Get Started for FREE
Sign up with Facebook Sign up with Twitter
I don't have a Facebook or a Twitter account
Your new post is loading...
The Digital Rocking Chair's curator insight,
April 28, 2016 6:38 AM
Liz Nord: "No matter how you feel about it, virtual reality filmmaking and experiential storytelling is happening. And it's getting better and better. No longer just a gimmick, filmmakers are using the technology to serve the story instead of the other way around."
The Digital Rocking Chair's curator insight,
October 30, 2015 2:34 PM
Gillian Shaw: "Paul Pattison and Luke Minaker knew they were onto something when they got an email from the mother of a nine-year-old who read the first instalment of their interactive story, Weirdwood Manor" ...
The Digital Rocking Chair's curator insight,
October 13, 2015 9:00 PM
Naomi Alderman: "Video games could be the greatest storytelling medium of our age – if only the worlds of art and technology would stop arguing and take notice" ...
The Digital Rocking Chair's curator insight,
October 1, 2015 12:58 AM
Michael Grothaus: '"Our responsibility is to produce meaningful and playful toys for the kids, and also to help kids take the Star Wars universe and expand it in their own play plans," says [Steve] Evans. Unsurprisingly, in order to achieve that, he and his team work closely with the creative minds behind the franchise.'
The Digital Rocking Chair's curator insight,
September 25, 2015 9:43 PM
Avril Hwang: " It started out as a Twitter fiction experiment where a scene description, a dialogue or a line from a character is posted every day. Overtime, they could then be strung together to form a larger story. The story was eventually extended to Facebook, Tumblr and even to a website of its own to allow longer pieces of writing to be published."
The Digital Rocking Chair's curator insight,
September 21, 2015 12:30 AM
Robin Burks: "Throughout the history of video games, some developers have used games as a way to tell a story. Now even AAA titles such as 'Until Dawn' embrace games as storytelling devices."
Fausto Cantu's curator insight,
September 22, 2015 7:44 PM
Porque los Video Juegos se han convertido en el Medio Narrativo Perfecto
Nathan Schultz's curator insight,
November 25, 2015 7:55 PM
The recent video game, Until Dawn, offers players the ability to choose the course of the game's narrative by giving the gamer the power to decide each character's actions. In one scene, two teenagers are tied to a chair, with sharp spinning blades descending on their heads, and the choice of whether one-or both-of the teenagers dies is left entirely to the viewer.
This idea is fascination because it explores the notion that gamers should serve as the "director" deciding the fate of the characters on screen, which ties back in with the concept that modern audiences want stories to be subject to their will.
Robin Burks: "Throughout the history of video games, some developers have used games as a way to tell a story. Now even AAA titles such as 'Until Dawn' embrace games as storytelling devices."
The Digital Rocking Chair's curator insight,
August 14, 2015 2:51 AM
Noah J. Nelson: "Virtual reality is still pretty much uncharted territory. The maps that we do have, limited as they are, come from other disciplines. Film and games are the two mediums that are most commonly evoked when talking about VR, and we will likely maintain that status for some time."
asli telli's curator insight,
August 15, 2015 1:30 AM
Virtual reality is all based on story telling, ideation, visualisation: i.e. "storification in multimediated terms"...
The Digital Rocking Chair's curator insight,
August 9, 2015 2:06 AM
Michael Epstein and Angela Watercutter: "VR is still in its early stages, but a look back in history, from Vaudeville to journalism, may help us predict how the technology will find its footing."
Charlie Dare's curator insight,
August 11, 2015 1:59 AM
Michael Epstein and Angela Watercutter: "VR is still in its early stages, but a look back in history, from Vaudeville to journalism, may help us predict how the technology will find its footing."
The Digital Rocking Chair's curator insight,
July 29, 2015 1:57 AM
Angela Watercutter: "Oculus Story Studio's new project is more than a cute animated short--it's a test case for narrative techniques that could change the way we watch movies."
Dr. Pamela Rutledge's curator insight,
July 30, 2015 10:43 AM
"Oculus Story Studio's new (& cute) animated short "Henry" brings the psychology of empathy (and much more) into the forefront of development and design. Yes, it will change the way the audience watches and thinks about movies, but it will only succeed as an artform if filmmakers, storytellers and producers understanding the fundamentals that create empathy, how empathy differs from sympathy and other forms of emotional response, how the sense of presence changes with perception and how people attribute meaning like intentionality in a 'shared space.' The most telling quote in the article is a parenthetical aside when Saschka Unseld is quoted as saying that the change in connection makes comedy twice as hard because Buster Keaton-esque physical comedy just feels “mean.” VR will force the examination of all the conventional filmmaking rules of thumb for transmitting engagement and emotion--without which the story isn't successful. #mediapsych More than ever, it's the psychology that matters.
The Digital Rocking Chair's curator insight,
September 23, 2014 7:02 PM
Frank Rose: "Summer is now officially over, and for Hollywood the results were not good. No, the industry didn't suffer a repeat of the string of debacles that hit last year, when one mega-budget picture after another—White House Down, The Lone Ranger, Pacific Rim, Turbo, R.I.P.D.—unceremoniously tanked. In fact, the news was actually worse."
The Digital Rocking Chair's curator insight,
September 1, 2014 4:13 AM
"The science fiction classic is 20 years old. Lisa Granshaw reports on the franchise's growth and fanbase, and the buzz--and mixed feelings--surrounding its forthcoming big-screen reboot."
Camila Lorena Longo's curator insight,
September 1, 2014 1:26 PM
There’s more than one reason why Stargate succeeded in keeping and growing a loyal following. Actor David Hewlett who portrayed Dr. Rodney McKay in the TV series believes one of them is timing. The Internet was growing around the time ofSG-1, giving fans a way to share their passion and spread the word.
The Digital Rocking Chair's curator insight,
August 23, 2014 12:48 AM
Peter Sciretta: "Star Wars Long-Form Interconnected Storytelling could change everything. Lucasfilm are creating a completely connected world, from movies, tv, books, and games."
The Digital Rocking Chair's curator insight,
July 26, 2014 3:07 AM
Jennine Lanouette: "It often seems to me that the independent film community is not entirely comfortable talking about screenwriting" ...
Teresa Levy's curator insight,
October 20, 2014 4:55 AM
it may seem new but it reminds me of Fargo which I think fine, because Fargo is great
The Digital Rocking Chair's curator insight,
July 23, 2014 12:53 AM
Selena Coquil: "Offering parallel narrations, scene enrichment and new leisure experiences, the film App and Disney Second Screen are revolutionising the cinema experience."
herr dennehy's curator insight,
July 23, 2014 8:50 AM
I really like the transmedia storytelling idea, but simultaneous transmedia? i'm not so sure...what happens to the unfiltered narration experience? i'm more for the before and after. unless films are actually written with transmedia in mind. simply transmedia-ing existing films won't work. at least not for the core story.
The Digital Rocking Chair's curator insight,
July 2, 2014 2:01 AM
Eli Epstein: "Is paperback passé? Today storytellers are deconstructing books and getting innovative -- both online and offline."
tiardavis's curator insight,
July 4, 2014 12:04 PM
They definitely are unique and non-traditional. Some I liked, some not so much. All intriguing.
The Digital Rocking Chair's curator insight,
June 27, 2014 1:52 AM
PSFK Labs: "From spoken word to moving pictures new technologies have become the springboard for producers and audiences to create and share their personal tales."
Jeni Mawter's curator insight,
June 29, 2014 11:41 PM
Tablets are in the hands of every child and young adult across much of the planet. Children's and young adult storytellers take not.
Ricard Garcia's curator insight,
June 30, 2014 1:58 AM
Because one way or another... they are. Sooo, let's see how.
The Digital Rocking Chair's curator insight,
May 28, 2014 12:49 AM
Ruthie Doyle: "As I wrap up my tenure with Sundance Institute’s New Frontier Story Lab, I’ve been reflecting on some ways innovation is advancing the art of storytelling into the future (the future is now, after all)."
Sadim M.R.'s curator insight,
May 28, 2014 7:09 AM
"new technologies are exciting tools building on the rich foundation of storytelling and experimentation."
David Collet's curator insight,
May 28, 2014 10:17 PM
This is a bit different. But, culturally it is necessary to pursue as many avenues for artistic development that includes the need to live.
The Internet provides a low cost entry for all forms of artistic endeavours at an affordable entry. The problem is getting noticed.
The Digital Rocking Chair's curator insight,
May 16, 2014 1:23 AM
Karim Ahmad: "Consider: your film exists in a storyworld. The time, the place, the characters; you’ve created all of it already. A community of stories, ready to be told. "
The Digital Rocking Chair's curator insight,
May 15, 2014 5:51 AM
Esther Inglis-Arkell: "Worldbuilding is a major challenge for science fiction creators -- building a plausible world from scratch involves thinking about lots of variables. But sometimes, to imagine the future, the best way is to look to the past. Classic literature can help you build a world more believably alien than anything you've yet imagined."
The Digital Rocking Chair's curator insight,
May 12, 2014 4:14 AM
Evie Nagy: "In Murder On Snapchat, the message-deleting app, along with other social media, becomes the platform of your worst nightmares."
CECI Jean-François's curator insight,
May 12, 2014 9:13 AM
Il est clair que l'intégration des nouveaux outils de communication dans les films n'a pas fini de nous surprendre...Bonne visualisation !!
The Digital Rocking Chair's curator insight,
April 22, 2014 1:02 AM
Paula Bernstein: "As part of Tribeca Film Festival's "Future of Film" series, on April 22nd filmmaker and futurist Jason Silva will be muse about how humans are hardwired for story and cinema" ...
Roger Ellman's curator insight,
April 22, 2014 3:40 PM
Jason Silva's bubbling, boiling contagious and enthusiastic deliberations are themselves, charged with energy and inspiring stories.
The Digital Rocking Chair's curator insight,
March 23, 2014 5:16 AM
Gene Demby: "Artist Orion Martin recently posted several images reimagining X-Men characters as people of color. This touched off a conversation about race in comic book worlds, and how these comic book depictions relate to real life."
Jeni Mawter's curator insight,
March 23, 2014 11:39 PM
Comic's characters finally catching up with reading demographics!
The Digital Rocking Chair's curator insight,
March 10, 2014 12:28 AM
Charlie Jane Anders: "Being a science fiction creator is the most amazing adventure -- you get to invent whole new worlds, brand new futures, and fantastic technologies, and you get to tell the most incredible stories about them. But it's also a tough and heartbreaking career path, whether you're in books, comics, movies or television. Here are 10 things that every brand new science fiction creator ought to know at the start."
Peg Gillard's curator insight,
March 4, 2014 9:12 AM
Beautifully powerful and haunting. A possible project arena for students, a way to share powerful images from literature, science, studies of social sciences, life.
David Collet's curator insight,
March 4, 2014 9:28 PM
This is an unusual one. But I really enjoy reading the works of H.G. Wells and upon viewing this, I felt it kept to the quality of that author.
Enjoy.
Roger Ellman's curator insight,
March 5, 2014 6:27 AM
OK. So is this Progress? Are Humans Moving Forward? Well - art, creativity and idea-innovation are all part of that. So in the loose and all-embracing way we love, the sanswer is yes! |
Curated by Henrik Safegaard - Cloneartist
Please visit http://www.youtube.com/user/safegaard
to see my work :) |
Joe Berkowitz: "Christopher Markus and Steve McFeely, of Captain America: Civil War and the next Avengers, discuss the Marvel movie long game."