Le jouet et les nouvelles technologies
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Robot Helps Teach Kids With Autism

Robot Helps Teach Kids With Autism | Le jouet et les nouvelles technologies | Scoop.it
Researchers created an adaptive system with humanoid robot NAO to help children with autism develop basic social skills.

Via Alex Butler
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Technology helping kids with social skills....

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Giovanni Benavides's curator insight, March 22, 2013 8:03 PM

Lost in space! We come a long way. #psychology #mental health

Le jouet et les nouvelles technologies
Comprendre l'évolution des jeux et jouets pour enfants.
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Les social mums aux USA étudiées par Babycenter et comScore - Offremedia

Les social mums aux USA étudiées par Babycenter et comScore - Offremedia | Le jouet et les nouvelles technologies | Scoop.it
Aux Etats-Unis, 91% des mamans (18-34 ans) ont une utilisation régulière des réseaux sociaux, selon l’étude «The 21st Century Social Mom : Her world is social» réalisée par BabyCenter et comScore.
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Nintendo s'attaque à Skylanders avec Pokemon Rumble sur Wii U

Nintendo s'attaque à Skylanders avec Pokemon Rumble sur Wii U | Le jouet et les nouvelles technologies | Scoop.it
Nintendo et The Pokemon Company semblent vouloir tirer profit des fonctionnalités NFC (Near Field Communication) de la Wii U. En effet, les deux firmes viennent d'annoncer la sortie au...
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Vidéo Game, Toy? Both?

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Usages vs Technologie : l’exemple de Mattel & Walmart - Promo Affinity

Usages vs Technologie : l’exemple de Mattel &  Walmart - Promo Affinity | Le jouet et les nouvelles technologies | Scoop.it
Le blog 2dCode nous a informés récemment que Mattel et Walmart ont ouvert un magasin virtuel dans le métro de Toronto au Canada. Les magasins virtuels et éphémères se multiplient, au risque même de se banaliser.
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Plush toy, singing with Mommy's voice

Plush toy, singing with Mommy's voice | Le jouet et les nouvelles technologies | Scoop.it

This project is about upgrading a plush toy to give it the ability to sing when baby presses its belly.

Most importantly : it will not play a stupid pre-recorded music, but actually sing mommy's songs, with mommy's voice !

This project started with two goals in mind: customizing a nice gift for my baby, and raising support from my wife in my electronics hobby :-)


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Why Children Aren’t Reading Digital Comics (And What Might Make Them Start) | Good E-Reader - ebook Reader and Digital Publishing News

Why Children Aren’t Reading Digital Comics (And What Might Make Them Start) | Good E-Reader - ebook Reader and Digital Publishing News | Le jouet et les nouvelles technologies | Scoop.it

While digital has definitely taken off as a medium for adult comics, with some comics garnering as much as 25% of their sales in digital channels, children’s comics remain largely a print market. Jesse Post, the marketing director for the children’s graphic novel line Papercutz, wrote an interesting blog post recently about children’s comics and comics shops, in which he noted that digital accounts for only 3-10% of children’s book sales. Jesse’s post was addressed to comics retailers, but I thought it would be valuable to hear his thoughts on marketing digital comics to children. Here’s what he had to say ...


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Use This Tech to Get Your Kids Off the Couch

Use This Tech to Get Your Kids Off the Couch | Le jouet et les nouvelles technologies | Scoop.it
Kids spend an average of 7 hours each day connected to technology. Check out some ways tech can be used to get them active.
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Use This Technology to Tame Your Child’s Inner Brat

Use This Technology to Tame Your Child’s Inner Brat | Le jouet et les nouvelles technologies | Scoop.it
Check out these apps and online games that can help teach your kids about money, chores and organizing.
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What Does Today's Wireless Family Look Like?

What Does Today's Wireless Family Look Like? | Le jouet et les nouvelles technologies | Scoop.it
The wireless family is on the rise. This infographic shows how families are using technology, including a list to ensure responsible cellphone use for kids.
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R-learning = improved learning results?

R-learning = improved learning results? | Le jouet et les nouvelles technologies | Scoop.it

In recent years, R-learning (robot-aided learning) has emerged as one of the efforts to adopt innovative technology in education for the improvement of education. By their narrow definition, R-learning refers to the “supply of young children education robots and contents according to the curriculum”. More broadly, it is defined as the “shift to digital education and the evolution of consilience integrating robot, contents, education program, and physical environment altogether”


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Nik Peachey's curator insight, March 22, 2013 4:04 AM

I know. It sounds like an awful idea, but the research does look promising.

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Free Technology for Teachers: Studies of iPad Use in Education

Free Technology for Teachers: Studies of iPad Use in Education | Le jouet et les nouvelles technologies | Scoop.it

Richard Byrne states "This week I got the itch to go beyond anecdotal stories about iPads in the classroom and look for some more substantial research and writing on the topic. Below are some of the reports that I’ve been reading through this week."


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Chris Carter's curator insight, March 26, 2013 3:08 AM

Looking for research into actual iPad use? Thank you, Richard Byrne!

John Purificati's comment, March 31, 2013 9:58 AM
I'm hoping that at some point Apple will make the iPad a little bit more affordable. Hopefully, market pressure from the android world will change their minds.
Love Technology's curator insight, April 19, 2013 8:11 AM

On my reading list.

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Skylanders, le jouet vidéo qui affole les kids

Skylanders, le jouet vidéo qui affole les kids | Le jouet et les nouvelles technologies | Scoop.it
En imaginant des figurines compatibles avec un jeu vidéo, l’éditeur américain Activision a créé un nouveau business model. Qui lui a rapporté 1 milliard de dollars depuis fin 2011.
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Lego mise gros sur les jeux vidéo

Lego mise gros sur les jeux vidéo | Le jouet et les nouvelles technologies | Scoop.it
Un sacré business. Pas moins de trois jeux vidéo inspirés par les célèbres jeux Lego verront le jour ces prochains mois.
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Toytalk, l’application qui fera parler vos jouets

Toytalk, l’application qui fera parler vos jouets | Le jouet et les nouvelles technologies | Scoop.it
Réveillez l’enfant qui dort en vous – ou faites s’extasier le vôtre – grâce à une application développée par d’anciens collaborateurs de Pixar. Toytalk animera vos jouets, les fera parler et évoluer dans votre environnement virtuel.
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Teachers, Students, Digital Games: What’s the Right Mix? | MindShift

Teachers, Students, Digital Games: What’s the Right Mix?  | MindShift | Le jouet et les nouvelles technologies | Scoop.it

"When St. Louis fifth-grade teacher Jenny Kavanaugh teaches history, she uses her laptop to look at a map, or to give kids a virtual 

our of the historical landmarks they’re studying. “Students can interact with history in very cool ways online,” she said."

But when it’s time for math, she puts the computer away. Even though Kavanaugh thinks technology is a great tool to enhance and deepen certain lessons, for drill and practice of key concepts in class, she finds one-on-one practice to be much more effective than its technological equivalent – digital practice games.


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Beth Dichter's curator insight, March 24, 2013 7:08 PM

When is the right time to use computer games and when is practice with paper and pencial a better way to learn concepts in teaching? Below are two quotes that appear in this post.

"...Gary Stager, founder of theConstructing Modern Knowledge Summer Institute, recommend that computers be used to add “deep and meaningful experiences” to teachers’ lessons, much of what the 91percent of teachers with access to computers are doing may be just the opposite."

and "43 percent of classroom computing goes to playing educational digital games, while a Joan Ganz Cooney study showed that nearly 50 percent of teachers use digital games in class. But with nearly half of all classroom computer time dedicated to games — many of which are played to reinforce basic skills like phonics, spelling or multiplication tables — some teachers are wondering if games really are innovative techniques used to enhance student learning. Or are they just flashy, colorful ways of dishing out more of the same?"

The post also discusses the best use of iPads as well as SimCityEDU. Two questions are also raised in this post, are games being used to enhance instruction, and do we lose something when students use technology rather than paper and pencil to learn?

Katie S.'s curator insight, April 9, 2015 4:29 PM

This blog post discusses the use of technology and games in the classroom.  While teacher Jenny Kavanaugh uses games and technology for teaching history, she criticizes the drill like nature of math games and the post sees that developments need to be made in educational games to make them more useful and engaging.  It seems that history is at the forefront though, as online content is able to give a more direct experience of past, place, and events.

benjamin costello's curator insight, May 20, 2015 5:36 PM

Kids like many people learn in a variety of ways so whether you teach the "old fashion" way or through technology I think you must be aware of this. Digital games are just one way to achieve this but I think you have to fully immerse yourself and your students in the technology to be able to fully grab the good intention of it. Trial and error still work.

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How to Choose the Right Tech Gift for Kids of all Ages

How to Choose the Right Tech Gift for Kids of all Ages | Le jouet et les nouvelles technologies | Scoop.it
What gadgets and technology are appropriate for kids of different ages?
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Five-Year-Old Spends $2500 on Apps in Under 10 Minutes

Five-Year-Old Spends $2500 on Apps in Under 10 Minutes | Le jouet et les nouvelles technologies | Scoop.it
One 5-year-old in the U.K. spent more than $2500 on apps in Apple's App Store after downloading a free game.
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TechPet Brings Your iPhone to Life Tamagotchi-style

TechPet Brings Your iPhone to Life Tamagotchi-style | Le jouet et les nouvelles technologies | Scoop.it
Bandai, the same company that gave us Tamagotchi, released a new version of TechPet, a toy that turns your iPhone into a dog.
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Don't Fear Your Kids' Technology Use; Embrace it

Don't Fear Your Kids' Technology Use; Embrace it | Le jouet et les nouvelles technologies | Scoop.it
How do you deal with your kids' tech use? One mother discusses how to deal with tech-savvy children while protecting their online lives.
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Robot Helps Teach Kids With Autism

Robot Helps Teach Kids With Autism | Le jouet et les nouvelles technologies | Scoop.it
Researchers created an adaptive system with humanoid robot NAO to help children with autism develop basic social skills.

Via Alex Butler
Irvin Ducournau's insight:

Technology helping kids with social skills....

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Giovanni Benavides's curator insight, March 22, 2013 8:03 PM

Lost in space! We come a long way. #psychology #mental health