Learning Curves
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Learning Curves
A place to share resources and build the debate around our live events check http://weelearning.co.uk/ for details
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SCVNGR's Secret Game Mechanics Playdeck | TechCrunch

Some companies keep a playbook of product tips, tricks and trade secrets.
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Learning with 'e's: Where AR we now?

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Steve Wheeler's take on the role AR could play in our digital future.

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Videos for #openbadges workshops [RESOURCES]

Videos for #openbadges workshops [RESOURCES] | Learning Curves | Scoop.it
A couple of months ago I wrote a popular post entitled How to make #openbadges work for you and your organisation. Given that I get requests every week to run workshops on Open Badges and can&#8217...
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Get yourself up to speed on the Open Badges project

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Supercharge your Scoop.it Suggestions

Out of the box Scoop.it's suggestion engine doesn't have the greatest signal:noise ratio. Watch this video for some easy ways to fix that.
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Content Curator as DJ - Robin Good

This short clip from Robin Good reminds us that good curation requires a strong understanding of your audience. You need to cater to the needs and interests of the audience.

 

Here's the full video interview with Howard Rheingold that this was clipped from http://www.youtube.com/watch?v=o1IeOzIoRDs

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The CRAP Test - Work Literacy

If you're going to be selecting content for people then you need to be very critical. The CRAP test gives some great guidance on how to make sure you don't share something that damages your credibility, or worse.

 

If you want to go deeper then check out Howard Rheingold's mini course on crap detection. You'll find lots more great resoruces on critical thinking http://howardrheingold.posterous.com/mini-course-on-crap-detection

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Content Curation Primer

Content Curation Primer | Learning Curves | Scoop.it

What is Content Curation?

This is essential reading for anyone considering using content curation for learning or anything. This is the post that made me realise the potential and also schooled me on the right way to do it.

 

Seriously read and reflect before signing up to any platforms.

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chaiyangli's curator insight, September 30, 2014 10:48 AM

 Seriously read and reflect before signing up to any platforms.

chaiyangli's curator insight, September 30, 2014 10:55 AM

Seriously read and reflect before signing up to any platforms.

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WeeLearning 7 – Play to Learn

WeeLearning 7 – Play to Learn | Learning Curves | Scoop.it

Here's the run down of what happened at the final weelearning of 2012. It's packed full of linky goodness - enjoy

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TED Blog | 7 fascinating TED Talks on the benefits of gaming

TED Blog | 7 fascinating TED Talks on the benefits of gaming | Learning Curves | Scoop.it

7 Great TED talks about the value of play and games.

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Classroom Game Design: Paul Andersen at TEDxBozeman

Tedx talk from Paul Anderson, a Biology teacher who turned his class into a video game. Not literally but he basically used game mechanics to help move away from the students being dependent on him and helped them become independent. From courses to resourrces if you like.

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How Games Are Being Used for Learning

How Games Are Being Used for Learning | Learning Curves | Scoop.it

http://youtu.be/IrSky41lhUc ;

 

This video rounds up a host of different initiatives using games to make education more playful, more engaging and just better.

 

From minecraft and portal puzzle, to game based curriculum design there's so much amazing and inspiring stuff happening in education.

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Gamification at Games for Health Europe 2012 - Ludicity

Gamification at Games for Health Europe 2012 - Ludicity | Learning Curves | Scoop.it

Is gamification growing up? An interesting perspective from Ludicity in the Netherlands

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Why don’t they teach Instructional Designers this stuff?

Why don’t they teach Instructional Designers this stuff? | Learning Curves | Scoop.it

There's always someone smarter and further down the path than you - remember that!

 

Here's a good example, I've become fascinated by how much we can learn from Game Designers from researching this month's weeLearning, especially from sites like Gamasutra.

 

Julie Dirksen (@usablelearning) realised the same thing nearly two years ago - I'm pretty sure I even read the post then, probably went  "oh yeah that sounds interesting" and forgot about it.

 

We're both right by the way ;-)

 

Don't do what I did. Read it and think, then go watch some of these videos (http://penny-arcade.com/patv/show/extra-credits) or the other articles on this Scoop.it topic and if you can - join us at weeLearning on 21st November to talk about it all. http://weelearning.co.uk 

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Games do teach

Games do teach | Learning Curves | Scoop.it
I think Ruth Clark’s provides a great service in presenting what the research says on elearning, starting with her highly recommended book eLearning and the Science of Instruction.
Burrough's insight:

Good riposte to Ruth Clark's bizarre attack on games. I'm fairly sure

it's the second pop she's had at games, so maybe she has an axe to grind? Or maybe she's just trying to stir up some debate. Check the comments of the original article and you'll see she certainly did that:

http://www.learningsolutionsmag.com/articles/1106/why-games-dont-teach

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DPG plc's curator insight, March 11, 2013 10:56 AM

game mechanics definitely do work if used correctly - but the focus should be on correctly...

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How to make #openbadges work for you and your organisation.

How to make #openbadges work for you and your organisation. | Learning Curves | Scoop.it
“Hi, I’m Doug Belshaw, Badges and Skills Lead for the Mozilla Foundation” “Oh, so you’re the guy heading up all of the badges work? I really like what I’ve seen ...
Burrough's insight:

If you're really interested in how to implement Open Badges, this is the place to begin.

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Gameification of eLearning | 24 Tips

Gameification of eLearning | 24 Tips | Learning Curves | Scoop.it

Way ahead of us and everyone else, as usual, here's Simon Bostock's take on gamification in elearning. From 2010 but still bang up to date.

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Content Curation Tools - The Newsmaster Toolkit by Robin Good - Mind Map

Content Curation Tools - The Newsmaster Toolkit by Robin Good - Mind Map | Learning Curves | Scoop.it

This mindmap shows all of the current content curationtools and groups them into categories. 

 

There are over 250!

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Using Social Media for Professional Learning: Seek, Sense, and Share

Using Social Media for Professional Learning:  Seek, Sense, and Share | Learning Curves | Scoop.it

This is Beth Kanter's take on Seek, Sense, Share. There are some great practical tips on more disciplined social media use in general.

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Annette PHILIPPAUX's curator insight, February 6, 2014 1:09 PM

Explorer les notions de  seek sense and share et  reprendre le  tableau montrant qu'au delà du blende learning l'enjeu est le working learning.

quelle résonnance avec le 70/20/10 

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PKM | Harold Jarche

PKM | Harold Jarche | Learning Curves | Scoop.it

Harold Jarche doesn't really talk specifically about curation in this article, but the model he uses for personal knowledge management, "Seek Sense Share" describes the curation process.

 

If you miss out the sense bit and share indiscriminately, then you're  just adding to the noise that curation is trying to reduce.

 

Aggregation is ok, but curation adds more value because it's personal.

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Beware of the Sorrell: Gamification is Dead. Long Live Gamification.

Beware of the Sorrell: Gamification is Dead. Long Live Gamification. | Learning Curves | Scoop.it

This is the ultimate and therefore only thing you need to know about gamification. Read it every time you are tempted by the dark side.

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8 Great Posts on Game Based Learning and Gamification

8 Great Posts on Game Based Learning and Gamification | Learning Curves | Scoop.it

Interesting series of posts that will get you thinking about games and making them very quickly.

 

I still can't help thinking that gamification is just confusing the hell out of people. Although they give three definitions hers which cover all of the different meanings (and I think that helps a bit) it also makes you think why don't we just call them games, that's what they are by most definitions.

 

If we're scared of calling something a game because it won't be taken seriously, why do we think making up silly alternative words is going to help? (althogh it obviously has worked to some extent)

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Google Launches Ingress, a Worldwide Mobile Alternate Reality Game

Google Launches Ingress, a Worldwide Mobile Alternate Reality Game | Learning Curves | Scoop.it

This is really really exciting, Google are launching an ARG. Although proper ARG fans will be complaining that you can't launch an ARG, you have to stumble upon it. 

 

Still this could be very big, I'm definitely in.

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The Gamification of Education Infographic #gamification #edtech

This infographic is based on research carried out by MIT in a paper called Moving Learning games Forward.

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Serious Gaming, The Next Frontier for Learning?

Serious Gaming, The Next Frontier for Learning? | Learning Curves | Scoop.it

Hans de Zwart answers most of the key questions you need to consider if you are thining about using a game to support learning.

 

What is a game?

What types of games for learning exist?

How can games be used for learning and for what type of learning?

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Is an eLearning Branched Scenario a Game? | Games Can Teach

Is an eLearning Branched Scenario a Game? | Games Can Teach | Learning Curves | Scoop.it

A very interesting question. Where do you draw the line between the two?

It all depends on your definition of what a game is, which is one of the most divisive questions in the gaming world itself.

 

Here are a couple of options:

 

Sid Meier - "A series of meaningful choices"

 

Jesse Schell - "A problem solving activity, approached with a playful attitude"

 

Keith Burgun -  "a system of rules in which agents compete by making ambiguous decisions."

 

Only the last definition would exclude branching scenarios. The rest would depend on the design and the aesthetics of the scenarios.

 

This article includes 10 pretty decent techniques for creating branching scenarios.

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