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Languages, Learning & Technology
languages (learning them), technology (using it)
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Rescooped by sarspri from Learning technologies for EFL
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Réaliser une interview à distance, et la publier

Réaliser une interview à distance, et la publier | Languages, Learning & Technology | Scoop.it

Interroger un chercheur éloigné, discuter avec un correspondant d'un autre pays, rencontrer un écrivain à distance ? En cours de sciences, de langues ou de lettres, il est possible de réaliser une conférence téléphonique. Et pourquoi ne pas la mettre en ligne sur internet ?


Via Frédéric DEBAILLEUL, Shona Whyte
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Rescooped by sarspri from Français langue étrangère - FLE
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Simulations globales et Apprentissage de Langues

Simulations globales et Apprentissage de Langues | Languages, Learning & Technology | Scoop.it

Une simulation permet à un groupe d'apprenants de créer un univers de référence - un immeuble, un village, une île, un cirque, un hôtel - de l'animer de personnages en interaction et d'y simuler toutes les fonctions du langage que ce cadre.." (F. Debyser, 1986)

Dossier: Simulation et écriture collective - Flenet Projet
http://flenet.rediris.es/actipedago.html#simulations

Bibliographies et Pistes pédagogiques:
Care, J.M., Debyser, F. (1995) - Dicks, J. (2005) Lehuen, J., Kitlinska, S. (2006) Rouvarel, M. (1998) Yaiche, F. (1996)


Via Campus FLE
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Rescooped by sarspri from Internet 2013
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Mentira

Mentira | Languages, Learning & Technology | Scoop.it

Mentira, a project launched in July 2009, is the first mobile, place-based, augmented reality game explicitly oriented towards the development of language skills in Spanish. It is set in a Spanish-speaking neighborhood in Albuquerque, NM and plays out much like a historical novel in which fact and fiction combine to set the context and social conditions for meaningful interaction (in Spanish) with simulated characters, other players, and local citizens.


Via iteachspanish
sarspri's insight:

Inspired a prototype ARIS game located in Monterey to explore the affordances of place-based mobile gaming for second and foreign language learners: Cannery Row Mystery http://poweredvoices.wordpress.com/?s=cannery+row

 

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Rescooped by sarspri from Let's Learn IT: New Media & Web 2.0
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12 Ways I Hope to Use Twitter in My Spanish Classes This Year | Linguedutech

12 Ways I Hope to Use Twitter in My Spanish Classes This Year | Linguedutech | Languages, Learning & Technology | Scoop.it

Detailed list with many links (on Tumblr) on how teachers of Spanish can use Twitter in their classes


Via Yuly Asencion, Let's Learn IT
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Rescooped by sarspri from TICE & FLE
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Minecraft comme outil pédagogique et didactique

Minecraft comme outil pédagogique et didactique | Languages, Learning & Technology | Scoop.it

[Excerpt]: "Loin des clichés habituels sur le jeu vidéo, des éducateurs venus du monde entier se sont réunis samedi 26 Novembre lors de la Minecon 2012 à Paris pour partager leur expérience sur l’utilisation du jeu Minecraft en salle de classe.

 

A les entendre les résultats ne se sont pas fait attendre : plus grande concentration, meilleur investissement dans les apprentissages et une ambiance générale plus agréable grâce à une meilleure collaboration entre les élèves."


Via Emmanuel Zimmert
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Rescooped by sarspri from Internet Tools for Language Learning
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Google World Wonders Project

Google World Wonders Project | Languages, Learning & Technology | Scoop.it
From the archaeological areas of Pompeii to the Hiroshima Peace Memorial, Google’s World Wonders Project aims to bring to life the wonders of the modern and ancient world.

Via RitaZ
sarspri's insight:

Useful for world languages virtual field trips, perhaps?

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Rescooped by sarspri from 21st Century World Language Teaching
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Visuals for Foreign Language Instruction

Visuals for Foreign Language Instruction | Languages, Learning & Technology | Scoop.it

[Excerpt]: "This site contains hundreds of visual aids (illustrations) that can be used to support instructional tasks such as describing objects and people (i.e., teaching vocabulary) or describing entire events and situations.

 

The illustrations were created as part of the Visuals for Developing Communication Skills in Foreign Language Classes project, initated by Paul Toth, former Director of the Less-Commonly-Taught Languages Center. It was funded by the Provost through the Advisory Council on Instructional Excellence (ACIE) as part of the Innovation in Education Awards program.

 

All of the illustrations were drawn by Alec Sarkas from the Center for Instructional Development & Distance Education (CIDDE).

 

We also offer an another method for viewing these images via Bungee View, a visualization tool developed at Carnegie Mellon University to support casual users gaining an understanding on an image collection as a whole and in finding patterns in such collections."


Via joyce dittrich
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Rescooped by sarspri from 21st Century World Language Teaching
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ACTFL 21st century skills map: wiki with supporting materials

ACTFL 21st century skills map: wiki with supporting materials | Languages, Learning & Technology | Scoop.it

Via joyce dittrich
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