Knowledge Enginee...
Follow
Find
421 views | +0 today
Rescooped by niftyjock from Eclectic Technology
onto Knowledge Engineering
Scoop.it!

A Comparison of Educational Blogging Platforms

A Comparison of Educational Blogging Platforms | Knowledge Engineering | Scoop.it

Via Beth Dichter
niftyjock's insight:

Is blogging "out of date"?

more...
Rosemary Tyrrell's curator insight, January 10, 10:35 AM

Useful comparison chart. 

Alfredo Corell's curator insight, January 11, 11:15 AM

The chart compares eight key elements of five common blogging platforms.

You can download this chart as a PDF through this Box.com link or click here to see it as a Google Document.

carldowse's curator insight, January 25, 2:23 AM

A useful guide for choosing the tool that fits your teaching context and learners' needs.

Your new post is loading...
Scooped by niftyjock
Scoop.it!

Are Brain-Training Games Worth It?

Are Brain-Training Games Worth It? | Knowledge Engineering | Scoop.it
This post originally appeared on The Conversation. I’m not old by any means, but I’ve become a little more forgetful lately. This morning I poured myself a thermos of coffee and left for lab, abandoning it on the kitchen counter. I nearly forgot about the paper I had to review...
niftyjock's insight:

Transfer is the point not the game. Do games only make us play the game better or does knowledge transfer take place that helps us outside of the game

more...
No comment yet.
Rescooped by niftyjock from Digital Delights - Avatars, Virtual Worlds, Gamification
Scoop.it!

4 Ways Serious Games Link to Learning (Free Download) -

4 Ways Serious Games Link to Learning (Free Download) - | Knowledge Engineering | Scoop.it
A growing body of research supports the use of serious games in the workplace. And thanks to a year of successful implementations in corporate settings, some great case studies now point the way for organizations ready to use games for learning. Whether you want to use a true serious game, a gamified solution, or a combination of the two… it’s a great time to do so. While research shows that people learn more from games than other learning solutions, many L&D practicioners still do not know why games work… so they avoid using games entirely. If you think you want to use a game for learning, you first must become familiar with the types of “fun” in games, what’s required for real learning to happen, and the ways games can link the two. We’ve created a new guide to help you accomplish this. The content, researched and written by Knowledge Guru creator (and BLP president) Sharon Boller, takes the mystery out of using serious games in the enterprise. It’s a simple thing, really: become familiar with the ways people have fun in games, identify the common principles all effective learning solutions share, and then carefully map the two together. And once  you map the “fun” elements of your serious game to the elements needed for learning, you’ll also want to employ some research-based learning principles to actually help people remember the content after they’ve learned it. Are your game mechanics and game elements actually mapped to the cognitive tasks learners need to perform on the job? Are you taking advantage of the latest research on how the human brain best commits knowledge to long-term memory? The guide, titled 4 Ways Serious Games Link to Learning, is available as a free download.

Via Ana Cristina Pratas
niftyjock's insight:

Is the knowledge transferable? 

more...
No comment yet.
Rescooped by niftyjock from Digital Delights
Scoop.it!

mcb80x - Fundamentals of NeuroScience

mcb80x - Fundamentals of NeuroScience | Knowledge Engineering | Scoop.it

Via Ana Cristina Pratas
niftyjock's insight:

Very interesting MOOC concept. "most MOOCs deliver an extremely traditional learning experience. Basically, it's the big-lecture-hall format, with an internet-sized lecture hall." Very boring maybe mcb80x is an answer, not the answer but getting there. 

more...
Ana Cristina Pratas's curator insight, April 13, 7:54 AM

"In MCB80x, we're piloting a style of instruction that we call "Guided Interactivity", where in interactive simulations are seamlessly woven into the flow of instruction. We will walk you through the process of building up a neuron, piece by piece, allowing you to dynamically explore the function of the nervous system."

Rescooped by niftyjock from Digital Delights - Digital Tribes
Scoop.it!

Why Successful People Have So Many Groups Of Friends

Why Successful People Have So Many Groups Of Friends | Knowledge Engineering | Scoop.it
If you place yourself at the intersection of social groups, you'll have more ideas and more opportunities.

Via Ana Cristina Pratas
niftyjock's insight:

Nice visualisation.

 

I think its Sagittarius?? 

more...
Ali Anani's curator insight, March 24, 10:20 PM
"Mindprints" of successful people
Theophilus's curator insight, March 27, 1:03 AM

I am wondering about the transferability of this analysis to different cultures.


Professor Jill Jameson's curator insight, April 1, 4:42 AM

Love the drawing! 

Rescooped by niftyjock from Learning@the_speed_of_change
Scoop.it!

MOOCs, Flipped Classrooms – the last gasp of old corporate training?

MOOCs, Flipped Classrooms – the last gasp of old corporate training? | Knowledge Engineering | Scoop.it
It’s a hardhitting headline – and one that I copied from a recent post I found on THE Journal - Personalized Learning, Flipped Classrooms, Video Watching: Last Gasps of the Old Education, In that a...

Via mixmaxmin
niftyjock's insight:

Makes sense but will we change?

more...
No comment yet.
Rescooped by niftyjock from Learning@the_speed_of_change
Scoop.it!

The Mobile Web Is Dead, It's All About Apps

The Mobile Web Is Dead, It's All About Apps | Knowledge Engineering | Scoop.it
Everyone is freaking out about this chart from mobile analytics company Flurry on Twitter today. It shows people spend 86% of their time on iOS and Android devices in apps. The mobile browser only accounts for 14% of our time now. A year ago, 80% of time was spent in apps, and 20% was in the mobile browser. Chart via Statista.

Via Mark Pegrum, mixmaxmin
niftyjock's insight:

I like my apps, especially since the browser is now being controlled by big business. 

more...
Mark Pegrum's curator insight, April 1, 8:01 PM

The march of the apps continues ...

Scooped by niftyjock
Scoop.it!

FOC.US - transcranial direct current stimulation for gamers

FOC.US - transcranial direct current stimulation for gamers | Knowledge Engineering | Scoop.it
foc.us is transcranial direct current stimulation for extreme gamers
niftyjock's insight:

No Way, shock your brain into activity!

more...
No comment yet.
Rescooped by niftyjock from Voices in the Feminine - Digital Delights
Scoop.it!

Student Perceptions of Online Group Work: What They Really Think and How to Make it Work

Student Perceptions of Online Group Work: What They Really Think and How to Make it Work | Knowledge Engineering | Scoop.it
This is the third post in a three-part series featuring strategies and skill development for instructors wanting to create, facilitate and encourage collaboration among students working in groups. ...

Via Ana Cristina Pratas
more...
Jeremy Cooke's curator insight, March 17, 3:18 AM

Making online collaborative groups work - useful skill for future digital creatives ! 

Theophilus's curator insight, March 21, 1:18 AM

There is great value in understanding the impact and design of group work or collaborative work strategies, from the student's point of view. I appreciate the effort made to get to the view of the student and at the same time I wonder if the research indicate any radical difference between the teacher's view and the student's view related to online collaboration.

Scooped by niftyjock
Scoop.it!

ELI Video Competition: 2014 Horizon Report | EDUCAUSE.edu

Horizon 

niftyjock's insight:

Horizon 2014 videos

more...
No comment yet.
Scooped by niftyjock
Scoop.it!

OER Commons

OER Commons | Knowledge Engineering | Scoop.it
niftyjock's insight:

dib dib dob dob

more...
No comment yet.
Rescooped by niftyjock from Learning@the_speed_of_change
Scoop.it!

The pedagogy of the Massive Open Online Course (MOOC): the UK view

The pedagogy of the Massive Open Online Course (MOOC): the UK view | Knowledge Engineering | Scoop.it

This report addresses the question of pedagogy within the Massive Open Online Course (MOOC): what kinds of MOOCs are currently offered in the UK; what it means to 'teach' in the open and at massive scale; and what kinds of demands and expectations are experienced by academics who teach MOOCs The phenomenon of Massive Open Online Courses, or MOOCs, has attracted a great deal of reportage, debate and research over the past two years. One area, however, has been noticeably under-represented in these discussions: pedagogy. As learning and teaching in higher education (HE) continues to be high on the agenda of UK governments, HE providers and policy makers alike, it is vital that this aspect of one of the most significant developments in HE in recent years receives attention.


Via Ramesh Sharma, Paul West, mixmaxmin
niftyjock's insight:

More mooc madness. Technology, cost, easy access are always talked about but pedagogy! This paper focuses on the pedagogical implications of moocs.

more...
No comment yet.
Rescooped by niftyjock from Learning@the_speed_of_change
Scoop.it!

A Copyright-Friendly Toolkit

A Copyright-Friendly Toolkit | Knowledge Engineering | Scoop.it
A true digital citizen understands how to ethically use the works of others to build his or her own creative products—music, art, video,...

Via Tom D'Amico (@TDOttawa) , mixmaxmin
more...
Mary Jo Davis's curator insight, March 7, 5:41 AM

Great site for learning more about Creative Commons and copyright for all you responsible digital citizens out there...

Scooped by niftyjock
Scoop.it!

Jisc Inform / Issue 39, Spring 2014 | #jiscinform | MOOCs and copyright law

Jisc Inform / Issue 39, Spring 2014 | #jiscinform | MOOCs and copyright law | Knowledge Engineering | Scoop.it
niftyjock's insight:

Watch out MOOCers, 

more...
No comment yet.
Rescooped by niftyjock from Voices in the Feminine - Digital Delights
Scoop.it!

Research for Practitioners: Are There Basic Principles Across All Instructional Design Models?

Research for Practitioners: Are There Basic Principles Across All Instructional Design Models? | Knowledge Engineering | Scoop.it

Via Ana Cristina Pratas
niftyjock's insight:

Good summary and food for thought

more...
Ana Cristina Pratas's curator insight, April 12, 1:05 AM

“The use of the first principles is meant to be prescriptive and applicable to any learning practice or program. For your eLearning design and development, ask yourself the associated design questions and include these phases of effective instruction. Being problem or task focused is the central principle and should be the starting point for all design efforts.”

Rescooped by niftyjock from Digital Delights for Learners
Scoop.it!

15 Interesting Ways to use Google Maps to Support Learning

15 Interesting Ways to use Google Maps to Support Learning | Knowledge Engineering | Scoop.it
As many of you will know I am a bit of a map nerd and have always enjoyed peering down at the Earth through a map or using tools like Google Earth and Maps.

Via Ana Cristina Pratas
niftyjock's insight:

love google maps

more...
Anita Vance's curator insight, April 13, 7:09 AM

A reminder of the many ways to include a global view of a project.  We used Google Earth during our Summer Reading Club to travel around the world introducing new countries as we began our library meetings with the school-age members.

Karine Thonnard's curator insight, April 13, 8:16 AM

add your insight...

 

 
Gary Harwell's curator insight, April 13, 9:59 PM

Using Google Maps is Good if done effectively.

Rescooped by niftyjock from Learning@the_speed_of_change
Scoop.it!

CRAAP Test: Evaluating Information Sources


Via Susan Bainbridge, mixmaxmin
niftyjock's insight:

I love check-lists

more...
Stephen Dale's curator insight, April 9, 12:54 AM

Some useful guidelines to aid critical thinking. #curation

Manos Koutsoukos's curator insight, April 16, 10:15 PM

Interesting checklist for those who develop their own materials

Scooped by niftyjock
Scoop.it!

Frank Catalano: "Stop the Hype and Hysteria" (EdSurge News)

Frank Catalano: "Stop the Hype and Hysteria" (EdSurge News) | Knowledge Engineering | Scoop.it
I’m entering into 2014 not with a prediction, but with a hope--that in the new year, the education technology hype-hysteria pendulum will swing less extremely and less frequently.This year should have delighted me. When I started working in education nearly two decades ago, edtech was a challenging
niftyjock's insight:

It's pedagogy and content, not technology, that actually facilitates learning!

more...
No comment yet.
Rescooped by niftyjock from Eclectic Technology
Scoop.it!

Common Craft Explains Primary and Secondary Sources

Common Craft Explains Primary and Secondary Sources | Knowledge Engineering | Scoop.it

"Understanding the differences between primary and secondary sources can be a challenge to some middle school and high school students. "


Via Beth Dichter
more...
Beth Dichter's curator insight, April 1, 6:10 PM

Help your student learn the differences between primary and seconary sources by sharing this video by Common Craft. What makes primary resources important? When it is better to use secondary resources? How to they interact with each other? This two minute video will provide an overview that will help your students deepen their understanding. 

Rescooped by niftyjock from Digital Delights - Digital Tribes
Scoop.it!

HOW SUCCESSFUL NETWORKS NURTURE GOOD IDEAS

HOW SUCCESSFUL NETWORKS NURTURE GOOD IDEAS | Knowledge Engineering | Scoop.it
We write the equivalent of 520 million books every day on social media and email. The fact that so many of us are writing — sharing our ideas, good and bad — has changed the way we think. Just as we now live in public, so do we think in public.

Via Ana Cristina Pratas
niftyjock's insight:

I think in Private but I make mistakes in public 

more...
John Michel's curator insight, March 30, 5:43 AM

Studies have found that the effort of communicating to someone else forces you to pay more attention and learn more.

Rescooped by niftyjock from Language Learning and associated trend
Scoop.it!

Teaching in the Connected Learning Classroom | DML Hub

Teaching in the Connected Learning Classroom | DML Hub | Knowledge Engineering | Scoop.it

Via juandoming, mixmaxmin
more...
Marta Torán's curator insight, February 27, 1:45 PM

Muy interesante!!!!

Rescooped by niftyjock from Learning@the_speed_of_change
Scoop.it!

ID and Other Reflections: MOOCs, Workplace Learning and "Heutagogy"

ID and Other Reflections: MOOCs, Workplace Learning and "Heutagogy" | Knowledge Engineering | Scoop.it

Via Vladimir Kukharenko, mixmaxmin
more...
No comment yet.
Scooped by niftyjock
Scoop.it!

How (not) to design a checklist – Canadensys

How (not) to design a checklist – Canadensys | Knowledge Engineering | Scoop.it
niftyjock's insight:

I love check lists but...  How not to design a checklist.

more...
No comment yet.
Scooped by niftyjock
Scoop.it!

The Myth Of Learning Styles - Edudemic

The Myth Of Learning Styles - Edudemic | Knowledge Engineering | Scoop.it
After several years of writing for Edudemic, I'd have to say that one of the most controversial topics we've ever written about is the concept of different learning styles.
more...
No comment yet.
Rescooped by niftyjock from Digital Delights
Scoop.it!

Getting started in writing an open textbook

Getting started in writing an open textbook | Knowledge Engineering | Scoop.it

Via Ana Cristina Pratas
niftyjock's insight:

just what we need another textbook or maybe a textbook that's no SOOO boring mmmm

more...
A/Prof Jon Willis's curator insight, March 12, 3:18 PM

I haven't heard of Pressbooks before, but it looks useful

Rescooped by niftyjock from Learning@the_speed_of_change
Scoop.it!

Spritz

Spritz | Knowledge Engineering | Scoop.it

Via mixmaxmin
niftyjock's insight:

disturbing

more...
mixmaxmin's curator insight, March 5, 5:50 PM

Impressive!