Uri Mishol co-founded Games for Peace to address the Israeli-Palestinian conflict when he realized one thing that the two societies have in common — their kids play video games. Thus, he and his team began to modify Minecraft — the mega-popular, multi-player, communication-based computer game — to suit multi-lingual Arab and Jewish players. One of their projects has 8th grade classes — one from an Arab school and one from a Jewish school — meet weekly in a virtual Minecraft game world. But the deal is sealed when the students meet face to face after six online encounters. It’s these real world meetings that reinforce the relationships formed online and ultimately create real change.
Documentary filmmakers have long-embraced this concept with community screenings and house parties, but this presentation led me to ponder how can we push it further. How can we plan for live elements that work alongside our storyworlds from the earliest development stages?
Via The Digital Rocking Chair, association concert urbain