"Learning is rarely fun; it’s even less fun when being taught within the confines of a lecture hall or classroom. While this may be true, there’s no reason why you can’t make the process more entertaining and challenging."
The basic lesson design sequence for Direct Instruction–established by Madeline Hunter–includes 6 fundamental steps: 1. Anticipatory Set 2. Objective & Purpose 3. Input & Modeling 4. Checking for Understanding 5.