We have created a library of 19educational virtual field trips (VFTs) from historical and interesting sites from around NC and SC. Two more VFTs from Washington, DC will be added as soon as we have them completed - one of the National Mall Memorials and one of Arlington Cemetery. From there we will start branching out and adding VFTs from other sites in different states.
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In our site, you are in charge of your own production, we allow you to create your own virtual work space, which we call Video Projects. You can create projects, invite the people that you would like to participate, create as many videos as you want by using our online video editors.
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The school year is coming to a close, which means that now is the perfect time to try the Vision Pro Learning Center. You can create and assign assessments, tests, and quizzes in and out of the classroom.
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"I feel teachers need to both create tasks that target the higher-order cognitive skills (Bloom's) as well as design tasks that have a significant impact on student outcomes (SAMR). A visual to illustrate that follows.
"Educators will argue they have seen redefinition tasks that only target the remembering level or have a creative assessment that is only at the augmentation level. Of course that is true, but I believe we should be planning for technology tasks, activities, and assessments that include both the higher levels of Bloom's Revised Taxonomy and the transformation area of SAMR model."
Jim Lerman's insight:
SAMR (Substitution, Augmentation, Modification, and Redefinition) is gaining a great deal of attention currently as a way to conceptualize technology integration into teaching and learning. Schrock, one of the web's early and greatest collectors and curators, has gathered a cornucopia of excellent resources.
I personally find SAMR to bear considerable resemblance to the original 5 levels of tech integration posited by the Apple Classrooms of Tomorrow (ACOT) project back in the 1980's: Entry, Adoption, Adaptation, Appropriation, Invention. In fact, if one eliminates the first stage (Entry), the two frameworks seem almost identical. Does anyone have anything they'd like to say about this?
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Shawn Young has a class full of warriors, mages, and healers. Warriors get to eat in class, mages can teleport out of a lecture, and healers can ask if an exam answer is correct.
But this isn’t some Dungeons & Dragons-style fantasy. This is education as it’s happening for over 7,000 kids in more than 25 countries right now. Young, a high-school physics teacher, has been developing and refining Classcraft, his classroom-based role-playing game for the past three years, and he says it creates a collaborative and supportive learning environment that can help turn around students who are failing.