Massachusetts Institute of Technology (MIT), has received a Next Generation Learning Challenges Grant to organize a national math challenge for middle school students. The Challenge is open to teachers, coaches, and youth leaders working with students in grades 6-8 in traditional classroom, virtual learning, or informal learning environments.
Within Lure of the Labyrinth, a web-based game, students use mathematical thinking skills to progress through a compelling graphic-novel story. The idea behind the Lure of the Labyrinth Challenge (http://lureofthelabyrinth.net) is that small groups of students will collaborate in a safe, teacher-moderated environment to strategize and problem-solve with others. The grant allows us to provide students and educators with chances to win math, technology, and literacy prizes, such as software donated by BrainPop and Fablevision and ThinkPad tablets donated by Lenovo, just for playing.
There is no cost to participate in the challenge, which runs from April 1 – June 15, and we highly encourage students to play outside the classroom—at home, in an after-school program, or in the library. (We do, however, have corresponding lessons for in-class use.) We realize that teachers are in the midst of spring testing, so the process is fun and challenging for students, but only a small commitment for teachers.
If you are a teacher or youth leader and are interested in enrolling your kids in the Challenge, visit www.lureofthebyrinth.net to subscribe to the Challenge Update.