media-focused consultancy shop Entertainment Media Advisors, before joining Ovation, managing the network’s P&L, and helping it grow from from 5 million to nearly 55 million households. - See more at: http://www.tubefilter.com/2014/03/31/chad-gutstein-machinima-ceo/#sthash.UiK6cjBb.dpuf
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Ready for Marissa's Closeup? Yahoo Is Considering Creating Its Own YouTube (And Poaching YouTube Stars).

Ready for Marissa's Closeup? Yahoo Is Considering Creating Its Own YouTube (And Poaching YouTube Stars). | The Machinimatographer | Scoop.it
CEO Mayer aims at taking advantage of the ire many online video producers have for the giant video platform.
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Machinima Cuts 42 Jobs, In YouTube Network's Latest Round of Layoffs

Machinima Cuts 42 Jobs, In YouTube Network's Latest Round of Layoffs | The Machinimatographer | Scoop.it
Struggling digital entertainment firm Machinima continues to shrink, announcing it will lay off 42 employees, or about 23% of its remaining staff, in a restructuring of its sales group. The cuts are...
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How Does A Web Series Jump to TV?

How Does A Web Series Jump to TV? | The Machinimatographer | Scoop.it

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, February 27, 7:46 PM


Aymar Jean Christian:  "Five years ago, making a web series to get on traditional television was a fool's game. Now it's becoming a viable way to break into TV -- here's how it's working" ...

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America's next Wal-Mart: The indie film industry - Salon

America's next Wal-Mart: The indie film industry - Salon | The Machinimatographer | Scoop.it

The indie film industry is cannibalizing itself. Manohla Dargis is right – there are too many films in the ecosystem. And this oversupply didn’t just happen. John Sloss warned back in 2007 that the industry’s problem was not a shortage of films, but a shortage of eyeballs (Mark Gill issued a related warning in 2008). But the industry’s response to this warning has been to make more films. This is creating an economically valueless cycle where unprecedented “cheap” money is flowing into the industry and films are being made at their highest rate ever. Meanwhile the percentage of indie films (let’s say films made for less than $5 million outside of the studio system) that are financially successful has not increased, and the amount of money people make from these films has actually decreased.

Asil's insight:

If there were a magic formula, then we’d see more films being more successful and more film industry employees making living wages. The big question facing the industry is how to generate and sustain economic value — without sacrificing artistic value — in an industry where steadily shrinking profits are privatized while growing costs/losses are increasingly socialized.

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Making Videos in Second Life

Making Videos in Second Life | The Machinimatographer | Scoop.it
There are lots of tutorials on this subject. This article isn’t a tutorial. It is a collection of tutorials and information about making video using Second Life or any virtual world. I saw that Hyp...

Via Annie Brightstar
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Sergej Zarf's curator insight, February 22, 6:59 AM

Link a risorse utili per realizzare machinima, tutorial e film in Second Life, con particolare attenzione ai Windlight settings ed alle ombre.

Paula Silva's comment, March 4, 6:45 AM
Will you check this scoop? Thank you so much. http://sco.lt/5okJ17
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Google Wins Everything Part Two: How to be a Partner

Google Wins Everything Part Two: How to be a Partner | The Machinimatographer | Scoop.it

Susan Wojcicki took over YouTube, Wednesday, from my pal Salar Kamangar.

Salar did an amazing job growing YouTube and everyone is thankful for his efforts; he’s a class act who quietly built the product into the most important asset at Google.

Literally, the most important thing at Google--the land of important things.

Heck, that is coming from me, a person who walked away from YouTube funding and massive growth in viewership because it was clear that there is no room given the current split (55/45) for anyone but Google to make a living. More on that in a bit.

In this piece I want to talk about three things:

1. Why YouTube is the most important product at Google--by far

2. Why Google is blowing it

3. A simple solution for Susan to fix the problem

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Asil's curator insight, February 9, 5:02 PM

n fact, it’s fairly clear to [Jason Calacanis], who has been working with Google since Day One, that Google thinks of content creators--artists--as this necessary evil to put their ads next to.

They don’t really respect us since they won everything. If they did, they would listen to our needs and think about making their platform sustainable.

They don’t listen any more really (that is, unless you need help implementing their advertising technology).

Have a question on how to optimize your ads? They’re all ears!

ABOUT

LAUNCH Media covers and celebrates new startups, products, services and technology on the LAUNCH blog, an email newsletter and an in-person conference. Serial entrepreneur, angel investor and journalist Jason Calacanis founded LAUNCH in December 2010.

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Motion Video Created From a Single Second Life Image

Motion Video Created From a Single Second Life Image | The Machinimatographer | Scoop.it
I've been wanting to play around with parallax video creation for a long time and finally had some time last night. This video was created from a single image captured in Second Life.
Asil's insight:

Love this!  Reminds me of anime.  Thanks for the details on how you did it, BotGirl!

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The University of Western Australia in Second Life: Machinima Challenge: Project Homeless (REGISTER NOW!!) - L$2.28Mil++

The University of Western Australia in Second Life: Machinima Challenge: Project Homeless (REGISTER NOW!!) - L$2.28Mil++ | The Machinimatographer | Scoop.it
Asil's insight:
OVERVIEWProject Homeless 2014 is a Challenge run by Screen My Shorts Inc & UWA in partnership with and sponsored by the Parramatta City Council.We invite entrants of all ages, cultures and ability to submit original creative digital content (conventional film and/or machinima) and win a share of the AUD 10,000 (L$2.28 Million) cash and prizes (with at least AUD 700  reserved for Machinima), and have their works exposed on the international stage.  Entry fees for machinima style film are being sponsored by the University of Western Australia.


Project Homeless is a worldwide initiative for filmmakers to help raise global awareness through stories on film. Those who register are asked to nominate 2 of the themes, and the organisers will allocate one of the 2 nominated themes to entrants on the 11th of April 2014. The entrant will be given full freedom to explore and interpret the theme allocated (you may be as creative as possible in your interpretation).

The closing date for all entries will be the 11th of May 2014,  we urge registrations to be submitted before the 11th of April 2014 (as your final theme will be allocated on the 11th of April). Register via the Screen My Shorts Website, or details could be emailed to jay.jay@uwa.edu.au.

The overall competition is open to both conventional film and machinima. Machinima entries are in the running for the overall prizes, however special prizes are also set aside for Machinima entries only.

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Henrik Safegaard - Cloneartist's curator insight, February 3, 11:14 AM

Project Homeless 2014 is a Challenge run by Screen My Shorts Inc & UWA in partnership with and sponsored by the Parramatta City Council.We invite entrants of all ages, cultures and ability to submit original creative digital content (conventional film and/or machinima) and win a share of the AUD 10,000 (L$2.28 Million) cash and prizes (with at least AUD 700  reserved for Machinima), and have their works exposed on the international stage. 


PRIZES
Parramatta Prize for Best Film – AUD$5,000.00
1st Finalist – AUD$500.00
2nd Finalist – AUD$500.00

Best Cinematography – AUD$300.00
Best Editing – AUD$300.00
Best Script – AUD$300.00
Best Music/Sound – AUD$300.00
Best Performer (Male or Female Actor) – AUD$500.00
Best Student Film Under 14 – $300.00

Parramatta Prize for Best Machinima Film – AUD$300.00
1st Finalist – AUD$250.00
2nd Finalist – AUD$150.00

Parramatta Prize for Best Documentary – AUD$1000.00
1st Finalist – AUD$300.00


Click to read more.

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A Virtual Filmmaking Primer - Charlie's Diary

A Virtual Filmmaking Primer - Charlie's Diary | The Machinimatographer | Scoop.it

I'll start off with a short list of movies made using various Machinima-ish techniques that demonstrate the range of the medium. All of these were made on lower budgets and timescales than my insanely ambitious Death Knight Love Story, and therefore are more representative of what it's possible to achieve without a fifteen-year immersion in the artform!

Asil's insight:

"Be aware that much game-based Machinima is stuck in the middle of a legal minefield. Whilst in theory the creation of game-based Machinima is protected in the US under the "transformative works" section of the Fair Use defence, the fact is that's never been tested in court, and it would be extremely risky and expensive to be the first person to try it. In practise, unless a game has an explicit license allowing Machinima creation - which more and more games do offer - your work exists at the pleasure of the game developer who created the original game."

 

Asil Note:  The writer (Hugh Hancock) is one of the founders of Machinima.com.  His newest machinima uses WoW and is called "Death Knight Love Story".  Here's its Vimeo link: https://vimeo.com/84667337

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Second Life machinima used in postgraduate law degree course

Second Life machinima used in postgraduate law degree course | The Machinimatographer | Scoop.it
Jayjay Zifanwe (rl: Jay Jay Jegathesan, founder, UWA virtual worlds) brings word via the The University of Western Australia (UWA) in Second Life blog of how a Second Life machinima has, for the fi...
Asil's insight:

It's great to see use-cases of machinima that aren't your 13 year old's latest WoW raid.  UWA has been a super supporter of Second Life and machinima. 

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Changes to Video Archive System at Justin.TV

Over the last few months, our staff has been reviewing data surrounding our archive and VOD (Video on Demand) system. We found that more than half of our VODs are unwatched (with 0 or 1 total views), while the vast majority are rarely watched (with 10 or less views). This data was essential in better understanding how our service is being used.  Even when adding the direct upload to YouTube functionality, we found this feature was seldom used.  It’s quite clear: JTV is a home for live broadcasts.  Viewers come to justin.tv because they want to consume content and interact with their communities in real-time.

Asil's insight:

Per Mashable: "

The move, which will wipe out years of archived video content documenting the site's rise to prominence, is particularly noteworthy given recent rumors surrounding Twitch.tv, its spin-off video-game streaming site.

According to reports earlier this month, YouTube was in talks to acquire Twitch.tv for $1 billion, but a deal has yet to materialize. Both companies declined to comment on the rumors."

Source: http://mashable.com/2014/05/31/justin-tv-delete-video-archives/

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Exclusive: Eliza Dushku Talks The Gable 5, Working With The Whedon Family and Comic-Con Stories | Comicbook.com

Exclusive: Eliza Dushku Talks The Gable 5, Working With The Whedon Family and Comic-Con Stories | Comicbook.com | The Machinimatographer | Scoop.it
Machinima and Kevin Tancharoen are teaming up again. Following the success of Mortal Kombat: Legacy and Mortal Kombat: Legacy II, Tancharoen is once again delivering quality scripted programming to the Machinima audience. He describes his latest short film, Gable V, as a “sci-fi, futuristic version of The Truman Show.” Starring Eliza Dushku, The Gable 5 debuted [...]
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Transforming Hollywood: DeBevoise - Television Is No Longer a Television | Broadcasting & Cable

Transforming Hollywood: DeBevoise - Television Is No Longer a Television | Broadcasting & Cable | The Machinimatographer | Scoop.it

Los Angeles —The television industry has evolved in recent years and that evolution is just beginning, according to panelists at Transforming Hollywood 5: The Future of Television on Friday.

Television is not just a device in the living room with content that is dictated by companies anymore, said Allen DeBevoise, chairman of Machinima.

Asil's insight:

the ability to have programs on demand, to view content on multiple devices, and to interact with the growing fan culture have all contributed to television’s transformation. ... With content on demand, viewers can binge watch series, which opens up the types of stories that can be told.

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How to Make a Timelapse: Take and Make Great Photos with Gavin Hoey: Adorama Photography TV - YouTube

In this video Gavin guides you through some essential timelapse tips and the moves into Photoshop to create the final timelapse sequence in just a few minutes.


Via Mario Pires
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Henrik Safegaard - Cloneartist's curator insight, March 31, 4:01 AM

Mastering the basics of timelapse photography is surprisingly easy. With good camera skills it's surprisingly easy for photographers to speed up time by taking series of still images and playing them back as a moving image.

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What is Three-Point Editing and Four-Point Editing?

What is Three-Point Editing and Four-Point Editing? | The Machinimatographer | Scoop.it

Three-point editing has a bad rap for being confusing, but in fact, it’s the easiest thing in the world. This article will explain what 3-point and 4-point editing is, and how it should be used.


Via Mario Pires
Asil's insight:

Three-point editing and four-point editing helps an editor weed out the bad bits in an efficient and fast manner, like a factory assembly line. The name of the game is efficiency.

Editing programs allow you to trim clips in different ways, in this piece, the writer shares his workflow and gives a good overview on two different protocols for the editor.

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Alexina's curator insight, March 10, 11:51 AM

Editing clips to make better sequences in videos.

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MulticoreWare Accelerates VP9, Google’s Next-Generation Open Video Codec

MulticoreWare Accelerates VP9, Google’s Next-Generation Open Video Codec | The Machinimatographer | Scoop.it

Today, MulticoreWare is announcing the availability of accelerated VP9 decoding solutions for mobile and embedded devices. VP9 is Google’s Open-Source video codec, available for free as part of the WebM project. VP9 will be used for YouTube and Google Hangouts as well as other web-based video applications. VP9 is supported today in Google’s Chrome browser, with support in v28 of the Mozilla Firefox browser scheduled to be released on March 18th.


Via Nicolas Weil
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Amazon Looking To Destroy YouTube & Poach Their Top Talent?

Amazon Looking To Destroy YouTube & Poach Their Top Talent? | The Machinimatographer | Scoop.it
Amazon is setting itself up to be the Lee Harvey Oswald to YouTube’s John F. Kennedy. The multi-hyphenate online retailer is developing original series to play on its Prime platform and already Geico has bought in.
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UPDATE: YouTube Needs A ‘Bill of Rights’ And New Media Entrepreneur Jason Calacanis Has Got One – But Why?

UPDATE: YouTube Needs A ‘Bill of Rights’ And New Media Entrepreneur Jason Calacanis Has Got One – But Why? | The Machinimatographer | Scoop.it
UPDATE 07/12/13 17:53 PST: Calacanis, a consummate professional, even when I'm haranguing him, responded with "I'm too busy working on www.inside.com to focus on building a better YouTube. Also, I think a public dialogue around what are the five to ten features that would make YouTube perfect is enough to get either a) YouTube to offer a better…
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A Brief History of Academy Award-Winning Visual Effects: A Video Essay by Nelson Carvajal

In 1977, a specific award category for visual effects was reintroduced with the current name, "Best Visual Effects." This retrospective was conceived and edited by Nelson Carvajal to music for Inception ("Time") by Hans Zimmer.
Asil's insight:

Links to an embed of the video .. very inspirational stuff here.

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The new frontiers of OTT delivery: Multicast, P2P & Hybrid

The new frontiers of OTT delivery: Multicast, P2P & Hybrid | The Machinimatographer | Scoop.it

4K streaming, mobile broadcasting for the crowd, generalized delinearization, worldwide video events…


OTT delivery is just multiplying the challenges, as customers’ expectations are raising each day in terms of video fast-start, instant channel switching, lack of buffer and high frame size/rate – on all devices in all network conditions. To answer those challenges, OTT delivery answer today is basically more unicast sessions, more servers, more peering – and less and less guarantee of satisfying end-user experience as long as there is no specific end-to-end paid agreement to guarantee that the path will be provisioned from the origin server up to the video device. Even in this ideal scheme, the device might still suffer from poor wireless conditions which jeopardize the experience. So, how do we deal with all this stack of potential problems: do we stick to the aging receipts, rely blindly on Moore’s law and perpetuate a hopeless CDN weapons race? Or do we try to find smarter ways to make the OTT growth reach a sustainable delivery model ?


Via Nicolas Weil
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Valery's curator insight, February 3, 2:57 AM

Must read (when you have 15 minutes at least)

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Opus and Daala: State of the Art Royalty-free Codecs

Opus is a state-of-the-art royalty-free lossy audio codec convering more applications than any other single audio codec— from low latency VoIP to high fidelity music storage. After five years of open development, including contributions from Xiph.Org, Skype/Microsoft, Mozilla, Broadcom, and many individual developers, Opus was standardized in 2012 by the IETF in RFC 6716 and has since been deployed to hundreds of millions of computers and devices.


Daala is a new open effort to build a state-of-the-art video codec targeting compression performance beyond HEVC and VP9. Leveraging the experience we had with Opus we are building a new technical framework for video coding the ground up to avoid patent thickets and be royalty free: By breaking from the common design pattern of block based transform codecs we avoid many licensing complications and create an opportunity to better resolve some of the weaknesses of existing formats.


Via Ludovic Bostral, Nicolas Weil
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