Since its release, Minecraft has captured the hearts and minds of a generation. Boasting over 100 million users all over the globe, Minecraft is now the third best selling game of all time behind Tetris and Wii Sports, and the game continues to sell 10,000 units per day with no sign of deceleration. Yes, there have been best-selling games before, but most parents are beginning to realize that Minecraft feels different. Minecraft is more than a game – it’s an alternate universe, a cultural scene, a coding platform, and tinkerer’s paradise. For both the well-versed parent as well as the uninitiated it is inevitable that Minecraft will cross your path. Here are seven surprising things that every parent should know about the game that is taking the world by storm.
Tired of your iOS battery cratering early in the day? Need to dictate an email to a staff member? Looking for an iPad app to meet a specific student need? Take your iPad use to the next level with these quick tips.
Do you have iPads in your classroom? Are you getting some this year?
I have been doing a lot of traveling these past couple months. I attended the ISTE conference and gave a couple poster sessions. I also delivered professional development in my own district and a week long class in Arizona. One topic that is getting left behind in all this technology is coding. The Hour of Code has given a great boost to the awareness of programming, but I just read that an article recently that stated 9
Brian is a grade 7/8 teacher on a mission to expose as many kids as he can to coding and computer science. In this passionate talk, he makes a case for the importance of exposing youth to the principles of coding and computational thinking to prepare them for a rapidly changing future.
Brian is a grade 7/8 teacher and Microsoft Innovative Educator Expert who develops web applications to support 21st century learning practices and pedagogies. His latest project, edmettle, is a tool to support and develop student feedback to improve learning. Brian speaks professionally on the topics of 21st century education, assessment and evaluation and has given two TEDx talks on education reform.
He has a Bachelor of Science in Computer Information Systems and is currently completing his Masters of Professional Education in Math & Computational Strategies.
pairing—as kids drag, draw and create they learn more about technology and the world around them. That's why we've gathered 60 of our favorite apps for teaching STEAM in the classroom, with recommendations for every grade level. Read on to get our list!
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