French philosopher Guy Debord talked about the idea of the dérive, a mode of travel where the journey itself is more important than the destination, where travelers “let themselves be drawn by the …
|Scooped by Karen Dietz|
If you can take a long break today, spend some time with this article. Or save it for the weekend when you relax and fully digest this post. It's longer than most articles I curate.
It's a fascinating read on the connection between designed/built/created spaces or environments and how storytelling can influence them. Or how storytelling can influence the environments. There's definitely a dynamic flow between the two.
The author, SHARANG BISWAS, @SharangBiswas writes about video games, different narrative structures, immersive theater, and other topics to make his points about how space and place are intertwined with storytelling. This not a new concept, but the author goes both deep and wide to take us on a marvelous journey that allows us to see with fresh eyes.
I love that the perspective is from the gaming industry, where lots of creative storytelling is going on, which is also influencing business.
So check out this article from a related field and enjoy the ride!