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Editing in Animation: An Inside Look | Brenda Chapman

Editing in Animation: An Inside Look | Brenda Chapman | JMC Animation & Games | Scoop.it
Brenda Chapman offers tips on how film editors can get plugged into animation and work on an animated film.
Sean Callinan's insight:

People sometimes wonder what an editor actually has to do on an animation. Brenda Chapman outlines the role and gives a few insights into the importance of an editor.

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Experimental Transmedia Film “The Cosmonaut” Tests New Distribution Methods

Experimental Transmedia Film “The Cosmonaut” Tests New Distribution Methods | JMC Animation & Games | Scoop.it

Desdemona Bandini:  "Not just a new film, “The Cosmonaut” is a labor of love four years in the making, crowdsourced and created with a plan to test the boundaries of transmedia content distribution worldwide."


Via The Digital Rocking Chair
Digital Cinema in Transition's curator insight, May 11, 10:47 AM

Also see our digital cnema study at http://www.digitalcinema.ca

John Fellows's curator insight, May 11, 12:51 PM

Blast off and through convention

Vivalist's curator insight, May 13, 8:32 AM

That will be interesting to check them out in a while and see if it caught up, found its audience, and eventually generated worthy user interaction.

Because that's what it always come down to: is there a perceivable added-value to all these? - except the PR bragging right of doing things differently.

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If you take pictures with a DSLR, you need this page!

If you take pictures with a DSLR, you need this page! | JMC Animation & Games | Scoop.it
We love cheatsheets as one can refer to them and make quick amendments to better our skills. Since many loved our last compilation of cheatsheet for designers, we’ve decided to compile another set of cheatsheets, this time for photographers.

Via Mark Strozier
Pelle's comment, May 19, 4:33 PM
Very helpful. thanks!
Sidnei Campos Pinto's comment, May 20, 10:48 AM
Voillá! Congratulations!
Sidnei Campos Pinto's comment, May 20, 10:48 AM
Voillá! Congratulations!
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Gamification: What's the nature of our game ?

Gamification: What's the nature of our game ? | JMC Animation & Games | Scoop.it
 " Please to meet you Hope you guess my name But what's puzzling me Is the nature of our game " Great lyrics from a great rock song! "Game" in the context of this Rolling Stones classic is  cool an...
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7 Ways to Increase Your Creativity

7 Ways to Increase Your Creativity | JMC Animation & Games | Scoop.it
Editor’s note: This is a contributed post by Jordan Driediger, an entrepreneur, public speaker, and writer from Toronto, Canada. He is the CEO of his own company DM2 Studios LLC.

Via Mark Strozier
Barbara Monica Pérez Moo's curator insight, February 26, 6:51 PM

Definitivamente un artículo, claro, concreto y preciso acerca de la creatividad.

michel verstrepen's curator insight, February 27, 2:19 AM

reminder ;-)

Fanny Pantoja Zepeda's curator insight, March 23, 11:07 AM
"No hay formula específica que nos de creatividad, pero sí hay caminos para llegar a ella"
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40 Entertaining Infographics Plus Some Tips On Creating Your Own Using Photoshop

40 Entertaining Infographics Plus Some Tips On Creating Your Own Using Photoshop | JMC Animation & Games | Scoop.it
  

Infographics are popular. They help reduce complex coherences to simplified illustrations. Information gets visualized. The best infographics are self-explanatory, needing almost no text at all.

Via Mark Strozier
iDesign's curator insight, March 27, 9:57 AM

The messages selection of colour may give about your logo

Monica S Mcfeeters's curator insight, April 15, 3:38 PM

This shows some very good tips for designing your own infographs.

thebestwebsites's curator insight, May 4, 9:39 AM

Great graphic -- including the colour therapy/energy/emotion ... will keep this in mind for future web desing work

 

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Jim Mahfood and Jhonen Vasquez Animate 'D.I.S.C.O. Destroyer', 'Squee!' and Maybe 'Johnny The Homicidal Maniac'

Jim Mahfood and Jhonen Vasquez Animate 'D.I.S.C.O. Destroyer', 'Squee!' and Maybe 'Johnny The Homicidal Maniac' | JMC Animation & Games | Scoop.it
It's asolutely killing me that I missed the Titmouse Animation panel at last weekend's Emerald City Comicon because A) they make Venture Bros., Mot

Via Florida Supercon
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Missed this, the no mans land between interactive Cinema & Game - altered future of film

Missed this, the no mans land between interactive Cinema & Game - altered future of film | JMC Animation & Games | Scoop.it
Peter Jackson's high frame rate Hobbit and the second coming of 3D have probably been the most publicized attempts to revive the stagnating movie industry. But elsewhere, the future of cinema seems...

Via Gary Hayes, Fausto Cantu
Gary Hayes's curator insight, February 19, 6:01 AM

Other projects seemed to focus on developing other cinematic techniques, tropes, and ideas — like exposition. "We struggled a lot with what is a video game and what is interactive cinema," said Ramsey Nasser, an Eyebeam resident who worked on "Before the Flood," a kind of on-rails shooter minus the shooting that treks through a computer-generated cave. As the camera slowly floats through the space, motion-tracking tech provided by Google (running on a "magical Google laptop" Nasser says they weren't allowed to touch) allows participants to discover secret cave paintings (made by another Eyebeam resident, Nick Fox-Gieg) by moving their bodies inside a marked-off area to adjust the position of light sources.

Fausto Cantu's curator insight, February 19, 9:43 AM

The greek concept of craftmanship techne is taking New paths

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Transmedia in Schools and Libraries: Thoughts and Strategies from Tyler Weaver

Transmedia in Schools and Libraries: Thoughts and Strategies from Tyler Weaver | JMC Animation & Games | Scoop.it

Peter Gutierrez:  "In the first part of my conversation with Tyler Weaver we discussed the many benefits of teaching with, and making, comics as well as the role of the school librarian when it comes to transmedia… here we get a bit more specific in terms of the issues involved."


Via The Digital Rocking Chair, Fausto Cantu
The Digital Rocking Chair's curator insight, February 11, 5:54 AM

In part 2 of an excellent set of articles, Tyler Weaver puts the controversies surrounding video games and comics into historical context; and chooses the dawn of Marvel's Universe as "the most perfect encapsulation of a shared storyworld out there".

Glow Images Colombia's curator insight, March 4, 4:48 PM

 Transmedia en colegias y bibliotecas

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Charlie Brooker: There are two kinds of viewer in the world: right and wrong. Which are you?

Charlie Brooker: There are two kinds of viewer in the world: right and wrong. Which are you? | JMC Animation & Games | Scoop.it
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Annie Award Winners | Cartoon Brew

Annie Award Winners | Cartoon Brew | JMC Animation & Games | Scoop.it
The complete list of winners of the 40th Annual Annie Awards presented by Asifa-Hollywood.
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The Rose of Turaida Trailer

Based on a true story set in 17th century Latvia, The Rose of Turaida tells of the tragedy of a beautiful young woman who makes the ultimate sacrifice for love and…
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Cattle Call - by Matt Rankin and Mike Maryniuk

Cattle Call is a high-speed animated documentary about the art of livestock auctioneering. Structured around the mesmerizing talents of 2007 Man-Sask Auctioneer…
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Gorogoa

Gorogoa | JMC Animation & Games | Scoop.it
Sean Callinan's insight:

Innovative window and puzzle based storytelling.

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Cool New Autonomous Robot - The Beginning of Skynet?

The Marine Corps Warfighting Lab in partnership with the Defense Advanced Research Projects Agency (DARPA) and Boston Dynamic tested an autonomous robot on J...

Via Yvan Marechal
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Matt Damon's Elysium Is an Action Movie for the 99 Percent - Vulture

Matt Damon's Elysium Is an Action Movie for the 99 Percent - Vulture | JMC Animation & Games | Scoop.it
Matt Damon's Elysium Is an Action Movie for the 99 Percent Vulture "The thing is, if you're a responsible, functioning filmmaker in the 21st century, you can't spend a hundred million dollars and then try to behave as though you're going to keep...

Via Henrik Safegaard - Cloneartist
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Ralph Bakshi: Still Railin After All These Years | AWN | Animation World Network

Ralph Bakshi: Still Railin After All These Years | AWN | Animation World Network | JMC Animation & Games | Scoop.it
One of America’s greatest animators still has passion, drive and stories worth telling.
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Create patterns with fun and movement

Create patterns with fun and movement | JMC Animation & Games | Scoop.it
Rebecca Shaw shows you how to make and repeat directional shapes to build a swirling pattern using the Pattern Creation mode in Illustrator CS6

Via Mark Strozier
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A Tool For Finding Free Vectors, Stock Photos And PSD Files!

A Tool For Finding Free Vectors, Stock Photos And PSD Files! | JMC Animation & Games | Scoop.it
Time is one of the most important elements of life that we have or, better said, don’t have enough of. That means that any tool that has the function of reducing your workload should be considered a blessing.

Via Mark Strozier
hot's comment, April 9, 5:21 AM
http://sigithermawan12.blogspot.com/2013/04/iconia-pc-tablet-dengan-windows-8.html | Iconia PC Tablet dengan Windows 8
Dj Ghostfader's curator insight, April 10, 7:35 PM

Great Scoop ! Check this now.

jm gifreu's curator insight, April 25, 4:58 AM

Very usefull! reduce the time of your workload.

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Never-Before-Seen Mickey Mouse Animation Sketches By Walt Disney, Now Animated

Never-Before-Seen Mickey Mouse Animation Sketches By Walt Disney, Now Animated | JMC Animation & Games | Scoop.it
I don't know how many actual frames of animation Walt Disney drew himself but it won't be anything like the the number created by Ub Iwerks, say, or any of the nine old men.

Via Florida Supercon
Sean Callinan's comment, February 22, 6:39 PM
Actual animation by Walt Disney is really quite rare, so small as this is, it is significant.
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Story Glyphs

Story Glyphs | JMC Animation & Games | Scoop.it

Edwin McRae:  "There’s a recurring design flaw in games that really bugs me.  Non player characters that I meet, start to get to know, and never see again.  They’re a storytelling one night stand!"


Via The Digital Rocking Chair, Fausto Cantu
The Digital Rocking Chair's curator insight, February 13, 3:35 AM

Edwin McRae advocates the use of story glyphs to replace annoying NPCs and their "dead-end dialogue".

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Understanding How to Frame Your Creative Expertise

Understanding How to Frame Your Creative Expertise | JMC Animation & Games | Scoop.it
You don't need to be all-knowing to make a meaningful contribution to your team.
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Ni no Kuni: Wrath of the White Witch

Ni no Kuni: Wrath of the White Witch | JMC Animation & Games | Scoop.it
Ni no Kuni: Wrath of the White Witch is a heart-warming tale of a young boy named Oliver, who embarks on a journey into a parallel world to become a magician in an attempt to bring his mother back from the dead.
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What if? About the competition

What if? About the competition | JMC Animation & Games | Scoop.it
This year the BBC is looking into the future, to find out what it holds for health, education, transport and even love - and with a special competition to share your vision of the future.
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Cartoon Modern Inspiration | Cartoon Brew

Courtesy of animation director Michael Sporn, here are some gems of 'cartoon modern' design from the collection of legendary NY animator Vincent Cafarelli, who...
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Pixar Artists' Masterclass 2013 Tour (Melbourne, Australia) | VANARTS

Pixar Artists' Masterclass 2013 Tour (Melbourne, Australia) | VANARTS | JMC Animation & Games | Scoop.it
The Pixar Artists' Masterclass 2013 tour stops in Melbourne, Australia and other locations. Presented by VanArts, it features 2-day training in Character Animation & Story Writing taught by instructors from Pixar Studios.
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