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K12 Game-based Learning
Making education fun again!
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Critical-Gaming Network - Game Design 101

Critical-Gaming Network - Game Design 101 | K12 Game-based Learning | Scoop.it
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This site offers numerous articles to help those interested in getting started with critical games to gain an understanding of basic game design, as well information on more advanced topics.

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Five Amazing Games That Add a Third Dimension to Learning | MindShift

Five Amazing Games That Add a Third Dimension to Learning | MindShift | K12 Game-based Learning | Scoop.it
We received lots of comments on 21 Things That Will Be Obsolete in 2020. To those who expressed doubt that any of those predictions will come to fruition, t
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Nice article about how one teacher's online teaching has evolved as the technology of gaming has become more sophisticated.

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final_info.jpg (3508x4961 pixels)

final_info.jpg (3508x4961 pixels) | K12 Game-based Learning | Scoop.it
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Great infographic supporting the role of games in learning. Taken from the following blog: http://pixelearning.wordpress.com/page/2/

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10 Video Games To Get Started With Game-Based Learning

10 Video Games To Get Started With Game-Based Learning | K12 Game-based Learning | Scoop.it
10 Video Games To Get Started With Game-Based Learning
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You have to reach kids before you can teach them. Games can help you reach even the most hesitant learner. These ten games are not only engaging, they encourage creativity and motivation to learn.

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Simulations Spell Sizzling Science

Simulations Spell Sizzling Science | K12 Game-based Learning | Scoop.it
Tom Vander Ark is an education advocate, advisor, and author of Getting Smart: How Personal Digital Learning is Changing the World. Tom is Founder and Executive Editor of Getting Smart and a partner in Learn Capital.

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Education Levels Up! – A noObs guide to Gamifying your Classroom » MrDaley.com | MrDaley.com

Education Levels Up! – A noObs guide to Gamifying your Classroom » MrDaley.com | MrDaley.com | K12 Game-based Learning | Scoop.it

Basics of gamifying your class content from MrDaley.com.

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Why A Badge Is Better Than an A+ - Getting Smart by Alison Anderson - badges, EdTech, Innovation

Why A Badge Is Better Than an A+ - Getting Smart by Alison Anderson - badges, EdTech, Innovation | K12 Game-based Learning | Scoop.it
We are not totally gamifying our classrooms or currently using Edmodo, so this year I was not really considering the possibility of awarding my students digital badges.
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Games Based Learning MOOC - Engage!

Games Based Learning MOOC - Engage! | K12 Game-based Learning | Scoop.it

Open course for educators to learn more about games and simulations for education.

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Bill Gates: Why 'game-based learning' is the future of education | eSchool News

Bill Gates: Why 'game-based learning' is the future of education | eSchool News | K12 Game-based Learning | Scoop.it
In Bill Gates’ vision of the classrooms of the future, students are grouped according to skill set. One cluster huddles around a computer terminal, playing an educational game or working on a simulator.
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Online Game Educates About World Hunger and Donates Rice - Blogcritics Culture

Online Game Educates About World Hunger and Donates Rice - Blogcritics Culture | K12 Game-based Learning | Scoop.it
This week the award-winning online game FreeRice added a new subject: world hunger.
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Gamification: Bring Gaming Mechanics Into Non-gaming Environments - Getting Smart by Adam Renfro - fixing failure, gamification, gaming, pace

Gamification: Bring Gaming Mechanics Into Non-gaming Environments - Getting Smart by Adam Renfro - fixing failure, gamification, gaming, pace | K12 Game-based Learning | Scoop.it
Games are desirable. They put users in control. The users get rewards. Gamers go at their pace. Games require mastery for advancement. Success at some level is inevitable.
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Digital Gaming in Classrooms Seen Gaining Popularity

Digital Gaming in Classrooms Seen Gaining Popularity | K12 Game-based Learning | Scoop.it
A survey of K-8 teachers shows nearly half of them are incorporating digital games in lessons to engage students and personalize learning.

Via mjonesED
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Futurelab - Projects Archive - Teaching with Games

Futurelab - Projects Archive - Teaching with Games | K12 Game-based Learning | Scoop.it
Teaching with Games is a year-long project investigating the place of mainstream commercial computer games in the classroom.
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5 Brilliant ‘Design Your Own Game’ Websites for Students

5 Brilliant ‘Design Your Own Game’ Websites for Students | K12 Game-based Learning | Scoop.it
Five 'design your own game' sites for creative students and learners to take gaming to a deeper level by creating and designing games them self.
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The comment below the article mentions Gamestar Mechanic which I have also used with students and would highly recommend it.

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The Danger of Overcustomizing Education for Every Student

The Danger of Overcustomizing Education for Every Student | K12 Game-based Learning | Scoop.it
For decades, I resisted the lure of video games. Then I had a son. When Sam was 6, he enjoyed a game called Pajama Sam, which encouraged me to explore the world of video games for adults.
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Can games adapt too much for the learner, so that the learner misses all that  needs to be learned?

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pick_mix_adjvr.jpg (2423x3543 pixels)

pick_mix_adjvr.jpg (2423x3543 pixels) | K12 Game-based Learning | Scoop.it
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Infographic on learning from the perspective of business and industry, but certainly relevant for education. Taken from the following blog: http://pixelearning.wordpress.com/page/2/

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The 12 Learning Principles Video Games Promote

The 12 Learning Principles Video Games Promote | K12 Game-based Learning | Scoop.it
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Excerpts from What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated Edition by James Paul Gee

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Why A Badge Is Better Than an A+ - Getting Smart by Alison Anderson - badges, EdTech, Innovation

Why A Badge Is Better Than an A+ - Getting Smart by Alison Anderson - badges, EdTech, Innovation | K12 Game-based Learning | Scoop.it

How badges motivate students to learn.

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Rescooped by Phyllis Bartosiewicz from Game-Based Learning
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4 Reasons Why Gaming Must Be Used in Education

4 Reasons Why Gaming Must Be Used in Education | K12 Game-based Learning | Scoop.it
Games are everywhere and it's time they were brought into the classroom...


Via JackieGerstein Ed.D.
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Why Does Game-Based Learning Work?

Why Does Game-Based Learning Work? | K12 Game-based Learning | Scoop.it
A Learning Brief by Sharon Boller Forty years of research[i] says yes, games are effective learning tools. People learn from games…and they will learn MORE from a game than from other forms of lear...
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Dr. James Paul Gee, Opening Keynote by Games for Change

Dr. James Paul Gee, Opening Keynote by Games for Change | K12 Game-based Learning | Scoop.it
Watch Games for Change's Dr. James Paul Gee, Opening Keynote on Livestream.com. James Paul Gee is a Presidential Professor and Chief Games Researcher at Arizona State University and a member of the National Academy of Education.
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The Internet A Decade Later

This infographic will take you on a journey to the past, where web pages had no
pictures (slower internet speeds back then) and where everything looked like it was just copied and pasted onto the website.

 

I especially liked the section "Refusal to Adapt Resulted in a Failure to Thrive" 

 

Good to know!

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11 Steps to Gamify Your Next Lesson - Getting Smart by John Hardison - DigLN, edchat, games for learning

11 Steps to Gamify Your Next Lesson - Getting Smart by John Hardison - DigLN, edchat, games for learning | K12 Game-based Learning | Scoop.it
With so many educators today discussing the possibilities and promises of online learning, one key aspect of education often forgotten in the quest to tear down these learning walls is the ability to create classroom magic within those very same...
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The Future of Gamification | Pew Internet & American Life Project

Introduction and overview of responses | Pew Internet & American Life Project...

 

Neuroscientists are finding that human reaction to the elements of gaming can bring positive change to learning and motivation.

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Future Learning: Ntiedo Etuk

Why can't learning algebra and chemistry be as fun and addictive as playing a video game? Ntiedo Etuk, founder and CEO of Tabula Digita, is developing tools ...
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