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Estas y otras muchas sugerencias y experiencias aparecen en este contenido multimedia. CeDeC, con la colaboración de la profesora de inglés Pilar Alegría, ha llevado a cabo la traducción y adaptación de este material que puede ser un buen punto de partida para incorporar en determinados momentos algunos de estos dispositivos a las prácticas educativas.
As Jason Haag, research analyst and mobile learning lead at the US government’s Advanced Distributed Learning (ADL) so eloquently puts it, “Mobile learning should NOT be merely viewed as a replacement, an alternative, or as a new addition to existing training delivery methods. It should be thought of as a complimentary way to augment or enhance all types of learning.”
"According to Sean, gamification is not necessarily a game. A game is something that you can loose at. Games are also inherently and intrinsically rewarding( examples incluse, chess , role playing games..etc) there are also extrinsic rewards that are offered through games as well."
"The school wanted a creative solution for learning using a 1:1 iPad tablet device roll out to provide the freedom for students. As well as providing the iPads needed we had to update the infrastructure allowing the schools WiFi to support the amount of tablets all using the network."