Observing today’s world can tell us much about tomorrow and what human beings need to meet future challenges. Along with the increasing challenges that we face everyday from economical challenges and climate change to extremism and the increasing language of hate between nations, we should raise a generation that is able to meet these challenges and find innovative solutions for tomorrow’s problems. In a previous article, Can we Apply Design Thinking in Education, we discussed how the current education systems still depend on the some core education pedagogy since decades. Although there is a sustaining innovation in some education systems, these future challenges seek a disruptive innovative that can contribute to building a generation programmed to solve problems rather than dealing with them.
When investigating the different routes to achieve this goal, one route seems to be appealing, as it aims to change how we thinking, which aligns with Albert Einstein’s quote: “You cannot solve a problem with the same mind that created it.” This route is based on design thinking, a methodology that aims to solve problems with a creative approach while putting the user in the center of the process to achieve a user-centered approach. Design thinking processes are not only applied to design business but extend to become a method that can be applied in daily life situation in order to solve our everyday problems or make our lives easier through innovation and creativity.
Vygotsky’s earlier concept of mediation, which encompassed learning alongside others (Zone of Proximal Development) and through interaction with artifacts, was the basis for Engeström’s version of Activity Theory (known as Scandinavian Activity Theory). Engeström’s approach was to explain human thought processes not simply on the basis of the individual, but in the wider context of the individual’s interactions within the social world through artifacts, and specifically in situations where activities were being produced.
In Activity Theory people (actors) use external tools (e.g. hammer, computer, car) and internal tools (e.g. plans, cognitive maps) to achieve their goals. In the social world there are many artifacts, which are seen not only as objects, but also as things that are embedded within culture, with the result that every object has cultural and/or social significance.
Tools (which can limit or enable) can also be brought to bear on the mediation of social interaction, and they influence both the behavior of the actors (those who use the tools) and also the social structure within which the actors exist (the environment, tools, artifacts). For further reading, here is Engeström’s own overview of 3 Generations of Activity Theory development. The first figure shows Second Generation AT as it is usually presented in the literature.
This post first appeared on Free Technology for Teachers. Google Docs is a popular word processing tool. However, many people don’t realize that there are 4 great add-ons for Math that allow teachers and students to harness the power of Google.
A new study shows that remembering past mistakes can impact your self-control and decision-making.
Terry Yelmene's insight:
Aspirational skills development workflows and inspirational creative mindset habits don't leave much room for looking in the rear view mirror. That's as is should be. I wholeheartedly agree with this waste of time conclusion for learning from mistakes.
It's alway a crapshoot whether or not you're getting your takeaway right anyway because it's so common to see cause-effect at the expense of context. This is true, even when you have a systemic mindset (I know, I mess this up, because I overestimate my systems thinking- quite often). We just can't see all the possible causation when comparing now contexts to then/historical contexts.
Humans are inherently creative. However, some have developed habits that help them come up with great ideas on the regular -- no Kubrick-level brain required.
Terry Yelmene's insight:
What's more important; knowing -or- being?
Don't jeopardize your possibilities by discounting your own inherent talents. As time goes on, knowing/expertise is becoming less and less valuable, whereas fully bringing every bit of one's own creativity, judgement, lifeforce forward into one's work is going to be the only real differentiation/advantage. This major know-to-be shift has become one of the cornerstones of my "Transformational Knowledge Work," thesis and ongoing development.
Zotero collects all your research in a single, searchable interface. You can add PDFs, images, audio and video files, snapshots of web pages, and really anything else. Zotero automatically indexes the full-text content of your library, enabling you to find exactly what you're looking for with just a few keystrokes.
The two aspects of being human that set us apart from other mammals are metacognition and the deep desire to belong or feel felt. Our sense of needing to belong to a group is an inherited part of our neurobiology, and collaboration with others is the desired outcome. Metacognition is our brains' miraculous innate ability to self-assess, think about our thinking, and reshape our perspectives.
Feeling the emotions of others, social acceptance, and cooperation are critical to our early development of the identity and industry stages. Author and motivational speaker Daniel Pink states that the future belongs to conceptual cooperative thinkers.
We cover many emerging markets in the startup ecosystem. Previously, we published posts that summarized Financial Technology, Internet of…
Terry Yelmene's insight:
Many technologies offer the prospect of fundamental, disruptive and possibly even threatening change. Some of the most broad-reaching like biotech, nanotech, internet of things are quite controversial. however, the disruptive tech getting perhaps the most scrutiny right now is artificial intelligence (AI). Recently and predominately among academia, industry and the tech press, an emergent and rapidly growing meme has gained prominence stating that AI holds the prospect of superceding humans as an intelligent 'species.' And invariably, being superceded in the context of intelligence, carries the inferred context of being superceded in 'control; and then... Houston, we have a problem!
This article depicts the current state of AI as an emergent technology. As a set of data points considered in this 'threat assessment' mindset, this is fascinating stuff. Check it out!
A pretty well-reasoned, fundamental thought process for most knowledge work research. This serves as an even better backward (there-to-here) model to guide the core research workflow process automation a knowledge worker may want to devise, install. Think work product-informed -> DevonThink structures -> DevonAgent w/'Active Filtered' automated searches. The most important drivers here are - 'ethical' - (more than just multiple sources, a stage needs to be added at the work product stage to provide authenticity) and - 'bias' - (a post automated search, subsequent manual search for corroborating items selection to provide authority).
Almost 20 years ago, when Paul Curtis was a social studies teacher at the just-opened New Technology High School in Napa, Calif., there wasn’t much “tech” to support project-based learning. “We didn’t even give the kids email addresses back then,” he chuckles. Even now, Curtis, Director of Curr
the only things many companies actually do under the heading of people development is to have an annual training-hours target and a travel budget for sending employees to conferences. If managers really thought that people were their greatest asset and that it’s the energy and creativity of employees that drives innovation, why do companies do so little? Why doesn’t growing and developing people excite them just as much as installing new additive manufacturing equipment or the latest cloud-based collaboration tool?Click here to edit the content
Although sharing organizational status, goals and vision are absolutely necessary as a knowledge work learner's stakeholder framework, these must not limit the self-directed learning a staff member is allowed to pursue. This is especially true in an era where disruptive changes can emerge from any of 360 degrees of potential and any learnings at all can become valid however they might be actionable in time of need.
I use social media, not to quickly get my publications “out there”, but to help them develop slowly and publicly. I tweet, I use personal, institutional and curated weblogs, open access journals, a...
Terry Yelmene's insight:
I believe the process and rational described here is a near optimal practice for academic research and publication. It has long been time for the corrupting publisher-led academic peer review process to be disrupted, but exemplary practices like this one are proving to be far superior, more efficient, and ultimately more effective for the both the researcher and ALL the real owners/potential benefactors. Bravo!
Einmal auf andere Gedanken gebracht, dauert es um die 23 Minuten, um wieder komplett in eine Aufgabe einzutauchen und abgelenkt wird der durschnittliche Mitarbeiter jede dritte Minute. Wie soll man da noch zu irgendetwas kommen?
Terry Yelmene's insight:
Workflow engineering is a 'common-core' skill to be developed by all effective knowledge workers. Capturing an efficiency-minded viewpoint, this graphic depicts multiple work activities to achieve 'flow' around. -
Crucially, the outcome of being digitally fluent relates to issues of responsibility, equity and access. We all have the right to fully participate in a digitally-enabled education system and in an increasingly digitised society. If we work with fluency in the way we use technologies, we are able to keep ourselves safe online and take full advantage of life chance opportunities such as being able to apply for work, manage our finances, or be part of our local community
This is one of the most essential messages I strive to share with folks every day - knowledge is a cooperatively creative act between an individual knower who creates meaning for her/himself from/with/for a knower community that shares the same meaning and for which that meaning is actionable in some way for both the knower and the community. That IS knowledge. Everything else everyone perceives as knowledge is really information, even the information in your head!!!! - see my site for more: http://knowledgeeratlarge.net on this concept.
15 examples of data visualizations that will give you a clearer understanding of what makes a good visualization--and what makes a bad one.
Terry Yelmene's insight:
I really like data visualization as a skill/practice for learning within any context when data might provide insight.
The whole point with visualization is learning, and sharing what has been learned.
The best data analysis must be conducted by inquiry and exploration. Visualization is a very elegant, expressive means to the exploration part, but mindful inquiry and question framing must be it's counterpart. This is true even in serendipiteous discovery, as each new learning must prompt the minimum question... "why?"
I believe AI will make great headway over the next five years and will be nearly as important as the common belief. I just don't think AI will replace humans, at least not for a long time. This is why I'm so bullish on technologies which can radically AUGMENT HUMAN INTELLIGENCE and PERFORMANCE. I think that's where the smart money should be going!
"A new NBER working paper suggests it’ll be those that require strong social skills — which it defines as the ability to work with others — something that has proven to be much more difficult to automate. “The Growing Importance of Social Skills in the Labor Market,” shows that nearly all job growth since 1980 has been in occupations that are relatively social skill-intensive — and it argues that high-skilled, hard-to-automate jobs will increasingly demand social adeptness."
In a modern world where knowledge objects are ubiquitous and openly accessible, the roles of educators and learners must evolve to meet the growing needs of the resulting high-paced, digital society. Connectivism is an emergent, net-enabled learning theory that suggests the most important result of a learning situation is the ability of the learner to make connections between distinct ideas using social capital and the affordances of digital networks.
Terry Yelmene's insight:
These newer architectural approached that make social connection an equal function to conceptual construction are the clear way forward for personal learning systems (personal derives its momentum forward from soci-interconnectedness!) This is very good stuff!
..despite Google’s web prowess, it and other search engines have a very limited view of what’s out there. (Some researchers say that search engines only show about 1% of what’s actually available online!).
An extremely novel and surprising potent idea that was largely forgotten is being brought back to life by this new tool; Litpen.com
Back in the early 90's a number of systems sciences tools were being launched/marketed in the wake of the publication of Peter Senge's book; The Fifth Discipline - (tools in support of systems thinking and system dynamics). Now, 98% of these were centered in box and arrow diagramming of standard systemic elements like stocks and flows. However, there was one notable exception; Anthony Hodgson's 'Hexagon Modeling' methods and mapping. I used to use this methodology and even bought some of the physical tools myself and I can report the methods worked very well. For years Hodgson himself offered tools and services - I believe as Icon Resources, but for whatever marketing reasons, the concept and tools never really took off. I am delighted the Litpen folks are bringing the power of hexagon mechanics-based systems thinking back!
(in support of systems thinking and system dynamics)
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