The integration of mobile technology in classrooms is no longer just a nice-to-have option in learning and development. Indeed, it has now become an essential part of the educational process for the 21st century generation…
Without a coherent and consistent theory to underpin learning, you risk each lesson or learning episode becoming a stand alone and random opportunity.
Our friends at Educational Technology and Mobile Learning have referred us to the excellent work of Instructional Design who have published a list of fifty of the most influential educational theories which inform the design of learning.
Flipped learning is more than just having students do homework during the school day. It’s more than just putting the onus on students to teach themselves. In fact, it’s neither of those things. Don’t be fooled by simple explanations of flipped classrooms that simplify a highly complex undertaking.
In this age of abundance of information, shifting classroom pedagogy isn't nearly enough to make learning in school more relevant and authentic for the learner. Self-directed learning (andragogy), and self-determined learning (heutagogy) are the ideals necessary in making students "future ready" to live and learn in a web connected world.
While original research applied these concepts to mature learners, it has become apparent that even young children have an abundant capacity for recognizing and directing their own learning. Anyone who has observed toddlers learning how to walk and talk understand the motivation and skill development that quickly develops during these processes.
Affordable, accessible technologies can democratize opportunities for EVERYONE to become innovators and inventors. Countries can take advantage of this opportunity to create new jobs, new industry and skilled workers to achieve further economic growth and increase competitiveness. Also, preparing citizens with problem solving skills and entrepreneurial mindsets helps solve various social problems in the country.
The way children use technology is very different from adults. This gap makes it difficult for parents and educators to fully understand the risks and threats that children could face online. As a result, adults may feel unable to advise children on the safe and responsible use of digital technologies. Likewise, this gap gives rise to different perspectives of what is considered acceptable behaviour.
Technology is way too often given a bad rap by administrators and educators as a distraction or a hazard for students. When technology is integrated intentionally with foresight and with intention of addressing specific growth-oriented goals, it increases the potential to help students learn, develop, and grow in unique ways. It can be used to help address the needs as described by Maslow.
This morning I was thinking about the things that all young people should know how to do regardless of income, geographical location, life goals, etc. I started a list – see below. Some have “always” been true – some are unique to this century of learning. Let me know of any other universal skills you believe young people should know how to do.
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