Steve chats with Alison Norrington (StoryCentral) about her current project, The Chatsfield, and the challenges and techniques in collaborative writing for cross-media projects. In addition, ARGNet’s Michael Anderson stops by to give us a preview at a couple upcoming articles featuring transmedia project Future States and what has to be the worlds most intricate Easter Egg ever hidden in a game. Plus, our Cross-Media Moment is back!
Advanced technology continues to bring newer and more effective techniques to a player’s gaming experience. However, even in the industry’s early days developers were finding ways to tell compelling stories through video games. Indeed, some of these storytelling techniques remain unique in the face of much more advanced technology. An example of advanced storytelling through [...]
Are people more interested in taking their cable subscriptions with them than they are in cutting the cord? A new report suggests that TV apps, despite a slow start and a slow trickle of content, may be catching on after all.
"Jonathan Harris gives the Closing Keynote for the 2014 TFI Interactive by looking at the disconnect between what we envision technology will do for us, and what it actually ends up doing to our lives."
"Tribeca Film Institute champions storytellers to be catalysts for change in their communities and around the world."
5 May 2014 – Releasing new statistics today, the United Nations International Telecommunications Union (ITU) announced that by end 2014, there will be nearly three billion Internet users – two-thirds of them from the developing world – with mobile-broadband penetration approaching 32 per cent.
Storyboarding as we know it may have been pioneered by filmmakers and animators, but we can use many of the same concepts in the development of other forms of storytelling including keynote presentations or short-form presentations such as those made...
The rise in popularity of social media platforms and apps has opened the door for storytellers to deliver their content in inventive ways that let them engage with the audience. Transmedia storytelling is becoming a way of life for many…
I connected to YouTube on a new device recently, so a device without the vast user history Google likes to collect. I noticed at the top of the screen were the top 5 'Most Popular Right Now' videos for the UK. What struck me was that 4 out of 5 were video games. The only non video game offering was a Beyoncé video in second place.
"Jeff Gomez expands brands like Spider-Man and 'Avatar' into new media spaces....
What is the significance of corporate and brand narratives?
Those who understand how to leverage pervasive communications for their brands and franchises are seeing greater immediate impact, but more importantly they are repositioning themselves for the long-tail. With words like "narrative," "multiplatform," and "mythology" entering into the pop culture vernacular, it's small wonder that corporations and big brands are being drawn to the proven efficacy of transmedia narrative. As the 30-second spot declines, and print and radio advertising fading into history, companies are searching for new techniques to connect with an increasingly preoccupied — and increasingly vociferous — consumer base...."
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