Listly List - Top e-Learning Movers & Shakers in 2013 - Steve Wheeler, Nellie Deutsch, Jeff Cobb, Andrea Hall, Sue Waters, Ryan Tracey, Laura Overton, Cathy Moore, Steve Rayson, Yasser Massoud, Silvia Tolisano, Wesley Fryer, Michele Martin, Vasudha...
Blended learning is a combination of some face-to-face teaching and some online teaching. It is a great way for teachers to bring online components into the forefront, rather than just using digital materials as supplemental (often at home) course materials.
Blended learning has a huge advantage – it doesn’t prescribe that particular activities must be online or in person. There isn’t a particular percentage of teaching and learning that has to happen in the classroom or not.
You can tailor it to your needs, and do some experimentation. It is so flexible, and can be something different for each teacher, each class, or each student. One class may lean heavily on the online component and another may not, depending on the availability and appropriateness of materials available
Forbes asked you, our readers, to tell us your favorite career websites. We received about 2,000 comments, emails and tweets naming roughly 700 websites. We narrowed that stack down to 100 of the most engaging and useful sites for anyone looking to launch, improve, advance or change his or her career.
EdTech Insight: Effective Game Based Learning, Impact of Game Based Learning on Students, and Designing Game Environments
The model of interactive, greatly employable training and education is no doubt, a primitive one. A Chinese proverb says: "Tell me, and I'll forget. Show me, and I may remember. Involve me, and I'll understand." However, the gap continues to grow between out of date, inactive training methods and a group that relies on increasingly interactive, multimedia, user-controlled way of life. Significantly, the advent of game-based learning tools with the objective to bridge that gap comes the oath of immensely more creative and occupied students and workforce, who aspire for learning rather than taking it as a troublesome load. Several teachers and educators throughout the world are giving emphasis to gamely the classroom. With the arrival of continual more innovations by vendors and adoption by students and teachers, game-based learning is likely to impart a good impact on education, even though there are still immense scopes for growth and development.
"Today, more than ever before, technology plays an important role in society. It is changing and will continue to change every aspect of how we live. It is changing the way we communicate, the way we do business, how we learn and teach, and even it’s changing the way our brains work."
Blended learning can be a great way to make use of whatever technology tools you do have, rather than needing specific technology that you don’t have. Blended learning doesn’t require you to have a 1:1 classroom, a certain number of iPads, or particular software, though you can put any and all of those things to use as you choose. Thus, blended learning covers a lot of ground – and in the process it helps to make learning more engaging, effective, and efficient.
Online education provider TutorGroup has closed a massive $100 million in second round funding from Asia-based investors.
miracletrain 夢想驛站's insight:
Chinese/English language platform just raised $100m from Alibaba + Others. Some interesting notes around companies like Alibaba filling the gap in edutech in Asia, with the US being slow to move in the area.