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What if? About the competition

What if? About the competition | JMC Animation & Games | Scoop.it
This year the BBC is looking into the future, to find out what it holds for health, education, transport and even love - and with a special competition to share your vision of the future.
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Editing in Animation: An Inside Look | Brenda Chapman

Editing in Animation: An Inside Look | Brenda Chapman | JMC Animation & Games | Scoop.it
Brenda Chapman offers tips on how film editors can get plugged into animation and work on an animated film.
Sean Callinan's insight:

People sometimes wonder what an editor actually has to do on an animation. Brenda Chapman outlines the role and gives a few insights into the importance of an editor.

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30+ Beautiful movie posters for design inspiration

30+ Beautiful movie posters for design inspiration | JMC Animation & Games | Scoop.it

If you love movies as much as I do, then you will have noticed that some movie posters are whole works of art. There are so many different ways in which you can design a poster, and so many different emotions you can express in such a small space.


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jason roland's comment, August 5, 2013 7:00 PM
goddess
tahlia's comment, September 2, 2013 4:19 AM
like her hair
tahlia's comment, September 2, 2013 4:19 AM
like her hair
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Good Characters And Cool Stuff—James Cameron On The Evolution Of Storytelling

Good Characters And Cool Stuff—James Cameron On The Evolution Of Storytelling | JMC Animation & Games | Scoop.it

Anne Cassidy:  "James Cameron talks about the essence of storytelling, the role of tech in his films and his creative relationship with his audience and critics."


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Claudio Gentile's curator insight, June 4, 2013 4:35 AM

L'evoluzione dello #storytelling secondo James Cameron

Luca Brigada's comment, June 4, 2013 4:48 AM
Fantastica lui è un grande! :)
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How “Pac-Man” Changed Games And Culture

How “Pac-Man” Changed Games And Culture | JMC Animation & Games | Scoop.it

Christine Champagne:  "The iconic game celebrates its 33rd anniversary on May 22. Technologist and gaming expert Chris Melissinos explains how it changed everything from arcade culture to video game design."


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The Digital Rocking Chair's curator insight, May 23, 2013 1:11 AM

Happy Birthday, Pac-Man!

Leonidas Athanasopoulos's curator insight, May 24, 2013 5:53 AM

PacMan is 33 years old! Happy birthday!

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Experimental Transmedia Film “The Cosmonaut” Tests New Distribution Methods

Experimental Transmedia Film “The Cosmonaut” Tests New Distribution Methods | JMC Animation & Games | Scoop.it

Desdemona Bandini:  "Not just a new film, “The Cosmonaut” is a labor of love four years in the making, crowdsourced and created with a plan to test the boundaries of transmedia content distribution worldwide."


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John Fellows's curator insight, May 11, 2013 12:51 PM

Blast off and through convention

Vivalist's curator insight, May 13, 2013 8:32 AM

That will be interesting to check them out in a while and see if it caught up, found its audience, and eventually generated worthy user interaction.

Because that's what it always come down to: is there a perceivable added-value to all these? - except the PR bragging right of doing things differently.

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If you take pictures with a DSLR, you need this page!

If you take pictures with a DSLR, you need this page! | JMC Animation & Games | Scoop.it
We love cheatsheets as one can refer to them and make quick amendments to better our skills. Since many loved our last compilation of cheatsheet for designers, we’ve decided to compile another set of cheatsheets, this time for photographers.

Via Mark Strozier
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Gareth Capon's curator insight, May 30, 2013 2:34 AM

Very useful for a total novice like me...

Mahani Mohamad's curator insight, June 2, 2013 12:45 PM

lerning the rope

 

Ricky Corey's comment, June 20, 2013 7:21 PM
you`re right .. ta ...
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Gamification: What's the nature of our game ?

Gamification: What's the nature of our game ? | JMC Animation & Games | Scoop.it
 " Please to meet you Hope you guess my name But what's puzzling me Is the nature of our game " Great lyrics from a great rock song! "Game" in the context of this Rolling Stones classic is  cool an...
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7 Ways to Increase Your Creativity

7 Ways to Increase Your Creativity | JMC Animation & Games | Scoop.it
Editor’s note: This is a contributed post by Jordan Driediger, an entrepreneur, public speaker, and writer from Toronto, Canada. He is the CEO of his own company DM2 Studios LLC.

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Barbara Monica Pérez Moo's curator insight, February 26, 2013 6:51 PM

Definitivamente un artículo, claro, concreto y preciso acerca de la creatividad.

michel verstrepen's curator insight, February 27, 2013 2:19 AM

reminder ;-)

Fanny Pantoja Zepeda's curator insight, March 23, 2013 11:07 AM
"No hay formula específica que nos de creatividad, pero sí hay caminos para llegar a ella"
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40 Entertaining Infographics Plus Some Tips On Creating Your Own Using Photoshop

40 Entertaining Infographics Plus Some Tips On Creating Your Own Using Photoshop | JMC Animation & Games | Scoop.it
  

Infographics are popular. They help reduce complex coherences to simplified illustrations. Information gets visualized. The best infographics are self-explanatory, needing almost no text at all.

Via Mark Strozier
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Jane Sleeth's comment, May 30, 2013 1:51 PM
Remember however that the use of icons and infographics needs to take into account principals of Universal Design so that people of all ability levels can "read", understand and use. JE Sleeth OPC Accessible Design consultants since 1991
Cam's comment, May 30, 2013 9:34 PM
I disagree Jane. It would be great if everything were able to be accessible to everyone, but that is simply not the reality. We can't homogenise visual art into an accessible form, simply because some people can't see the fine details. That would be as wrong as never considering visually impaired persons, for example.
Cam's comment, May 30, 2013 9:34 PM
I disagree Jane. It would be great if everything were able to be accessible to everyone, but that is simply not the reality. We can't homogenise visual art into an accessible form, simply because some people can't see the fine details. That would be as wrong as never considering visually impaired persons, for example.
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Jim Mahfood and Jhonen Vasquez Animate 'D.I.S.C.O. Destroyer', 'Squee!' and Maybe 'Johnny The Homicidal Maniac'

Jim Mahfood and Jhonen Vasquez Animate 'D.I.S.C.O. Destroyer', 'Squee!' and Maybe 'Johnny The Homicidal Maniac' | JMC Animation & Games | Scoop.it
It's asolutely killing me that I missed the Titmouse Animation panel at last weekend's Emerald City Comicon because A) they make Venture Bros., Mot

Via Florida Supercon
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Missed this, the no mans land between interactive Cinema & Game - altered future of film

Missed this, the no mans land between interactive Cinema & Game - altered future of film | JMC Animation & Games | Scoop.it
Peter Jackson's high frame rate Hobbit and the second coming of 3D have probably been the most publicized attempts to revive the stagnating movie industry. But elsewhere, the future of cinema seems...

Via Gary Hayes, Fausto Cantu
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Gary Hayes's curator insight, February 19, 2013 6:01 AM

Other projects seemed to focus on developing other cinematic techniques, tropes, and ideas — like exposition. "We struggled a lot with what is a video game and what is interactive cinema," said Ramsey Nasser, an Eyebeam resident who worked on "Before the Flood," a kind of on-rails shooter minus the shooting that treks through a computer-generated cave. As the camera slowly floats through the space, motion-tracking tech provided by Google (running on a "magical Google laptop" Nasser says they weren't allowed to touch) allows participants to discover secret cave paintings (made by another Eyebeam resident, Nick Fox-Gieg) by moving their bodies inside a marked-off area to adjust the position of light sources.

Fausto Cantu's curator insight, February 19, 2013 9:43 AM

The greek concept of craftmanship techne is taking New paths

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Transmedia in Schools and Libraries: Thoughts and Strategies from Tyler Weaver

Transmedia in Schools and Libraries: Thoughts and Strategies from Tyler Weaver | JMC Animation & Games | Scoop.it

Peter Gutierrez:  "In the first part of my conversation with Tyler Weaver we discussed the many benefits of teaching with, and making, comics as well as the role of the school librarian when it comes to transmedia… here we get a bit more specific in terms of the issues involved."


Via The Digital Rocking Chair, Fausto Cantu
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The Digital Rocking Chair's curator insight, February 11, 2013 5:54 AM

In part 2 of an excellent set of articles, Tyler Weaver puts the controversies surrounding video games and comics into historical context; and chooses the dawn of Marvel's Universe as "the most perfect encapsulation of a shared storyworld out there".

Glow Images Colombia's curator insight, March 4, 2013 4:48 PM

 Transmedia en colegias y bibliotecas

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Charlie Brooker: There are two kinds of viewer in the world: right and wrong. Which are you?

Charlie Brooker: There are two kinds of viewer in the world: right and wrong. Which are you? | JMC Animation & Games | Scoop.it
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Recreating the Shot: a Lesson in Lighting Through 'Blade Runner' « nofilmschool

Recreating the Shot: a Lesson in Lighting Through 'Blade Runner' « nofilmschool | JMC Animation & Games | Scoop.it
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90 simple & amazing Adobe Illustrator tutorials

90 simple & amazing Adobe Illustrator tutorials | JMC Animation & Games | Scoop.it
UPDATED: Expand your vector knowledge with these Adobe Illustrator tutorials, covering everything from retro graphics to logo design.

Via Mark Strozier
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Mechanical Walking Space Man's comment, June 21, 2013 6:21 AM
A great resource…
Mariane's curator insight, June 21, 2013 9:40 AM

Had to check out for sure

BreAnn Hollinger's curator insight, August 17, 2013 11:09 AM

Can never have enough design tutorials!

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'Haunting Melissa': App-only film delivers horror to mobile

'Haunting Melissa': App-only film delivers horror to mobile | JMC Animation & Games | Scoop.it

Michelle Starr:  "Neal Edelstein, producer of 'Mulholland Drive' and 'The Ring,' creates an episodic horror film experience specifically for iOS.


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Henrik Safegaard - Cloneartist's curator insight, May 26, 2013 4:04 AM

Interesting consept - i need to find out more :-)

Brad Tollefson's curator insight, June 18, 2013 8:09 PM

How might this deliver in a 48Hr Film Project context?

Brad Tollefson's curator insight, June 18, 2013 8:12 PM

How might this deliver in a 48Hr Film Project context?

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Gorogoa

Gorogoa | JMC Animation & Games | Scoop.it
Sean Callinan's insight:

Innovative window and puzzle based storytelling.

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Cool New Autonomous Robot - The Beginning of Skynet?

The Marine Corps Warfighting Lab in partnership with the Defense Advanced Research Projects Agency (DARPA) and Boston Dynamic tested an autonomous robot on J...

Via Yvan Marechal
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William Lowe's comment, July 13, 2013 10:22 AM
I wonder how much something like this machine my cost ,and how many new job it will help to generate in the public sector.
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Matt Damon's Elysium Is an Action Movie for the 99 Percent - Vulture

Matt Damon's Elysium Is an Action Movie for the 99 Percent - Vulture | JMC Animation & Games | Scoop.it
Matt Damon's Elysium Is an Action Movie for the 99 Percent Vulture "The thing is, if you're a responsible, functioning filmmaker in the 21st century, you can't spend a hundred million dollars and then try to behave as though you're going to keep...

Via Henrik Safegaard - Cloneartist
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Ralph Bakshi: Still Railin After All These Years | AWN | Animation World Network

Ralph Bakshi: Still Railin After All These Years | AWN | Animation World Network | JMC Animation & Games | Scoop.it
One of America’s greatest animators still has passion, drive and stories worth telling.
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Create patterns with fun and movement

Create patterns with fun and movement | JMC Animation & Games | Scoop.it
Rebecca Shaw shows you how to make and repeat directional shapes to build a swirling pattern using the Pattern Creation mode in Illustrator CS6

Via Mark Strozier
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Jennifer King's curator insight, June 18, 2013 10:28 AM

DIY patterns entretenidos en photoshop

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A Tool For Finding Free Vectors, Stock Photos And PSD Files!

A Tool For Finding Free Vectors, Stock Photos And PSD Files! | JMC Animation & Games | Scoop.it
Time is one of the most important elements of life that we have or, better said, don’t have enough of. That means that any tool that has the function of reducing your workload should be considered a blessing.

Via Mark Strozier
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jm gif's curator insight, April 25, 2013 4:58 AM

Very usefull! reduce the time of your workload.

Dawn Matheson's curator insight, June 8, 2013 3:56 PM

There is always a need to find images to add to your blog posts ... what a resource this is, with MILLIONS of free photos and vector files.

Sarah Tucker's curator insight, June 12, 2013 5:37 AM

Fabulous, concise artilcle on sourcing free images for e-learning design

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Never-Before-Seen Mickey Mouse Animation Sketches By Walt Disney, Now Animated

Never-Before-Seen Mickey Mouse Animation Sketches By Walt Disney, Now Animated | JMC Animation & Games | Scoop.it
I don't know how many actual frames of animation Walt Disney drew himself but it won't be anything like the the number created by Ub Iwerks, say, or any of the nine old men.

Via Florida Supercon
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Sean Callinan's comment, February 22, 2013 6:39 PM
Actual animation by Walt Disney is really quite rare, so small as this is, it is significant.
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Story Glyphs

Story Glyphs | JMC Animation & Games | Scoop.it

Edwin McRae:  "There’s a recurring design flaw in games that really bugs me.  Non player characters that I meet, start to get to know, and never see again.  They’re a storytelling one night stand!"


Via The Digital Rocking Chair, Fausto Cantu
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The Digital Rocking Chair's curator insight, February 13, 2013 3:35 AM

Edwin McRae advocates the use of story glyphs to replace annoying NPCs and their "dead-end dialogue".

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Understanding How to Frame Your Creative Expertise

Understanding How to Frame Your Creative Expertise | JMC Animation & Games | Scoop.it
You don't need to be all-knowing to make a meaningful contribution to your team.
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Ni no Kuni: Wrath of the White Witch

Ni no Kuni: Wrath of the White Witch | JMC Animation & Games | Scoop.it
Ni no Kuni: Wrath of the White Witch is a heart-warming tale of a young boy named Oliver, who embarks on a journey into a parallel world to become a magician in an attempt to bring his mother back from the dead.
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