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Stories and Games Part 1: Art

Stories and Games Part 1: Art | Just Story It | Scoop.it

Can games be art, and should we care either way? Every culture respects some activities and objects as 'art', and grants to these a certain esteem that is entirely apart from their practical uses...the question of whether games can be art is misguided, because all art is a kind of game. To understand why this is so, there's no better place to start than looking at the relationship between games and stories.


Here the author Chris Bateman covers the connections between stories, gaming, and art.  How cool!  I really like his points about the similarities and differences between games and stories because there is too much written out there saying every game needs storytelling to be effective.  But what the heck does that really mean?  This article does a nice job explaining it all -- and linking it to art.


As he says, "...because when we look at books and films as artworks we judge their artistic merits to a great degree on the quality of the story they produce, and the techniques they use to evoke that story, and thinking in this way makes games look like a poor candidate for the esteem afforded to art."


But gaming, art and stories to go together -- and there's more to this statement as Chris shares with us in the article! Enjoy the read.

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The One Conversational Tool That Will Make You Better At Absolutely Everything (Evoking Stories)

The One Conversational Tool That Will Make You Better At Absolutely  Everything (Evoking Stories) | Just Story It | Scoop.it
Ask yourself: If you could interview like Walter Cronkite, would you get more value from your meetings? Would your mentors become more valuable?
Karen Dietz's insight:

In the biz story world, storytelling is only half the game. In fact the game DOES NOT start with storytelling, but with 2 other steps before that:

  1. listening
  2. asking the right question


I've curated some really great articles on listening so go grab those when you get a chance (use the Filter tab near the top on the left).


I find very few articles however on the Art Of The Question -- which is how to evoke stories in others.


Why would you want to evoke stories? For engagement, research, leadership, innovation, etc. Here's a good article about why we need to focus on crafting great questions: http://www.fastcompany.com/3005979/crowdsourcing-your-way-more-effective-leadership 


In my work with clients, I often spent quite a bit of time training them on the art of the question so they can move their projects forward.


What I like about this article on The One Conversational Tool is that it gives us examples of really rotten questions, and how to restate those into really awesome questions.


In the practice of evoking stories, we typically fall back on the tried and true: "Tell me about a time when ..." "Tell me what happened ...", etc.  


But this article comes up with a few other questions to evoke stories that are just as good. Just a quick FYI -- some of the questions posed will gain you flat-out opinions, but could then lead to a story.


So craft and practice your story evoking questions. Game on!


This review was written by Karen Dietz for her curated content on business storytelling atwww.scoop.it/t/just-story-it

corneja's comment, February 21, 6:08 PM
Thanks a lot!
Karen Dietz's comment, February 21, 8:07 PM
You are welcome! Have a wonderful day.
streetsmartprof's curator insight, February 28, 9:25 AM

How many of your customer facing people are trained to be able to ask the right questions to get the whole story before we jump in and state our "opinions" of what is going on.

 

Whether in sales and/or technical support, one of the worst things we can do is "tell" a customer where they are at. We do not know without asking questions first. Remember the saying, "There is more to the story than meets the eye".

 

NOTE: Read the input from Karen Dietz on how using questions helps to "evoke the customer's story". http://sco.lt/6wO3QP