In a new pilot program, the University of Virginia's Curry School of Education will provide teachers-in-training instant feedback to help them clear the biggest early hurdle to becoming successful educators: managing th
The NMC Horizon Report > 2016 Higher Education Edition is a collaborative effort between the NMC and the EDUCAUSE Learning Initiative (ELI). This 13th edition describes annual findings from the NMC Horizon Project, an ongoing research project designed to identify and describe emerging technologies likely to have an impact on learning, teaching, and creative inquiry in education.
In these four provocations, anthropologist Donna Lanclos argues that the notion of the "digital native" is bogus and disempowering, that pandering to student expectations can backfire, universities should be open by default, and our attitude to educational technology needs a rethink.
Friday May 6 7th International Conference on Concept Mapping Tallinn,
Estonia - September 5-9, 2016 (including cruise to Stockholm, Sweden)
We've extended the submission deadline to Friday May 6.
We want everybody to have enough time to submit their best work and join us in Tallinn. If you have already completed your submission, you can take the extra time to refine it and update the document. If you are half-way through, there is no excuse now, you have time to finish it.
En ocasiones, cuando no disponemos de todo el material necesario en el aula, los experimentos virtuales se convierten en una genial manera de aprender mediante la práctica diferentes contenidos, especialmente los relacionados con ciencias. ¿Buscas algunas propuestas?
If you’re a newcomer to the field of e-learning or instructional design (ID), you might feel overwhelmed by the amount of information available online regarding the various ID models and all the different learning theories. Where to start?
First, it’s a good idea to understand exactly what instructional design is. In simple terms, it’s the practice of making learning experiences effective, interesting, and engaging for a learner. Anyone can create an e-learning project, but a skilled instructional designer will build e-learning that meets the learning objectives and needs of the audience.
You’ll be happy to know that there are some basic guiding principles of ID that can provide a good starting point for your first e-learning project, and can help you make your training more meaningful for your learners. In fact, even if you’re an experienced pro, you can apply these instructional design basics to tighten up your course.
TinyTap is a social platform which empowers families, teachers and students to learn from each other by creating their own personalized interactive lessons and games and playing thousands of new ones shared daily by a worldwide community of educators and learners worldwide. Together we are building the world's largest marketplace for educational games - a community that celebrates creativity and knowledge!
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Creating engaging newsletters with your curated content is really easy.