Language Learning through Video Games
40 views | +0 today
Follow
Language Learning through Video Games
Resources for learning through video games with an emphasis on second language learning
Your new post is loading...
Your new post is loading...
Scooped by Maryanne Burgos
Scoop.it!

Serious Games And The Future Of Education

Serious Games And The Future Of Education | Language Learning through Video Games | Scoop.it
Are serious games the classroom tool of the future? Is the future already here?
more...
No comment yet.
Rescooped by Maryanne Burgos from Learning Technology News
Scoop.it!

Teaching and Learning with Minecraft: Liam O’Donnell | DMLcentral

Teaching and Learning with Minecraft: Liam O’Donnell | DMLcentral | Language Learning through Video Games | Scoop.it

Just as blocks have no inherent curricular power other than experience in making big things by stacking smaller things in the right order, the ability of computer-controlled pixels to convey important knowledge depends entirely on what (and how) they are used. That’s where teachers come in…and why some are beginning to use an inexpensive online game to teach everything from philosophy to biology: Minecraft.

 


Via Nik Peachey
Maryanne Burgos's insight:

Worth trying out.

more...
Ms. Corri's curator insight, July 10, 2013 4:11 PM

We have been using this in our Geometry classes. It is amazing what the students, and teachers, are learning about ratios, cooperation, resource management, etc.

Peter Fruhmann's curator insight, July 11, 2013 3:42 AM

An appealing concept: a game that could help teachers and pupils / students with not only conveying knowledge but also with the development of social skills and collaborative storytelling. Interesting article, there is also the mentioning of the developmet of a wiki for educational purposes.

Tracy Bodzioch Feighery's curator insight, July 11, 2013 10:17 PM

I am interested in learning more about integrating gaming into curriculum to teach 21st Century Skills.

Rescooped by Maryanne Burgos from Learning Technology News
Scoop.it!

Serious Games Immersing Students In Core Economic Concepts

Serious Games Immersing Students In Core Economic Concepts | Language Learning through Video Games | Scoop.it

EconU is a web based strategy game where players take on the role of a fictional University administrator who must build, guide and sustain a fictional University to economic sustainability.


Via Nik Peachey
more...
Nik Peachey's curator insight, March 30, 2013 4:29 AM

Looks like an interesting project. Would be good to explore the language interaction potential of something like this. Could be done almost as easily with SimsCity etc.

Scooped by Maryanne Burgos
Scoop.it!

Free Technology for Teachers: Video Games and Language Learning

Free Technology for Teachers: Video Games and Language Learning | Language Learning through Video Games | Scoop.it
Maryanne Burgos's insight:

Felix Kronenberg is an as Assistant Professor for Modern Languages and Literatures and Director of the Language Learning Center at Rhodes College. He was awarded the 2009 Marie Sheppard Award by the International Association for Language Learning and Technology (IALLT), and has been a fellow for the National Institute for Technology in Liberal Education. He is the immediate past-president of the SouthWest Association for Language Learning and Technology (SWALLT) and is the editor of the IALLT Publication "Language Center Design". His research interests include computer games and language learning, digital storytelling, and language center design. He maintains a blog called Language Technology Boot Camp.

more...
No comment yet.
Rescooped by Maryanne Burgos from screen seriality
Scoop.it!

Jane McGonigal on Gamification - IBM Connect 2013 Day 3 - 30 Jan 2013 [Video]

World renowned game designer, Jane McGonigal, dropped some amazing facts about gamification that will change your perspective. IBM Connect 2013 Session on Ga...

Via siobhan-o-flynn, Mattia Nicoletti
more...
Mattia Nicoletti's comment, March 26, 2013 2:07 AM
Great illuminating concepts. Thanks!
Mattia Nicoletti's curator insight, March 26, 2013 2:12 AM

The engagement economy. A wonderful and illuminating video about how games can change the world. A must watch video.

Normand Miron's curator insight, March 26, 2013 8:27 AM

Gaming, the only human activity where people are willing tho spend 80% of their time failing (in my case, probably closer to 95% ;) in order to stimulate kicks up their caudate and hippocampus.   Must see video, thank you Jane!

Scooped by Maryanne Burgos
Scoop.it!

The 50 Best Videos For Teachers Interested In Gamification - Edudemic

The 50 Best Videos For Teachers Interested In Gamification - Edudemic | Language Learning through Video Games | Scoop.it
Gaming in education is a really big deal, and a very fun way to get students more involved and interested in education.
more...
No comment yet.
Scooped by Maryanne Burgos
Scoop.it!

Browser Games for Language Learning

Browser Games for Language Learning | Language Learning through Video Games | Scoop.it
Small, browser-based games can be great in your language classes because of their manageable scope, shallow learning curve, and their accessibility. Fitting into a single lesson, they can create co...
Maryanne Burgos's insight:

mall, browser-based games can be great in your language classes because of their manageable scope, shallow learning curve, and their accessibility. Fitting into a single lesson, they can create conversation opportunities and prompts.

For instance, the 20 questions game, derived from a traditionally non-digital game, provides an always present conversation partner and lets users seek an answer individually or collectively. Players imagine a word and the computer tries to figure it out – it’s a human vs. machine contest that can create a collective in-group identity.

more...
No comment yet.
Rescooped by Maryanne Burgos from Digital Delights - Avatars, Virtual Worlds, Gamification
Scoop.it!

Anna's reflections and archive: Part 5 - Gamification Design

Anna's reflections and archive: Part 5 - Gamification Design | Language Learning through Video Games | Scoop.it

Via Ana Cristina Pratas
more...
Ana Cristina Pratas's curator insight, March 24, 2013 12:21 AM

A gamified system also moves forward through so-called progression loops. Basically, these are the steps that a player needs to take to get from start to finish. But because the whole journey may seem too overwhelming and even scary to the player, the journey has to be broken down into smaller parts: challenges, completing which the player will eventually get to the finish line. So, this is one kind of progression loop where the player moves from start to finish through intermediate steps which are designed in a way that the player has a sense of relative ease of individual steps; the player has a sense that each task is doable and achievable. The player can see the next step and the ultimate goal seems more within reach which can also motivate.