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3D realtime animation movies and more goodies
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Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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"Captain America" Writers Talk Long-Form Storytelling In The Marvel Cinematic Universe

"Captain America" Writers Talk Long-Form Storytelling In The Marvel Cinematic Universe | Machinimania | Scoop.it

Via The Digital Rocking Chair
The Digital Rocking Chair's curator insight, May 7, 2016 3:47 AM

 

Joe Berkowitz:  "Christopher Markus and Steve McFeely, of Captain America: Civil War and the next Avengers, discuss the Marvel movie long game."

Jérémy Pradier's curator insight, May 9, 2016 6:45 AM
A good content needs a great storytelling.
Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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5 Groundbreaking Ways to Tell Stories in the Future of Filmmaking

5 Groundbreaking Ways to Tell Stories in the Future of Filmmaking | Machinimania | Scoop.it

Via The Digital Rocking Chair
The Digital Rocking Chair's curator insight, April 28, 2016 6:38 AM

 

Liz Nord:  "No matter how you feel about it, virtual reality filmmaking and experiential storytelling is happening. And it's getting better and better. No longer just a gimmick, filmmakers are using the technology to serve the story instead of the other way around."

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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Storytelling app a hit; launches a new chapter in transmedia

Storytelling app a hit; launches a new chapter in transmedia | Machinimania | Scoop.it

Via The Digital Rocking Chair
The Digital Rocking Chair's curator insight, October 30, 2015 2:34 PM


Gillian Shaw:  "Paul Pattison and Luke Minaker knew they were onto something when they got an email from the mother of a nine-year-old who read the first instalment of their interactive story, Weirdwood Manor" ...

Simon Staffans's curator insight, November 2, 2015 3:21 PM

Interesting development

Daniel Christian's curator insight, November 3, 2015 8:23 AM

Via @The Digital Rocking Chair

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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The first great works of digital literature are already being written

The first great works of digital literature are already being written | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

Your experimental technological literature is already here; it’s the noise you’re trying to get your children to turn down while you pen your thoughts about the future of location-based storytelling.

The Digital Rocking Chair's curator insight, October 13, 2015 9:00 PM


Naomi Alderman:  "Video games could be the greatest storytelling medium of our age – if only the worlds of art and technology would stop arguing and take notice" ...

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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Meet The Most Powerful Force In The Star Wars Universe: The Man Who Makes The Toys

Meet The Most Powerful Force In The Star Wars Universe: The Man Who Makes The Toys | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

"It was like a childhood dream," says Evans.

The Digital Rocking Chair's curator insight, October 1, 2015 12:58 AM


Michael Grothaus:  '"Our responsibility is to produce meaningful and playful toys for the kids, and also to help kids take the Star Wars universe and expand it in their own play plans," says [Steve] Evans. Unsurprisingly, in order to achieve that, he and his team work closely with the creative minds behind the franchise.'

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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Azrael's Stop: a transmedia storytelling project

Azrael's Stop: a transmedia storytelling project | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

It started out as a Twitter fiction experiment where a scene description, a dialogue or a line from a character is posted every day. Overtime, they could then be strung together to form a larger story. The story was eventually extended to Facebook, Tumblr and even to a website of its own to allow longer pieces of writing to be published.

The Digital Rocking Chair's curator insight, September 25, 2015 9:43 PM


Avril Hwang:  " It started out as a Twitter fiction experiment where a scene description, a dialogue or a line from a character is posted every day. Overtime, they could then be strung together to form a larger story. The story was eventually extended to Facebook, Tumblr and even to a website of its own to allow longer pieces of writing to be published."

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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How Video Games Have Become The Perfect Storytelling Medium

How Video Games Have Become The Perfect Storytelling Medium | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

This isn't a new concept, of course, but with the big push Sony gave for Until Dawn, it's an example of a growing trend of how developers embrace video games as mediums for telling stories.

The Digital Rocking Chair's curator insight, September 21, 2015 12:30 AM


Robin Burks:  "Throughout the history of video games, some developers have used games as a way to tell a story. Now even AAA titles such as 'Until Dawn' embrace games as storytelling devices."

Fausto Cantu's curator insight, September 22, 2015 7:44 PM

Porque los Video Juegos se han convertido en el Medio Narrativo Perfecto

Nathan Schultz's curator insight, November 25, 2015 7:55 PM

The recent video game, Until Dawn, offers players the ability to choose the course of the game's narrative by giving the gamer the power to decide each character's actions.  In one scene, two teenagers are tied to a chair, with sharp spinning blades descending on their heads, and the choice of whether one-or both-of the teenagers dies is left entirely to the viewer.  

 

This idea is fascination because it explores the notion that gamers should serve as the "director" deciding the fate of the characters on screen, which ties back in with the concept that modern audiences want stories to be subject to their will.

 

Robin Burks:  "Throughout the history of video games, some developers have used games as a way to tell a story. Now even AAA titles such as 'Until Dawn' embrace games as storytelling devices."

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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VR: Finding The Storytelling Language of A New Medium

VR: Finding The Storytelling Language of A New Medium | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

"The computing era has opened up new avenues of engagement in storytelling. From games right on through to social media. VR experiences are the next step in that evolutionary track."

The Digital Rocking Chair's curator insight, August 14, 2015 2:51 AM


Noah J. Nelson:  "Virtual reality is still pretty much uncharted territory. The maps that we do have, limited as they are, come from other disciplines. Film and games are the two mediums that are most commonly evoked when talking about VR, and we will likely maintain that status for some time."

asli telli's curator insight, August 15, 2015 1:30 AM

Virtual reality is all based on story telling, ideation, visualisation: i.e. "storification in multimediated terms"...

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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How VR Filmmakers Can Make Classics in Their All-New Medium

How VR Filmmakers Can Make Classics in Their All-New Medium | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:


Michael Epstein and Angela Watercutter:  "VR is still in its early stages, but a look back in history, from Vaudeville to journalism, may help us predict how the technology will find its footing."

The Digital Rocking Chair's curator insight, August 9, 2015 2:06 AM


Michael Epstein and Angela Watercutter:  "VR is still in its early stages, but a look back in history, from Vaudeville to journalism, may help us predict how the technology will find its footing."

Charlie Dare's curator insight, August 11, 2015 1:59 AM

 

Michael Epstein and Angela Watercutter:  "VR is still in its early stages, but a look back in history, from Vaudeville to journalism, may help us predict how the technology will find its footing."

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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The Most Important Movie of 2015 Is a VR Cartoon About a Hedgehog

The Most Important Movie of 2015 Is a VR Cartoon About a Hedgehog | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:


Angela Watercutter:  "Oculus Story Studio's new project is more than a cute animated short--it's a test case for narrative techniques that could change the way we watch movies."

The Digital Rocking Chair's curator insight, July 29, 2015 1:57 AM


Angela Watercutter:  "Oculus Story Studio's new project is more than a cute animated short--it's a test case for narrative techniques that could change the way we watch movies."

Dr. Pamela Rutledge's curator insight, July 30, 2015 10:43 AM

"Oculus Story Studio's new (& cute) animated short "Henry" brings the psychology of empathy (and much more) into the forefront of development and design.  Yes, it will change the way the audience watches and thinks about movies, but it will only succeed as an artform if filmmakers, storytellers and producers understanding the fundamentals that create empathy, how empathy differs from sympathy and other forms of emotional response, how the sense of presence changes with perception and how people attribute meaning like intentionality in a 'shared space.'  The most telling quote in the article is a parenthetical aside when Saschka Unseld is quoted as saying that the change in connection makes comedy twice as hard because Buster Keaton-esque physical comedy just feels “mean.”  VR will force the examination of all the conventional filmmaking rules of thumb for transmitting engagement and emotion--without which the story isn't successful. #mediapsych  More than ever, it's the psychology that matters.

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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Why blockbusters are not the wave of the future

Why blockbusters are not the wave of the future | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

Summer is now officially over, and for Hollywood the results were not good. No, the industry didn't suffer a repeat of the string of debacles that hit last year, when one mega-budget picture after an­other—White House DownThe Lone RangerPacific RimTurboR.I.P.D.—unceremoniously tanked. In fact, the news was actually worse. 

Click to read more.

The Digital Rocking Chair's curator insight, September 23, 2014 7:02 PM


Frank Rose:  "Summer is now officially over, and for Hollywood the results were not good. No, the industry didn't suffer a repeat of the string of debacles that hit last year, when one mega-budget picture after an­other—White House Down, The Lone Ranger, Pacific Rim, Turbo, R.I.P.D.—unceremoniously tanked. In fact, the news was actually worse."

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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How Stargate inspired a cult following

How Stargate inspired a cult following | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

There’s more than one reason why Stargate succeeded in keeping and growing a loyal following. Actor David Hewlett who portrayed Dr. Rodney McKay in the TV series believes one of them is timing.

Click to read full story.

The Digital Rocking Chair's curator insight, September 1, 2014 4:13 AM


"The science fiction classic is 20 years old. Lisa Granshaw reports on the franchise's growth and fanbase, and the buzz--and mixed feelings--surrounding its forthcoming big-screen reboot."

Camila Lorena Longo's curator insight, September 1, 2014 1:26 PM

There’s more than one reason why Stargate succeeded in keeping and growing a loyal following. Actor David Hewlett who portrayed Dr. Rodney McKay in the TV series believes one of them is timing. The Internet was growing around the time ofSG-1, giving fans a way to share their passion and spread the word.

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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How the Future of Star Wars Could Change Long-Form Interconnected Storytelling

How the Future of Star Wars Could Change Long-Form Interconnected Storytelling | Machinimania | Scoop.it




Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

Disney and Lucasfilm are working to create a new Star Wars trilogy, a few stand-alone films, a new animated television series following the origins of the Rebellion, plus books, games and even theme park attractions. And from what we’ve heard, the plan is for all of them to interconnect and cross over among one another in ways we’ve never seen in the history of storytelling.

The Digital Rocking Chair's curator insight, August 23, 2014 12:48 AM


Peter Sciretta:  "Star Wars Long-Form Interconnected Storytelling could change everything. Lucasfilm are creating a completely connected world, from movies, tv, books, and games."

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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On Finding New Screenplay Structures for Independent Films

On Finding New Screenplay Structures for Independent Films | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

Very informative. Storytelling in the "Big Picture" so to say. 

Click.

The Digital Rocking Chair's curator insight, July 26, 2014 3:07 AM


Jennine Lanouette:  "It often seems to me that the independent film community is not entirely comfortable talking about screenwriting" ...

Teresa Levy's curator insight, October 20, 2014 4:55 AM

it may seem new but it reminds me of Fargo which I think fine, because Fargo is great

Teresa Levy's curator insight, May 28, 2017 5:12 AM
Fargo is a model
Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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Cinema and second screen applications: focus on the film App and the Disney Second Screen experience

Cinema and second screen applications: focus on the film App and the Disney Second Screen experience | Machinimania | Scoop.it




Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

Offering parallel narrations, scene enrichment and new leisure experiences, the film App and Disney Second Screen are revolutionising the cinema experience.

Click to see more.

The Digital Rocking Chair's curator insight, July 23, 2014 12:53 AM


Selena Coquil:  "Offering parallel narrations, scene enrichment and new leisure experiences, the film App and Disney Second Screen are revolutionising the cinema experience."

herr dennehy's curator insight, July 23, 2014 8:50 AM

I really like the transmedia storytelling idea, but simultaneous transmedia? i'm not so sure...what happens to the unfiltered narration experience? i'm more for the before and after. unless films are actually written with transmedia in mind. simply transmedia-ing existing films won't work. at least not for the core story.

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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8 Creative Storytelling Methods

8 Creative Storytelling Methods | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

Today, storytellers find imaginative ways to share their ideas with interactive and visual elements. On modern mediums like Twitter, Vine, YouTube and other mobile applications, storytellers are crafting tales in ways that would have been unfathomable a decade ago.

The Digital Rocking Chair's curator insight, July 2, 2014 2:01 AM


Eli Epstein:  "Is paperback passé? Today storytellers are deconstructing books and getting innovative -- both online and offline."

Miriam Fischer's curator insight, July 3, 2014 1:35 AM

Modernes Storytelling: Ideen

tiardavis's curator insight, July 4, 2014 12:04 PM

They definitely are unique and non-traditional. Some I liked, some not so much. All intriguing.

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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How Tablets Are Powering The Future Of Storytelling

How Tablets Are Powering The Future Of Storytelling | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

Good stories are like springboards that set off the reader’s imagination into a realm of co-creation, where the the story evokes personal tales from the reader. These intertwine and lead to richer, memorable story experiences. 

Click to read more.

The Digital Rocking Chair's curator insight, June 27, 2014 1:52 AM


PSFK Labs:  "From spoken word to moving pictures new technologies have become the springboard for producers and audiences to create and share their personal tales."

Jeni Mawter's curator insight, June 29, 2014 11:41 PM

Tablets are in the hands of every child and young adult across much of the planet. Children's and young adult storytellers take not.

Ricard Garcia's curator insight, June 30, 2014 1:58 AM

Because one way or another... they are. Sooo, let's see how.

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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The Future is Now: 5 Things pushing the art and form of storytelling

The Future is Now: 5 Things pushing the art and form of storytelling | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

Ruthie Doyle:  "As I wrap up my tenure with Sundance Institute’s New Frontier Story Lab, I’ve been reflecting on some ways innovation is advancing the art of storytelling into the future (the future is now, after all)."

The Digital Rocking Chair's curator insight, May 28, 2014 12:49 AM


Ruthie Doyle:  "As I wrap up my tenure with Sundance Institute’s New Frontier Story Lab, I’ve been reflecting on some ways innovation is advancing the art of storytelling into the future (the future is now, after all)."

Sadim M.R.'s curator insight, May 28, 2014 7:09 AM

"new technologies are exciting tools building on the rich foundation of storytelling and experimentation."

David Collet's curator insight, May 28, 2014 10:17 PM

This is a bit different. But, culturally it is necessary to pursue as many avenues for artistic development that includes the need to live.

 

The Internet provides a low cost entry for all forms of artistic endeavours at an affordable entry. The problem is getting noticed.

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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Attention Filmmakers, Here's Why You Need a Storyworld for Your Film

Attention Filmmakers, Here's Why You Need a Storyworld for Your Film | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

Here is some pure "Gold" tips for anyone. Storytellers, Filmmakers, Teachers, Writers, Businessmen and entrepreneurs.


This article is written for Filmmakers but it do have some essential truth  that works anywhere with a little translation.


Click and check it out.

The Digital Rocking Chair's curator insight, May 16, 2014 1:23 AM


Karim Ahmad:  "Consider: your film exists in a storyworld. The time, the place, the characters; you’ve created all of it already. A community of stories, ready to be told. "

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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Want to Write Great Science Fiction? Read Classic Literature

Want to Write Great Science Fiction? Read Classic Literature | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

Worldbuilding is a major challenge for science fiction creators — building a plausible world from scratch involves thinking about lots of variables.But sometimes, to imagine the future, the best way is to look to the past.


Classic literature can help you build a world more believably alien than anything you've yet imagined.


You will find great tips here and be sure not to skip the comments.

Click the headline.

The Digital Rocking Chair's curator insight, May 15, 2014 5:51 AM


Esther Inglis-Arkell:  "Worldbuilding is a major challenge for science fiction creators -- building a plausible world from scratch involves thinking about lots of variables. But sometimes, to imagine the future, the best way is to look to the past. Classic literature can help you build a world more believably alien than anything you've yet imagined."

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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Watch A Murderer Use Snapchat To Commit The Perfect Crime In This 6-Minute Film

Watch A Murderer Use Snapchat To Commit The Perfect Crime In This 6-Minute Film | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

It's normal to be anxious about the digital permanence of your activity on social media, but according to this film, we might have a lot more to fear from Snapchat messages that disappear forever.

In James Corbett's six-minute Murder On Snapchat, the app that deletes your messages seconds after they're sent is used to commit the perfect crime. It's creepy and dark, and feels like it could totally happen.

Click to watch


The Digital Rocking Chair's curator insight, May 12, 2014 4:14 AM


Evie Nagy:  "In Murder On Snapchat, the message-deleting app, along with other social media, becomes the platform of your worst nightmares."

CECI Jean-François's curator insight, May 12, 2014 9:13 AM

Il est clair que l'intégration des nouveaux outils de communication dans les films n'a pas fini de nous surprendre...Bonne visualisation !!

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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Tribeca Film Festival: Filmmaker and Futurist Jason Silva On How Humans Are Hardwired for Story and Cinema

Tribeca Film Festival: Filmmaker and Futurist Jason Silva On How Humans Are Hardwired for Story and Cinema | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:
As part of Tribeca Film Festival's "Future of Film" series, tomorrow, April 22, filmmaker and futurist Jason Silva (dubbed the "Timothy Leary of the Viral Video Age" by The Atlantic) will muse about how humans are hardwired for story and cinema. 
The Digital Rocking Chair's curator insight, April 22, 2014 1:02 AM


Paula Bernstein:  "As part of Tribeca Film Festival's "Future of Film" series, on April 22nd filmmaker and futurist Jason Silva will be muse about how humans are hardwired for story and cinema" ...

Roger Ellman's curator insight, April 22, 2014 3:40 PM

Jason Silva's bubbling, boiling contagious and enthusiastic deliberations are themselves, charged with energy and inspiring stories.

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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Who Gets To Be A Superhero? Race And Identity In Comics

Who Gets To Be A Superhero? Race And Identity In Comics | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

Interesting reading.

The Digital Rocking Chair's curator insight, March 23, 2014 5:16 AM


Gene Demby:  "Artist Orion Martin recently posted several images reimagining X-Men characters as people of color. This touched off a conversation about race in comic book worlds, and how these comic book depictions relate to real life."

Jeni Mawter's curator insight, March 23, 2014 11:39 PM

Comic's characters finally catching up with reading demographics! 

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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10 Things That Every Brand New Creator of Science Fiction Should Know

10 Things That Every Brand New Creator of Science Fiction Should Know | Machinimania | Scoop.it

Via siobhan-o-flynn, The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

Being a science fiction creator is the most amazing adventure — you get to invent whole new worlds, brand new futures, and fantastic technologies, and you get to tell the most incredible stories about them. But it's also a tough and heartbreaking career path, whether you're in books, comics, movies or television. Here are 10 things that every brand new science fiction creator ought to know at the start.

Click.

The Digital Rocking Chair's curator insight, March 10, 2014 12:28 AM


Charlie Jane Anders:  "Being a science fiction creator is the most amazing adventure -- you get to invent whole new worlds, brand new futures, and fantastic technologies, and you get to tell the most incredible stories about them. But it's also a tough and heartbreaking career path, whether you're in books, comics, movies or television. Here are 10 things that every brand new science fiction creator ought to know at the start."

Rescooped by Henrik Safegaard - Cloneartist from Transmedia: Storytelling for the Digital Age
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A Solitary World: A Breathtaking Homage to H.G. Wells from a New Genre of Cinematic Poetry

A Solitary World: A Breathtaking Homage to H.G. Wells from a New Genre of Cinematic Poetry | Machinimania | Scoop.it

Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's insight:

A Solitary World — a breathtaking homage to H.G. Wells, with text adapted from five of his most celebrated works: The Time Machine (1895), The Island of Dr. Moreau (1896), The First Men in the Moon (1901), In The Days of the Comet (1906), The World Set Free (1914). Read by Terry Burns and featuring an appropriately haunting score from the young British composer Lennert Busch, the film belongs to — pioneers, perhaps — an emerging creative genre: the cinematic poem.

Peg Gillard's curator insight, March 4, 2014 9:12 AM

Beautifully powerful and haunting. A possible project arena for students, a way to share powerful images from literature, science, studies of social sciences, life.

David Collet's curator insight, March 4, 2014 9:28 PM

This is an unusual one. But I really enjoy reading the works of H.G. Wells and upon viewing this, I felt it kept to the quality of that author.

 

Enjoy.

Roger Ellman's curator insight, March 5, 2014 6:27 AM

OK. So is this Progress?  Are Humans Moving Forward?

Well - art, creativity and idea-innovation are all part of that. So in the loose and all-embracing way we love, the sanswer is yes!

Curated by Henrik Safegaard - Cloneartist
Please visit http://www.youtube.com/user/safegaard
to see my work :)