This past week I was in Nashville where we discussed building interactive scenarios. Part of the discussion revolved around designing some simple scenario strategies to move the projects away from linear elearning and towards meaningful interactivity.
The ultimate goal is transitioning from a push model where we just provide information and move to a more interactive model where the learner makes the same types of decisions she’d make in a real-world environment. These decision-making activities are used to reinforce what you want her to practice and learn so that your courses have real-world impact. (...) - The Rapid eLearning Blog, July 24th, 2012
Via Julien Hering, PhD