Linking the Australian Curriculum: Technologies with Health and Physical Education
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Design and technology resources, lesson plans, TES Resources

Design and technology resources, lesson plans, TES Resources | Linking the Australian Curriculum: Technologies with Health and Physical Education | Scoop.it
TES Resources free secondary design and technology resources for teachers: activities, revision, worksheets, tests, lesson plans, games, puzzles, advice
Carla Frohloff's insight:

Here we have a resource by TES Connect, an organisation that allows education professionals to share and benefit from each other’s resources and lesson plans in order to drive excellence in the education sector. This website provides teaching resources for every subject area, with the above link taking you straight to resources that can be used to link the Australian Curriculum: Technologies with Health and Physical Education (HPE). 

 

For example, at the above website there are links to different topics, including healthy and safety. If you click on this topic, you are provided with health and hygiene worksheets, food safety puzzles and films, safety tasks and much more. Evidently, these resources could be used to teach the Year 5 and 6 Design and Technologies content descriptor "Investigate the important of food safety and hygiene" as well as the Year 5 and 6 Personal, Social, and Community Health content descriptor which states "Plan and practise strategies to promote health, safety and wellbeing" (ACARA, 2013, p.3; ACARA, 2014, p.3). 

 

In my opinion, the above website would be great to access to teach the above content descriptors as well as many more from the Technologies curriculum and HPE curriculum. The teaching resources that it provides are great as they address a variety of topics as well as come in different forms (videos, worksheets, online games etc.). I highly recommend that you take a look at this site and would be interested to hear what you think. 

 

What might you use the above website to teach?

 

 

 

Australian Curriculum, Assessment and Reporting Authority [ACARA]. (2013). Design and Technologies. Retrieved May 30, 2014, from http://www.australiancurriculum.edu.au/technologies/organisation/links-to-other-learning-areas

 

Australian Curriculum, Assessment and Reporting Authority [ACARA]. (2014). Health and Physical Education. Retrieved May 30, 2014, from  http://www.australiancurriculum.edu.au/healthandphysicaleducation/Curriculum/F-10

 

 

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The P.E Geek | Bridging the gap between Physical Education & ICT...Yep I'm a P.E Geek

The P.E Geek | Bridging the gap between Physical Education & ICT...Yep I'm a P.E Geek | Linking the Australian Curriculum: Technologies with Health and Physical Education | Scoop.it
Carla Frohloff's insight:

Here we have a blog by Jarrod Robinson who is commonly referred to as the P.E Geek. Jarrod is a Health and Physical Education (HPE) teacher as well as an app developer. The focus of this blog is on bridging the gap between HPE and ICT however, a number of the apps could be used to link the digital technologies strand of the Australian: Curriculum Technologies with the movement and physical activity strand of the Australian Curriculum: HPE.

 

For example, Video Tagger Pro is a video analysis app mentioned on page 3 which allows you to capture and tag sports performances. This app could be used to teach the HPE content descriptor for Years 3 and 4 which states "practise and refine fundamental movement skills in different movement situations" and the Digital Technologies content descriptor for Years 3 and 4 which states "collect, explore and sort data (ACARA, 2013, p.2; ACARA, 2014, p.2). This is apparent as students could use an iPad/iPhone in pairs/small groups to record each other practicing a variety of fundamental movement skills such as jumping and hopping in different scenarios, before exploring the data to see how the particular action could be refined within the particular movement situation.  

 

Overall, the blog provides some great apps that could be used to link either strand of the technologies curriculum with either strand of the HPE curriculum. The blog also provides readers with an insight into how the apps operate which is useful when wanting to scan for a particular app. This blog would serve as a great resource for either HPE teachers or classroom teachers. Check the resource out and let me know your thoughts. 

 

 

 

 

 

Australian Curriculum, Assessment and Reporting Authority. (2013). Digital Technologies. Retrieved May 10, 2014, from http://www.australiancurriculum.edu.au/technologies/digital-technologies/Curriculum/F-10

 

Australian Curriculum, Assessment and Reporting Authority. (2013). Health and Physical Education. Retrieved May 10, 2014, from http://www.australiancurriculum.edu.au/healthandphysicaleducation/Curriculum/F-10 ;

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Jake Cumner's comment, June 4, 2014 8:03 AM
I also enjoyed reading this article. Many students are fascinated with technology and ICT and this is a great way to keep them engaging in physical activity.
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Food Safety For Kids In The Kitchen, Eating Out, Cooking And Handling Foods-Promoting Bacteria Free Foods

Food Safety For Kids In The Kitchen, Eating Out, Cooking And Handling Foods-Promoting Bacteria Free Foods | Linking the Australian Curriculum: Technologies with Health and Physical Education | Scoop.it
Food Safety Printables for Children
Carla Frohloff's insight:

Here we have another resource by Nourish Interactive, a web based company that aims to promote individuals to eat healthier. This particular link provides a number of free printable worksheets regarding food safety. This resource would be excellent to use to teach the design and technologies strand of the Australian Curriculum: Technologies as well as the personal, social and community health strand of the Australian Curriculum: Health and Physical Education (HPE).

 

For example, this resource could be used to address the HPE content descriptor for Years 5 and 6 which states "practice strategies to promote health, safety and well being" (ACARA, 2014, p.3). This is apparent as students could learn about food safety routines such as washing your hands before cooking/easting from engaging with worksheets on this site, before practising them at home and school to promote the health of themselves as well as others. This resource could also be used to address the Technologies content descriptor for Years 5 and 6 which states "investigate the role of food safety and hygiene" (ACARA, 2014, p.3). This is apparent as students will learn why food safety measures exist and need to be put in place through engaging with the worksheets. 

 

In my opinion, this resource would be effective to link the Technologies curriculum with HPE, with an example provided above. I also feel that this resource is excellent as it provides numerous activities that address a variety of food safety measures. 

 

 

 

 

 

Australian Curriculum, Assessment and Reporting Authority [ACARA]. (2013). Design and Technologies. Retrieved May 10, 2014, from http://www.australiancurriculum.edu.au/technologies/organisation/links-to-other-learning-areas

 

Australian Curriculum, Assessment and Reporting Authority [ACARA]. (2014). Health and Physical Education. Retrieved May 10, 2014, from  http://www.australiancurriculum.edu.au/healthandphysicaleducation/Curriculum/F-10

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Physical Education App

Physical Education App | Linking the Australian Curriculum: Technologies with Health and Physical Education | Scoop.it
Use the app as an instructional aid and discover how easy it is for you to improve performance in any physical education class.
Carla Frohloff's insight:

TechSmith Corporation have created this website to inform educators of the benefits of using the app Coach's Eye within their teaching and learning. This resource provides an overview of the app as well as feedback from educators who have used the app . Quite simply, Coach's Eye allows you to record and analyse a particular sequence of movements. The app even allows you to compare and contrast two videos, which is great when wanting to compare the technique of an individual to an elite athlete. This resource would be great to use to link the digital technologies strand of the Australian Curriculum: Technologies with the movement and physical activity strand of the Australian Curriculum: Health and Physical Education (HPE).

 

For example, this resource will address the HPE content descriptor for Years 9 and 10 which states 'evaluate own and others' movement compositions, and provide and apply feedback in order to enhance performance situations (ACARA, 2014, p. 8). This is apparent as students could work in pairs to record an evaluate their partners technique in a particular sport or event, before providing them with feedback to enhance their performance in future application.  Additionally, students will also address the Digital Technologies content descriptor for Years 9 and 10 which states "analyse data to create information and solve problems" (ACARA, 2014, p.5). This is evident as students will analyse the data that they have recorded on their partner to provide information, in this case feedback, to solve problems regarding their technique and/or performance outcomes.

 

In my opinion, this app would be excellent to link and teach the curriculum of technologies with HPE as it provides a hands-on resource to do so. From personal experience, this app is not only efficient to use, but a great tool to engage students in the learning. 

 

 

 

 

 

Australian Curriculum, Assessment and Reporting Authority. (2013). Digital Technologies. Retrieved April 11, 2014, from http://www.australiancurriculum.edu.au/technologies/digital-technologies/Curriculum/F-10

 

Australian Curriculum, Assessment and Reporting Authority. (2013). Health and Physical Education. Retrieved April 11, 2014, from http://www.australiancurriculum.edu.au/healthandphysicaleducation/Curriculum/F-10 ;

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jarjums-sect3-less4.pdf

Carla Frohloff's insight:

This resource was created by the Queensland Government to predominantly provide Health and Physical Education teachers with a resource to teach their associated curriculum. More specifically, the resource provides a series of lessons to educate students on food safety, hygiene and preparation (Queensland Government, 2009). Although it was created when the Essential Learnings was the dominant curriculum, this resource can still be used to not only teach the personal, social and community strand of the Health and Physical Education (HPE) curriculum, but the design and technologies strand of the Technologies Curriculum. 

 

For example, activity 5 of the resource involves students selecting and preparing fruit to make fruit kebabs (Queensland Government, 2009). This will address the HPE content descriptor for Years 1 and 2 which states "recognise situations and opportunities to promote health, safety and wellbeing" (ACARA, 2014, p.2). This is apparent as students will discuss the safety of using objects such as skewers as well as explore how eating health foods such as fruit kebabs can influence their health and wellbeing. This will also address the Design and Technologies content descriptor for Foundation to Year 2 which states "Explore how plants are grown for food and how food is selected and prepared for health eating" (ACARA, 2013, p.1). This is evident as students can discuss how fruits are produced from plants  and that when they reach the supermarket that they are sold fresh, frozen or tinned. Students can then discuss which form of fruit (fresh, frozen or tinned) should be selected for this particular activity. (e.g. fresh because frozen or tinned fruit may be too soft). Students will then be involving in preparing the fruit kebabs by threading several pieces of fruit on the skewers. 

 

 In my opinion, this resource is excellent as it not only enables educators to link the HPE and technologies curriculums, but enables students to engage in a hands-on process to do so. This resource also adopts the strengths-based approach as it focuses on supporting students to develop the knowledge, understanding and skills they require to make healthy, safe and active choices that will enhance their own and others' health and wellbeing (ACARA, 2014). 

 

 

 

 

Australian Curriculum, Assessment and Reporting Authority [ACARA]. (2013). Design and Technologies. Retrieved April 8, 2014, from http://www.australiancurriculum.edu.au/technologies/organisation/links-to-other-learning-areas

 

Australian Curriculum, Assessment and Reporting Authority [ACARA]. (2014). Health and Physical Education. Retrieved April 8, 2014, from  http://www.australiancurriculum.edu.au/healthandphysicaleducation/Curriculum/F-10

 

Queensland Government. (2009). Lesson 4 – Food safety, hygiene and preparation. Retrieved April 8, 2014, from http://www.health.qld.gov.au/iihs/docs/jarjums-sect3-less4.pdf

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Dartfish Easytag App Review

Dartfish Easytag App Review | Linking the Australian Curriculum: Technologies with Health and Physical Education | Scoop.it

Dartfish are renowned for their development of Sports Video Analysis software.In this Dartfish Easytag App Review, we look at it's pros+cons

Carla Frohloff's insight:

The original source of this website is Dean Heasman, a Health and Physical Education teacher who brings together information on sports science, Health and Physical Education, sports coaching and sports technology. The particular page above provides a review on the iPhone/iPad app 'Dartfish EasyTag'. The source of the site believes that it is a great app not only for Health and Physical Education teachers, but for all educators as it can be used to analyse and provide statistics on an array of topics, not just movement performance. The website effectively outlines the functions of Dartfish EasyTag as well as provides an insight into the author's experiences with the app in an educational context.

 

Similarly to Cardiograph, Dartfish EasyTag can be used by educators to address the digital technologies strand of the Technologies curriculum as well as the movement and physical activity strand of the Health and Physical Education curriculum. For example, as the app serves the purpose of recording statistics of an individual or group against key performance indicators for a chosen sport or physical activity, teachers could have students work in pairs or groups to do so. The data could then be exported from the app by email to enable the students to graph the statistics using a computer program such as Microsoft Excel, before interpreting the data to deduce feedback. As the app allows you to view the events that have occurred by summary, category and time, students could plot this information on a line graph to deduce conclusions such as their team or partner may need to work on their fitness as there were more incomplete passes towards the end of the game then any other part of the game.

 

It is evident that students will address the HPE curriculum in the above scenario as they are required to evaluate the performance of themselves and/or that of others to acquire feedback. Students will then apply this feedback in future application in order to improve their performance. This will address the content descriptor for Years 9 and 10 which states "evaluate own and others' movement compositions, and provide and apply feedback in order to enhance performance situations" (ACARA, 2014, p.8). Additionally, students will also address the Technologies curriculum from acquiring data on their movement performance and using a range of available software to interpret and visualise the data to create information, in this case feedback to solve problem of how to enhance their performance. This will address the content descriptor for Years 9 and 10 which states "analyse and visualise data to create information and solve problems" (ACARA, 2014, p.5).

 

I personally feel that this app is a valuable resource as it is straightforward and able to be used for a variety of topics to gather and present data. Dartfish EasyTag also conveniently provides a resource for educators to link and teach the Technologies and Health and Physical Education Curriculum. I also feel that using this app to link the above learning areas will be beneficial for students. For example, students will be able to learn of their areas for improvement within Health and Physical Education contexts from collecting and interpreting data.

 

 

 

 

Australian Curriculum, Assessment and Reporting Authority. (2013). Digital Technologies. Retrieved March 2, 2014, from http://www.australiancurriculum.edu.au/technologies/digital-technologies/Curriculum/F-10


Australian Curriculum, Assessment and Reporting Authority. (2013). Health and Physical Education. Retrieved March 2, 2014, from http://www.australiancurriculum.edu.au/healthandphysicaleducation/Curriculum/F-10 ;

 

Dartfish Easytag App Review. (2012). Retrieved March 2, 2014, from http://www.sportgent.com/2012/08/24/dartfish-easytag-app-review/

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About the author

Insight into the creator of this curated collection. 

Carla Frohloff's insight:

Hello, 

My name is Carla Frohloff and I am the creator of this curated collection. I am currently in my fourth year of studying a bachelor of education and specialising in Health and Physical Education at the University of Southern Queensland. At the moment, I am undertaking the course EDP4130: Technology Curriculum and Pedagogy. As part of this couse I have created this curated collection which focuses on linking Australian Curriculum: Technologies with Health and Physical Education. I encourage you to add your thoughts to each of the items that I have curated as I would like to know what you think of the resource and how it could be beneficial to you. 

 

Cheers, Carla

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Queensland - Healthy Active Kids

Queensland - Healthy Active Kids | Linking the Australian Curriculum: Technologies with Health and Physical Education | Scoop.it
Carla Frohloff's insight:

This link takes you to a website called 'Healthy Active Kids', which has been created in partnership between the Australian Institute of Sport and Nestle. This resource provides teaching units, online games, recipes, videos, reading materials and teaching resources that align with the Health and Physical Education curriculum for all age groups. This website would be great to access to link the Australian Curriculum: Technologies with the Australian Curriculum: Health and Physical Education (HPE)

 

For example, the website incorporates a whole unit of food and nutrition where students explore why certain foods are prepared the way they are and chosen for healthy eating. This unit, or individual activities within could be used to address the Design and Technologies Foundation to Year 2 content descriptor  "explore how food is selected and prepared for healthy eating" as well as the personal, social and community health content descriptor "identify actions that promote health, safety and wellbeing" (ACARA, 2013, p.1; ACARA, 2014, p.1).There are also games on this website called "What's on your plate, kids?" and "Health eDash- Eat Wise to Engergise" which correspond with the content descriptors above. This is evident as they involve students selecting foods for healthy eating and exploring the benefits of these choices on the character. 

 

 

In my opinion, this website is excellent as you can use it regardless of the age group that you are teaching and it provides a great range of resources to link the technologies curriculum with HPE. I also like how efficient the website is, as it provides  resources suitable to each unit in the curriculum for all age groups. I strongly recommend that you have a look at this website. I would be interested to hear your thoughts on this resource.  

 

 

 

 

 

Australian Curriculum, Assessment and Reporting Authority [ACARA]. (2013). Design and Technologies. Retrieved May 23, 2014, from http://www.australiancurriculum.edu.au/technologies/organisation/links-to-other-learning-areas

 

Australian Curriculum, Assessment and Reporting Authority [ACARA]. (2014). Health and Physical Education. Retrieved May 23, 2014, from  http://www.australiancurriculum.edu.au/healthandphysicaleducation/Curriculum/F-10

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Gen Sly's curator insight, May 31, 2014 10:16 PM

I found this website through one of my fellow classmates that I wanted to re-scoop as part of my collection (thank you Carla Frohloff). Of particular interest to me was the lessons on food and nutrition. It provides a series of lesson plans suitable for a variety of ages all targeted at Queensland children and the lifestyle that is lived here. In particular lesson 2 provides a look at 'Healthy Food Plates' which is an important teaching tool for this current generation of children. The Australian Curriculum Technologies strand discusses "designing solutions for healthy eating" in the year seven curriculum. This can provide a good start for students to base their information on. Lessons can be adapted to suit various age groups. Cross-curricular learning opportunities can be combined with the Health and Physical Education curriculum, Literacy learning and the general capabilities social and personal capabilities. 

Jake Cumner's comment, June 4, 2014 8:02 AM
Hi Carla, Thanks for sharing this resource. This is definitely a great source of information and ideas for incorporating HPE and Technology and something I would love to see more of in classrooms. Its a shame the curriculum is so overcrowded and this aspect of education is often overlooked.
Carla Frohloff's comment, June 4, 2014 6:55 PM
Hi Jake. Thanks for your comment. I think it is an excellent resource and will definitely use it when I have the chance to resource to teach the Technologies curriculum. I too would love to see more of it as I think it would make the learning more meaningful for students.
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Curriculum matters - Worksheets

Curriculum matters - Worksheets | Linking the Australian Curriculum: Technologies with Health and Physical Education | Scoop.it
Carla Frohloff's insight:

Food Forum, developed by Ali Farrell, aims to encourage critical users and consumers of food. The website provides various worksheets on topics such as food technologies, and food and fibre production. This resource would be  great to draw upon when teaching aspects of the design and technologies strand of the Australian Curriculum: Technologies as well as when teaching aspects of the personal, social and community health strand of the Australian Curriculum: Health and Physical Education (HPE).

 

For example, this resource could be used to address the Technologies content descriptor for Years 3 and 4 which states "Investigate food and fibre production and food technologies used in modern and traditional societies" (ACARA, 2013, p.3). This is apparent as students could engage with the worksheets that are relevant to these topics, with a number of them listed such as 'getting started with food technologies'. This particular document provides multiple activities which would be great to introduce students' to food technologies as well as find out what students already know about food technologies. This resource could also be utilised to address the HPE content descriptor for Years 3 and 4 which states 'identify and practise strategies to promote health, safety and well-being" (ACARA, 2014, p.2). This is apparent as 'the getting started with technologies' requires students to identify possible hazards regarding food technologies as well as strategies to control the risks in order promote health, safety and well-being of individuals.

 

In my opinion, this resource is great as it provides a number of worksheets that are appropriate for all Year levels. The worksheets also provide a means to link the Technologies curriculum with HPE as they are relevant to various aspects of both curriculums. 

 

 

 

 

 

Australian Curriculum, Assessment and Reporting Authority [ACARA]. (2013). Design and Technologies. Retrieved May 10, 2014, from http://www.australiancurriculum.edu.au/technologies/organisation/links-to-other-learning-areas

 

Australian Curriculum, Assessment and Reporting Authority [ACARA]. (2014). Health and Physical Education. Retrieved May 10, 2014, from  http://www.australiancurriculum.edu.au/healthandphysicaleducation/Curriculum/F-10

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Ubersense | Liz Halina

Ubersense | Liz Halina | Linking the Australian Curriculum: Technologies with Health and Physical Education | Scoop.it

sou

Carla Frohloff's insight:

This website is by Liz Halina, a Health and Physical Education teacher in Edinburgh Scotland. The main intent of this website is to provide educators with ways to integrate video analysis into learning. In particular, the resource focuses on an app called Ubersense, which is similar to Coach's Eye in that it allows you to record and analyse movement sequences within the app. This resource, particularly the app Ubersense, would be great to link and teach the digital technologies strand of the Australian Curriculum: Technologies with the movement and physical activity strand of the Australian Curriculum: Health and Physical Education.

 

For example, like Coach's Eye, Ubersense can be utilised to address the HPE content descriptor for Years 9 and 10 which states 'evaluate own and others' movement compositions, and provide and apply feedback in order to enhance performance situations (ACARA, 2014, p. 8). This is apparent as students could record another individuals' performance, before either evaluating their own or their partners movement sequence to gain feedback on aspects such as their technique. Additionally, students will also address the Digital Technologies content descriptor for Years 9 and 10 which states "analyse data to create information and solve problems" (ACARA, 2014, p.5). This is evident as students are required to analyse the data that they have recorded to provide themselves or their partner with information, in this case feedback, to solve problems regarding errors in their technique.

 

I personally feel that this app is a valuable resource as it is easy to use and provides a convenient way to link the technologies curriculum with HPE. From my own experiences, students enjoyed using this app as they were able to be provided with visual feedback and liked being able to see what there strengths and areas for improvement were to better their physical performance. 

 

 

 

 

 

Australian Curriculum, Assessment and Reporting Authority. (2013). Digital Technologies. Retrieved April 11, 2014, from http://www.australiancurriculum.edu.au/technologies/digital-technologies/Curriculum/F-10

 

Australian Curriculum, Assessment and Reporting Authority. (2013). Health and Physical Education. Retrieved April 11, 2014, from http://www.australiancurriculum.edu.au/healthandphysicaleducation/Curriculum/F-10 ;

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Topic5.pdf

Carla Frohloff's insight:

Here we have a resource created by the Northern Territory Government which also focuses on food preparation, safety and hygiene. This resource provides lesson plans which target early childhood, middle primary and upper primary. This resource would be great to use as it provides all the necessary information that you need to conduct the lesson which includes; learning outcomes, focus questions, content, methodology, learning experiences and evaluation (Northern Territory Government, (2010). These lesson plans would be excellent to use when teaching the personal, social and community strand of the Health and Physical Education as well as the design and technologies strand of the Technologies Curriculum.

 

For example, the middle primary lesson plan requires students to read 'The Germ Story', conduct an experiment which involves observing what happens to different foods over time when left as is on a bench, and prepare and cook food which put in place safe hygiene practices. This will address the  Year 5 and 6 content descriptor for Health and Physical Education (HPE) which states "plan and practise strategies to promote health, safety and wellbeing" (ACARA, 2014, p.4). Students will do this by applying hygiene practices such as washing their hands when preparing and cooking meals and by implementing measures to appropriately preserve the leftover ingredients and food. This will also address the Years 5 and 6 content descriptor for Design and Technologies which states "Investigate the role of food preparation in maintaining good health and the importance of food safety and hygiene (ACARA, 2013, p. 3). Students will do this through engaging with the text 'The Germ Story and applying hygiene practices such as washing their hands when cooking and preparing meals. Further, students will learn about food safety from engaging in the experiment which intends to inform students of what happens to food when stored incorrectly in order to encourage correct methods of preservation. 

 

I feel that this is a great resource and encourage you to look into it further as it provides an array of great activities which will surely engage students. This resource also provides lessons for younger and higher grades so it will be suitable regardless of the year level that you teach. 

 

 

 

 

Australian Curriculum, Assessment and Reporting Authority [ACARA]. (2013). Design and Technologies. Retrieved April 8, 2014, from http://www.australiancurriculum.edu.au/technologies/organisation/links-to-other-learning-areas

 

Australian Curriculum, Assessment and Reporting Authority [ACARA]. (2014). Health and Physical Education. Retrieved April 8, 2014, from  http://www.australiancurriculum.edu.au/healthandphysicaleducation/Curriculum/F-10

 

Northern Territory Government. (2010). Topic 5: Food. Retrieved April 8, 2014, from http://www.education.nt.gov.au/__data/assets/pdf_file/0013/2218/Topic5.pdf

 

 

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Food Technology | Media Store - ClickView Online

Food Technology | Media Store - ClickView Online | Linking the Australian Curriculum: Technologies with Health and Physical Education | Scoop.it
Food Technology Videos. Total 175 videos.
Carla Frohloff's insight:

This website was originated by an Australian company called ClickView to provide teachers with educational videos that they can easily access within the context of school. The above page provides videos on a variety of curriculum areas, including food technologies which is an aspect of the Technologies curriculum. The resource incorporates 175 videos on food technologies alone and looks at diverse societies and food within these videos. 

 

This website would be valuable for educators to use to introduce students to the concept of food technologies, before investigating those used in modern and traditional societies as per the design and technologies strand of the Australian Curriculum: Technologies for Years 3 and 4. The particular content descriptor being referred to is the one which states "investigate food technologies used in modern and traditional societies" (ACARA, 2014, p.2). Links to the personal, social and community health strand of the Health and Physical Education curriculum could be made  by having students identify the actions implemented by food technologists to promote the health, safety and wellbeing of consumers. This will address the Health and Physical Education content descriptor for Years 3 and 4 which states "identify strategies to promote health, safety and wellbeing" (ACARA, 2014, p.4). 


In my opinion, this resource is convenient as it provides numerous videos on food technologies all in the one place. As the videos on this website explore diverse contexts, this will allow educators choice over the particular contexts that they would like to look into. I also feel that this website is an excellent resource to link the Technologies curriculum with Health and Physical Education as both learning areas are concerned food and health to some extent.

 

 

 

Australian Curriculum, Assessment and Reporting Authority. (2013). Health and Physical Education. Retrieved March 2, 2014, from http://www.australiancurriculum.edu.au/healthandphysicaleducation/Curriculum/F-10

 

Australian Curriculum, Assessment and Reporting Authority. (2013). Digital Technologies. Retrieved March 2, 2014, from http://www.australiancurriculum.edu.au/technologies/digital-technologies/Curriculum/F-10

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Jessica Cunningham's curator insight, April 9, 2014 5:36 PM

Another useful website to utilize when teaching the Australian Curriculum: Technologies Year 5 and 6, food production in safe environments. It is packed full of videos relating to the topic of food production.  It is easy to access and easy to use. 

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THE 21ST CENTURY PE TEACHER: Incorporating Phone Apps into Physical Education

THE 21ST CENTURY PE TEACHER: Incorporating Phone Apps into Physical Education | Linking the Australian Curriculum: Technologies with Health and Physical Education | Scoop.it

A number of phone applications suitable for use within the Physical Education context.

Carla Frohloff's insight:

This website was originated by Alana Jackson with the intent of preparing Health and Physical Education teachers for the 21st century. The website provides a list of iPhone/iPad apps that can be used in Health and Physical Education as well as a valuable insight into how they could be used, with the majority of the apps making links to aspects of the Technologies curriculum. For example, Cardiograph is an iPhone/iPad app mentioned which can be used to measure an individuals' heart rate, with the results able to be stored in a history log, shared and graphed. 

 

Educators could implement this app to address the movement and physical activity strand of HPE as students will develop awareness of the impact that their participation level in physical activity has on their health and wellbeing from learning about their heart rates. This will address the content descriptor for Years 3 and 4 which states "examine the benefits of physical activity and physical fitness on health and wellbeing" (ACARA, 2014, p.4).  As Cardiograph allows each measurement to be saved and multiple profiles to be created, educators could also target the digital technologies strand of Technologies by having students collect, access and present data. Students could do this by recording their heart rate within the app before and after each physical education lesson for a number a weeks (collect), sending the data to their school email (accessing) and graphing the data using the app or another program such as Microsoft Excel (presenting). To create information, students could then identify patterns within the data that they have graphed. This will address the content descriptor for Years 3 and 4 which states "collect, access and present data using simple software to create information" (ACARA, 2014, p.2). 

 

In my opinion, this website provides great iPhone/iPad apps for educators to use to link the Australian Curriculum: Technologies with Health and Physical Education or vice versa. In turn, students are not only able to see the relationship between the two learning areas, but are able to see how one learning area can be applied to another to extend their knowledge and understanding of a particular concept, skill or strategy.

 

 

 

 

Australian Curriculum, Assessment and Reporting Authority. (2013). Digital Technologies. Retrieved March 1, 2014, from http://www.australiancurriculum.edu.au/technologies/digital-technologies/Curriculum/F-10


Australian Curriculum, Assessment and Reporting Authority. (2013). Health and Physical Education. Retrieved March 1, 2014, from http://www.australiancurriculum.edu.au/healthandphysicaleducation/Curriculum/F-10

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Rescooped by Carla Frohloff from Food Science and Technology
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Nutrition Lesson Plan - Healthy Food Groups, Balanced Meal Planning, Teaching Healthy Eating, Food Choices, Balanced Meals for Kids

Nutrition Lesson Plan - Healthy Food Groups, Balanced Meal Planning, Teaching Healthy Eating, Food Choices, Balanced Meals for Kids | Linking the Australian Curriculum: Technologies with Health and Physical Education | Scoop.it
Free nutrition lesson plans for teachers- healthy eating, the food groups and daily meal planners for kids.

Via Dr Peter Carey
Carla Frohloff's insight:

The original source of this website is Nourish Interactive, a web based company that aims to promote individuals to eat healthier. This website provides a lesson plan with links to interactive activities that aim to develop the students’ knowledge and understanding of food and nutrition as well as food selection and preparation.

 

This resource would be effective in addressing both the Technologies and Health and Physical Education learning areas of the Australian Curriculum. For instance, students will address the personal, social, community and health strand of HPE when they engage with the interactive food pyramid and explore the recommended intake of each food group. From these activities students will develop knowledge and understanding of nutritional principles to enable them to make healthy food choices. Students will continue to address the HPE learning area as well as the design and technologies strand of Technologies when they apply this information to the development of meal plans for specific purposes and consumers. From this, students will learn how food from different groups can be combined and prepared to create healthy meals.This will address the HPE content descriptor for Years 5 and 6 which states "practice strategies to promote health and wellbeing" (ACARA, 2014, p. 5). Students will also address the Technologies content descriptor for Years 5 and 6 which states "investigate the role of food preparation in maintaining good health" (ACARA, 2014, p.3). 

 

In my opinion, this is a great resource for educators to use to link the Australian Curriculum: Technologies with Health and Physical Education which in turn, will allow students to see the relationship between the two learning areas.

 

 

 

Australian Curriculum, Assessment and Reporting Authority. (2013). Design and Technologies. Retrieved February 28, 2014, from http://www.australiancurriculum.edu.au/technologies/organisation/links-to-other-learning-areas

 

Australian Curriculum, Assessment and Reporting Authority [ACARA]. (2014). Health and Physical Education. Retrieved April 8, 2014, from  http://www.australiancurriculum.edu.au/healthandphysicaleducation/Curriculum/F-10

 

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Gen Sly's curator insight, March 10, 2014 9:46 PM

This is a great lesson plan sequence for students to the age of 13. In planning the meals students would be asked to show modifications to recipes based on dietary requirements such as diabetes or weight loss. The teacher would need to slightly modify the activities to suit the age requirements for older students. The  nutritional dictionary provides an interactive aspect to the lesson and helps to build and establish key words when learning about healthy eating.