Instructional design is a multi-faceted discipline, and – let’s face it – a lot is asked of instructional designers (IDs). We need to have adult learning theory and learning models at our fingertips, be data detectives, sharp interviewers, and writers who can weave a story, not to mention detail-oriented, process-oriented, organized pros. Yet the one essential skill for IDs in corporate training and Learning and Development (L&D) is rarely taught in schools.
... The infographic below (originally created by Upside Learning) presents some very compelling facts about the shift to mobile learning in the workplace, and the opportunity that is there for organizations that take action...
A good eLearning course requires the right combination of learning events. But what are these exactly? A learning event is a simplified description of the student's learning activity. There's an infinite number of learning strategies, but only eight learning events. It isn’t necessary to use all the events in the creation of your course. Just get acquainted with each of them to make sure you use the right combination to make your course effective.
LeClercq and Poumay's (2005) Eight Learning Events Model propose a ‘palette’ of 8 specific ways, referred to as Learning Events, that the eLearning designer can use to describe any point in the development of learning activities.
Web-based games can prove to be a treasure trove of learning opportunities, and there are a variety of content-areas, age ranges, and skill levels to choose from. The true pay dirt for browser-based learning games can be found on large online digital game hubs. Here are 10 game hubs players that teachers can use to as one tool in their arsenal.
"The iPad has fundamentally changed how and what I teach in my Spanish classes. First of all, I no longer use textbooks. Ever. Why would I when everything I need and more is available online or through an app? As educators, we are often told to teach students “21st century skills”, but let’s be honest, more often than not; it is the teachers who need to become more proficient in how to reach young people through technology."
Forbes asked you, our readers, to tell us your favorite career websites. We received about 2,000 comments, emails and tweets naming roughly 700 websites. We narrowed that stack down to 100 of the most engaging and useful sites for anyone looking to launch, improve, advance or change his or her career.
EdTech Insight: Effective Game Based Learning, Impact of Game Based Learning on Students, and Designing Game Environments
The model of interactive, greatly employable training and education is no doubt, a primitive one. A Chinese proverb says: "Tell me, and I'll forget. Show me, and I may remember. Involve me, and I'll understand." However, the gap continues to grow between out of date, inactive training methods and a group that relies on increasingly interactive, multimedia, user-controlled way of life. Significantly, the advent of game-based learning tools with the objective to bridge that gap comes the oath of immensely more creative and occupied students and workforce, who aspire for learning rather than taking it as a troublesome load. Several teachers and educators throughout the world are giving emphasis to gamely the classroom. With the arrival of continual more innovations by vendors and adoption by students and teachers, game-based learning is likely to impart a good impact on education, even though there are still immense scopes for growth and development.