A new report released today reveals the results attempting to answer the question: do digital games and simulation help students studying science, technology, math, and engineering achieve better learning outcomes?
"All of us working in education should be skeptical about any innovation that doesn’t aim to produce evidence of its effectiveness." Says it all really. As long as this is not ALL that is done to improve outcomes, bring it on! Game play has definite postiives for creative thinking, criitcal thinking, and cooprative learning for students. Ignore games at your peril, methinks.