This is the most successful Kraftwerk song from 1974 (The Kraftwerk year "0"). The animation was made by Roger Mainwood in 1979. Now I finally can upload it ... (The original animation...
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This is the most successful Kraftwerk song from 1974 (The Kraftwerk year "0"). The animation was made by Roger Mainwood in 1979. Now I finally can upload it ... (The original animation...
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April 3, 7:06 AM
Peter Smith: "Defiance is both a TV series and a video game, designed to support each other. The game launches today, the TV series in two weeks." Via The Digital Rocking Chair
The Digital Rocking Chair's curator insight,
April 3, 1:01 AM
In case you've missed all the coverage to date, here's an excellent article explaining what the transmedia experience called Defiance is all about. Delete the scoop?
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"For anyone who’s created a monster hit entertainment property, success comes with a built-in challenge--how do you follow yourself?" Kevin Ohannessian speaks "to franchise director Frank O’Connor and some of the key players behind creating Halo 4 and reshaping the future of Halo."
Great article :-) @safegaard Via The Digital Rocking Chair Delete the scoop?
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John Gaudiosi: "The studio was ahead of the transmedia curve and thus far it’s paid off for them and all of the content creators they’ve worked with. Gaming and Hollywood continues to converge and these creatives are forging ahead with new cross-platform experiences" ... Via The Digital Rocking Chair Delete the scoop?
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Erik Kain: "Blatant sexism and misogyny in gaming culture may be the work of a minority of gamers, but it’s still an important issue that deserves an open conversation. The ugly backlash to Anita Sarkeesian’s Tropes vs. Women Kickstarter project is an illustration why." Via The Digital Rocking Chair
Mariana Soffer's comment,
July 15, 2012 7:44 AM
this things are a bit disgusting that is why people should be warned
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Michael Rundle: "How do you make a video game? Sometimes the answer seems simple: you don't." Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:
Interesting :-)
Maria Claudia Londoño D's curator insight,
January 4, 9:34 AM
Very useful tips fon parents,teachers...young developers... Delete the scoop?
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Edwin Mcrae: "There’s only one thing better than learning through games, and that’s learning through MAKING games" ... Via The Digital Rocking Chair Delete the scoop?
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Simon Hill: "Griefers, the people in games that deliberately try to annoy others, are a problem for gamers. So how do developers plan design a game knowing that a small group will actively try to undermine their work?" Via The Digital Rocking Chair Delete the scoop?
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An interview with transmedia writer and narrative designer Christy Marx. Her works have spanned from film and television, to comic book and video games.
[A great interview on both platform specific and transmedia storytelling.] Via The Digital Rocking Chair Delete the scoop?
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A wonderful piece of music history -