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Data mining reveals that Pokemon Go players increased their activity levels by 25 percent on average

Data mining reveals that Pokemon Go players increased their activity levels by 25 percent on average | Learn to Play | Scoop.it
The latest gaming craze increases activity levels for players, regardless of their age, sex, or weight.
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A deep dive into Canada’s micro climate for game investments

A deep dive into Canada’s micro climate for game investments | Learn to Play | Scoop.it
The organizers of MIGS 15 paid my way to Montreal. Our coverage remains objective.
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Special Issue on Visual Game Analytics

Special Issue on Visual Game Analytics | Learn to Play | Scoop.it
Special Issue on Visual Game Analytics Information Visualization Journal (SAGE) [download the call as PDF] During the last decade game developers and researchers have started to extensively collect in-game data of players in order to guide decision-making. This has led to the emergence of the new field of game analytics, that is, data analytics in…
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The Gamification Report: Karl Kapp - The Research Behind Games, Gamification and Immersive Learning Techniques

The Gamification Report: Karl Kapp - The Research Behind Games, Gamification and Immersive Learning Techniques | Learn to Play | Scoop.it
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Importance of Goals in the Design of Gamification and Games

Importance of Goals in the Design of Gamification and Games | Learn to Play | Scoop.it
To many, the difference between a game and play is the introduction of a goal. Sure, you and your friends can casually run around the park and play o
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Crucial Articulate Storyline Tip: Lock the Seek Bar - eLearning Brothers

Crucial Articulate Storyline Tip: Lock the Seek Bar - eLearning Brothers | Learn to Play | Scoop.it
Did you know there is no player setting to lock down the seek bar in Articulate Storyline? This creates a problem for those of us who must create eLearning.
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30 Facts About Gamification in eLearning Infographic - e-Learning Infographics

30 Facts About Gamification in eLearning Infographic - e-Learning Infographics | Learn to Play | Scoop.it
Gamification in eLearning Infographic: 30 Facts About Gamification in eLearning Infographic by TalentLMS the gamified LMS!
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Gamification vs Serious Gaming

Gamification vs Serious Gaming | Learn to Play | Scoop.it
Often people get confused between Gamification and Serious Gaming.  They think both are one and the same. Even though the ultimate objective is same: engagement in an interesting manner, the concep...
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xAPI Open Badges

xAPI Open Badges | Learn to Play | Scoop.it
Experience Badges Demonstrating the opportunities associated in combining the xAPI with Open Badges Dr Ben Betts HT2 ben@ht2.co.uk Bryan Mathers Wapisasa bryan.mathers@wapisasa.com Ryan Smith HT2 ryan.smith@ht2.co.uk ABSTRACT This demonstration will highlight some of the opportunities ass
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Look, Experience Badges!
#CoP #TinCan #xAPI #gamification

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Gamasutra: Liz England's Blog - Types of Designers

Gamasutra: Liz England's Blog - Types of Designers | Learn to Play | Scoop.it
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What does a Game Designer acutally do?

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Think You Know Gamers? Think Again, Says Social Intelligence

Think You Know Gamers? Think Again, Says Social Intelligence | Learn to Play | Scoop.it
When you picture a video gamer or a science-fiction lover, odds are you’re seeing the stereotypical image of a World of Warcraft junkie or a Trekkie.
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How Ubisoft builds giant games using giant teams

How Ubisoft builds giant games using giant teams | Learn to Play | Scoop.it
Ubisoft Montreal's Chadi Lebbos chats with Gamasutra about, among other things, how the company's global patchwork of studios try to collaborate on big games without wanting to kill each other.
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An Evolution of the Open Badges Project — Badge Alliance — Medium

An Evolution of the Open Badges Project - Badge Alliance - Medium
Last week, Mark Surman, Executive Director of the Mozilla Foundation, released a post on Mozilla’s Continued Commitment …
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Four Key Things to Keep an Eye On in Virtual Reality in 2016 | MIT Technology Review

Four Key Things to Keep an Eye On in Virtual Reality in 2016 | MIT Technology Review | Learn to Play | Scoop.it
Expect a banner year for virtual reality. Here are some of the biggest things to look forward to in the months ahead.
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OpenBadges.me

Create exciting graphics for your Mozilla Open Badges with this badge designer tool from MyKnowledgeMap. Use it online or integrate with your own tools using our public API.
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Knight Lab | Northwestern University

Knight Lab | Northwestern University | Learn to Play | Scoop.it
Northwestern University Knight Lab is a team of technologists and journalists working at advancing news media innovation through exploration and experimentation.
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Considerations when creating a Privacy badge pathway
• Literacies

Considerations when creating a Privacy badge pathway<br/> • Literacies | Learn to Play | Scoop.it
Between June and October 2014 I chaired the Badge Alliance working group for Digital and Web Literacies. This was an obvious fit for me, having previously been on the Open Badges team at Mozilla, and currently being Web Literacy Lead. We used a... | Doug Belshaw | Dr. Doug Belshaw consults around digital literacies, Open Badges, and educational technology.
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8 Lessons In Taking Smart Risks

8 Lessons In Taking Smart Risks | Learn to Play | Scoop.it
The video game industry is not for the faint of heart. Ubisoft CEO Yves Guillemot explains what he's learned from the risks he's taken.
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CyberCIEGE Educational Video Game

CyberCIEGE Educational Video Game | Learn to Play | Scoop.it
A cyber security simulation video game that teaches information assurance and network security concepts.
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Cambridge is hiring a Lego professor “of Play in Education, Development, and Learning”

Your dream job.
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#jobfairy

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An education in gaming

An education in gaming | Learn to Play | Scoop.it
In “The Game Believes in You,” Greg Toppo argues on behalf of video games as an educational tool.
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Open Badges; issuing with the xAPI | Ben Betts is...

Open Badges; issuing with the xAPI | Ben Betts is... | Learn to Play | Scoop.it
We know we can use the xAPI to start tracking all of these different forms of activity. But this data is often too granular to be meaningful on a wider scale. Statements of activity alone are meaningless. What we need is a modern recognition system for learning that can tap into the evidence provided by the xAPI and provide context for all that activity. Enter Open Badges.
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