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Please teacher, more games!
Self explanatory visual on the benefits of gaming as a means of learning. Outlined are the rewards, mastery, engagement, intensity, exercise, readiness, and competitiveness. These types of graphics need to be displayed in the classroom. There's always parents who are unsure of how gaming qualifies as teaching. Can't they just sit their kid in front of an iPad all day at home? Well, in the appropriate setting, with the right direction and guidance, games are certainly good for learning. Some people just don't know that from experience yet.
Are you looking for ways to learn online this year? Check out this post which provides 13 possibilities for you to explore. A few of them are:
* Get inspired by great speeches - listen to speeches from turning points in history, movies and more!
* Directory of open access journals - do you need to research a topic? Check out journals that provide free access.
* Publish your own graphic novel - Use Comic Master to write a graphic novel (or perhaps, have students in your class use it).
* Explore maps - new and old. With GPS we may neglect maps, yet maps are an amazing tool. Learn about geograpgy, culture, history and more as you explore old maps (and new) at a variety of websites.
Nine additional links await you when you click through to this post!
Check this out