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Socrative – A 21st Century Way to Assess

Socrative – A 21st Century Way to Assess | Knowledge | Scoop.it
 
via Emerging EdTech
Teacher Dave Rudey Agrees that Using this Student Response System is “As Easy As Raising Your Hand”
Let me set the stage: it’s professional development at our district administration building.

Via Thomas Faltin, TWoA_IT
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Educators as Social Networked Learners

Presentation about a course I teach to EdTech graduate students. More resources can be found at http://usergeneratededucation.wordpress.com/2013/10/12/educator

Via Tom D'Amico (@TDOttawa) , TWoA_IT
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Rescooped by Debra Montgomery from Resources for Teaching
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Nine Principles for Using Measures of Effective Teaching

The data set, reports, analysis, practical insights and tools that were developed throughout the course of the project has been shared to research and practitioner community as well as policy makers. The easy access to data and practical insights provided through this project are helping to support teachers and students in classrooms today.


Via Nik Peachey, Heather Thompson
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Ivon Prefontaine's curator insight, September 30, 2013 12:24 PM

It will be interesting to see if these are picked up on and then how they are implemented.

María Dolores Díaz Noguera's curator insight, October 1, 2013 5:02 AM

amazing

Rose Garofano's curator insight, October 16, 2013 8:24 PM

a reflective teacher equals student improvement

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How to Build an Ethical Online Course ~ Stephen's Web

How to Build an Ethical Online Course ~ Stephen's Web | Knowledge | Scoop.it
Stephen's Web, the home page of Stephen Downes, with news and information on e-learning, new media, instructional technology, educational design, and related subjects (#collectivist #sharedresponsibilty #connectivism RT "@oldaily: How to Build an ...

Via Dr. Susan Bainbridge, Heather Thompson
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Mark Surman - Mozilla Webmaker: Digital Literacy Through Making and Sharing | Connected Learning

Mark Surman - Mozilla Webmaker: Digital Literacy Through Making and Sharing | Connected Learning | Knowledge | Scoop.it

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Rescooped by Debra Montgomery from Education & Gaming & Technology News
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Education Technology Trends – Part II – LMS and LCMS, Education Marketplaces - ProgrammableWeb (blog)

Education Technology Trends – Part II – LMS and LCMS, Education Marketplaces - ProgrammableWeb (blog) | Knowledge | Scoop.it
Education Technology Trends – Part II – LMS and LCMS, Education Marketplaces
ProgrammableWeb (blog)
This is the second post of a three part series covering recent trends and developments in Education Technology.

Via Mustafa Yucelgen
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Rescooped by Debra Montgomery from Education & Gaming & Technology News
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Elearning examples -- infographics, simulations, and online courses

Elearning examples -- infographics, simulations, and online courses | Knowledge | Scoop.it

Via Patty Ball, Mustafa Yucelgen
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Rescooped by Debra Montgomery from Connectivism
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Low marks for MOOCs: Few students post, Stanford study says, and their grades show it - San Francisco Business Times

Low marks for MOOCs: Few students post, Stanford study says, and their grades show it - San Francisco Business Times | Knowledge | Scoop.it
Ask questions in class, get a good grade, conventional wisdom goes. Now Stanford...

Via Dr. Susan Bainbridge
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Ekaterina's curator insight, July 24, 2013 5:26 PM

Análisis sobre la participación en los foros MOCCs. 

Sunil Malhotra's curator insight, July 29, 2013 4:17 AM

Open might take a little time but is here to stay and there's no stopping it. Examples - Linux and wikipedia. Quality will improve iteratively not end-of-pipeline as it was in the material economy.

Sunil Malhotra's curator insight, July 29, 2013 4:18 AM

Open might take a little time but is here to stay and there's no stopping it. Examples - Linux and wikipedia. Quality will improve iteratively not end-of-pipeline like it was in the material economy.

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23 Resources about Personal Learning Networks (...

23 Resources about Personal Learning Networks (... | Knowledge | Scoop.it
Mary Perfitt-Nelson's insight: Lots of goodies re: PLNs (RT @MPNEngaged: Great resource!

Via Heather Thompson
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Twitter's Fail Whale Is (Hopefully) Dead, Meet Success Loch Ness

Twitter's Fail Whale Is (Hopefully) Dead, Meet Success Loch Ness | Knowledge | Scoop.it
You know the Twitter Fail Whale. Now meet Twitter's Success Loch Ness.

Via catspyjamasnz
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A Journey Towards Pedagogical Best Practice

A Journey Towards Pedagogical Best Practice | Knowledge | Scoop.it
Some new peers following my account. Will offer up my pedagogy blog as an introduction. http://t.co/u1J9wHTlVa :)

Via TWoA_IT
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What 'Connected Education' Looks Like: 28 Examples From Teachers All Over - New York Times (blog)

What 'Connected Education' Looks Like: 28 Examples From Teachers All Over - New York Times (blog) | Knowledge | Scoop.it
What 'Connected Education' Looks Like: 28 Examples From Teachers All Over New York Times (blog) A video created by Esther Wojcicki's journalism students at Palo Alto High School to encourage other students to “impact the world” with new ways of...

Via Heather Thompson
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Is Content Curation in Your Skill Set? It Should Be.

Is Content Curation in Your Skill Set? It Should Be. | Knowledge | Scoop.it

Curation is a growing need in organizations, and as such, a growing competency for those focused on worker performance. At the same time, the vision of what this competency looks like in practice is cloudy. How will what we do look different when we add curation to our skill sets?


Via Nik Peachey, Heather Thompson
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Maira Alejandra Pulgarin Rodriguez's curator insight, October 31, 2013 11:44 PM

Ahora si entendí qué es curation !!! 

Marisol Araya Fonseca's curator insight, February 1, 2014 12:28 PM

Sure it is!!  Last week I showed my students how to scoopit.  I thought that since they seem to love Facebook, Scoopit was going to be a wow experience for them.  However, contrary to my expectations most of them did not show a real interest, or at least the kind of interest I expected.  What a pain!  Maybe it is a matter of time, culture, love for reading and writing, etc.  From a group of 12 youngers, only 2 of them said:  Thanks teacher, I like it!  Well... I will keep on trying...

AraceliGF's curator insight, February 9, 2014 4:40 AM

Good article on content curation. So important nowadays ,with so much information around us, we need tools to process it (such as netvibes, diigo, delicious, feedly, etc.)

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What is digital literacy? Eight (8) essential slements | The Search Principle: views are my own


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Rescooped by Debra Montgomery from Education & Gaming & Technology News
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What Is Blended Learning? These Videos Will Get You Started - Edudemic

What Is Blended Learning? These Videos Will Get You Started - Edudemic | Knowledge | Scoop.it
We talk about it a lot, but never give enough detail. So let's get right down to it. What is blended learning and what should you know about it? (What Is Blended Learning?

Via Mustafa Yucelgen
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Interactive E-Learning Objectives Part 3 - E-Learning Heroes

Interactive E-Learning Objectives Part 3 - E-Learning Heroes | Knowledge | Scoop.it
This is part three of interactive elearning objectives. In this example, I used clip art images to create the elearning objectives screen. Hopefully this opens the door to different ways of using the idea since many of you are ...

Via Mustafa Yucelgen
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Motivation: Top 12 Terms eLearning Professionals Need to Know

Motivation: Top 12 Terms eLearning Professionals Need to Know | Knowledge | Scoop.it

"Here are some eLearning motivation terms every eLearning course developer should know. By familiarizing yourself with these concepts, you can feel more confident that your eLearning courses will be successful and motivational."


Via EDTECH@UTRGV, Mustafa Yucelgen
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Rescooped by Debra Montgomery from Connectivism
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Learning Theories for the Digital Age

A slidedeck created for the ELESIG webinar on 9 May, 2013 hosted by Nottingham University (Learning Theories for the Digital Age by @timbuckteeth #connectivism #education http://t.co/Kp8C6h06qP)...

Via Dr. Susan Bainbridge
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María Dolores Díaz Noguera's curator insight, July 9, 2013 2:44 PM

La Nuevas Teorías de la Era Digital que tienen que ser la base para la práctica en el Organizaciones Educativas.

iban altuna's curator insight, July 10, 2013 3:57 PM

Esperientzia guztiek dute garrantzia eta experimentazioak ematen du bidea. Irakasleak ikasteko bidean badira, ikasleak zer esanik ez. Teknologiak berriz, harremanak sortzen eta sare sozialari zentzua ematen dionez experimentaziorako plataforma/lanzadera bihurtu dira.

Konstantinos Kalemis's curator insight, July 13, 2013 4:18 AM

Pedagogies involved in Games Based Learning: Does e-learning require a new pedagogy?


 

The teaching methods employed in the classroom today, have changed little in the last century. Teaching is almost unique in this regard. Somewhat belatedly, education is now going through its own transformation. The effects of information and communication technology (ICT) are beginning to impact on education in a fundamental way. While the environment in which learning takes place has been revolutionized, learning theories and teaching methods have not changed. Some say that there is no need to modernize pedagogy; others argue that pedagogy also needs to change. Secondly, during the last decades, a great number of immigrant students, has entered in schools; this has a result of an effort to have more differential educational plans in use. The use of serious game was designed using a role-playing strategy to allow the user to become embodied in a virtual environment and identify with objects and characters. The objective of the learning game was to provide a tailored contextual experience in a school environment that would have a positive effect on preconceptions, and change negative attitudes towards the role of serious games in the classroom. The learning game was designed to allow teachers to experience a range of educational activities, each built upon a clear and established pedagogy. Four learning game levels were developed with activities to match a specific learning theory. In order for the participant to experience a serious game that embodies Cognitive learning theory, it was necessary to design a scenario that focused on a specific cognitive function. Learning in a contextual environment will help support retention of knowledge (Lave and Wenger 1991 the sense of realism, smoke simulations and explosion sounds were incorporated with animated characters. There are four stages of learning: concrete learning, reflective observation, abstract conceptualization and active experimentation (Kolb 1984). Learning is shaped by positive and negative reinforcement (Skinner 1954). In order to execute this theory, the player is given a set of tasks to complete within a certain time frame. The current educational system is highly synchronous. Everything runs to a timetable.But digital learning material is inherently asynchronous. Web pages can be accessed atany time; videos can be watched whenever a student chooses; and podcasts can belistened to on the bus. The emergence of ubiquitous computing is creating new learning spaces.

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10 Pinterest Boards Every Teacher Must Know about ~ Educational Technology and Mobile Learning

10 Pinterest Boards Every Teacher Must Know about ~ Educational Technology and Mobile Learning | Knowledge | Scoop.it

Via Dr Peter Carey, Heather Thompson
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