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Rescooped by Carsten Storgaard from It-pedagogik och mobilt lärande
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EdTech Toolbox: Online Publishing: Create Your Own Content

EdTech Toolbox: Online Publishing: Create Your Own Content | learningwithtech | Scoop.it

Via Mats Larsnäs
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Learning at mLearnCon: Here We Go Again, or Do We? by Neil Lasher : Learning Solutions Magazine

Learning at mLearnCon: Here We Go Again, or Do We? by Neil Lasher : Learning Solutions Magazine | learningwithtech | Scoop.it
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The Flipped Classroom Model: A Full Picture « User Generated Education

The Flipped Classroom Model: A Full Picture « User Generated Education | learningwithtech | Scoop.it
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What are the most exciting reasons to gamify your life? - Gamification Q&A

What are the most exciting reasons to gamify your life? - Gamification Q&A | learningwithtech | Scoop.it
Gamification Q&A - Ask gamification experts anything! (RT @Gamification: What are the most exciting reasons to gamify your life?
Via Pekka Puhakka
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Google Badges: What have you been reading? - CNET

Google Badges: What have you been reading? - CNET | learningwithtech | Scoop.it
New York Daily NewsGoogle Badges: What have you been reading?CNETGoogle Badges are colorful icons that tell you what types of news stories you've been reading. (Credit: Google video.
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What is a Learning Technologist? (part 3)

What is a Learning Technologist? (part 3) | learningwithtech | Scoop.it
Those of you who follow my blog, or follow me on Twitter (@hopkinsdavid), Academia.edu or LinkedIn, will know I continue to explore the role of Learning Technologists, and the discipline that is learning technology.
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Blending Learning with Social Technology Components | Upside Learning Blog

Blending Learning with Social Technology Components | Upside Learning Blog | learningwithtech | Scoop.it
A lot of companies today face a resource situation that’s not unique in this age.
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Gamification in Education: What, How, Why Bother? (Joey Lee) - Academia.edu

Co-authored with Jessica Hammer....
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Google+ is the social backbone - O'Reilly Radar

Google+ is the social backbone - O'Reilly Radar | learningwithtech | Scoop.it
Google+ is the rapidly growing seed of a web-wide social backbone, and the catalyst for the ultimate uniting of the social graph.
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Google+ is set to take the social gaming industry by storm - TNW Google

Google+ is set to take the social gaming industry by storm - TNW Google | learningwithtech | Scoop.it
Google’s long-awaited social project has arrived and it has been met with general approval from the early adopters. The promising new social platform opens up many opportunities ...
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Gamification: Can Anything Be A Game?

Gamification: Can Anything Be A Game? | learningwithtech | Scoop.it
Gamification is very different to social gaming, but both have distinct benefits online. (RT @beccacaddy: Gamification: Can Anything Be A Game?
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7 Reasons To Leverage Social Networking Tools in the Classroom | Emerging Education Technology

7 Reasons To Leverage Social Networking Tools in the Classroom | Emerging Education Technology | learningwithtech | Scoop.it
Instructional uses of social networking software can provide opportunities for learning, connecting, and engagement.
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Donald Clark Plan B: 7 objections to social media in learning (and answers)

Donald Clark Plan B: 7 objections to social media in learning (and answers) | learningwithtech | Scoop.it

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