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Opa Application Development - Free eBook Share

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eBook Free Download: Opa Application Development | PDF, EPUB | ISBN: 1782163743 | 2013-06-13 | English | PutLocker
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Opa is a full-stack Open Source web development framework for JavaScript that lets you write secure and scalable web applications. It generates standard Node.js/MongoDB applications, natively supports HTML5 and CSS and automates many aspects of modern web application programming. It handles all aspects of web programming written in one consistent language and compiled to web standards.

Opa Application Development is a practical,hands-on guide that provides you with a number of step-by-step exercises. It covers almost all aspects of developing a web application with Opa, which will help you take advantage of the real power of Opa, as well as building a secure, powerful web application rapidly.

Opa Application Development dives into all concepts and components required to build a web application with Opa. The first half of this book shows you all of the basic building blocks that you will need to develop an Opa application, including the syntax of Opa, web development aspects, client and server communication and slicing, plugin, database, and so on. By the end of the book you will have yourself created a complete web application along with a game: Pacman!

What you will learn from this book

Set up Opa development environmentDevelop a web application, manipulate DOM and CSS.Use bootstrap in Opa, including classes, icons and widgets.Slice client and server code.Bind JavaScript and Nodejs to Opa and build a plugin.Store, update and query data in database with MongoDB as the backend.Build a chat application, LiveRoom application in Opa.Handle image and audio with canvas to build a Pacman game

Approach
It is a tutorial guide to learning how to use Opa with JavaScript, Nodejs, and MongoDB to develop web applications easily and effectively.

Who this book is for
If you are a web developer who wants to get started with the Opa framework and build web applications with it? Then this book is for you. Web development experience is assumed and would be helpful.

Table of Contents

Chapter 1: Getting Started with Opa
Chapter 2: Basic Syntax
Chapter 3: Developing Web Applications
Chapter 4: Using Bootstrap
Chapter 5: Communicating between Client and Server
Chapter 6: Binding with Other Languages
Chapter 7: Working with Databases
Chapter 8: Internationalization
Chapter 9: Building a Chat Application
Chapter 10: Building a Game – Pacman
Chapter 11: Developing a Social Mobile Application – LiveRoom

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Adobe Creative Cloud Design Tools All-in-One For Dummies - Free eBook Share

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eBook Free Download: Adobe Creative Cloud Design Tools All-in-One For Dummies | PDF, EPUB | ISBN: 1118646118 | 2013-08-05 | English | PutLocker
Fox eBook's insight:

Your all-in-one guide to Adobe’s new Creative Cloud

Packed with more than a thousand pages of content, Adobe Creative Cloud All-in-One For Dummies is exactly what you need to get your head in the Creative Cloud. Written by designers for designers, this book is filled with useful information and expert instruction that spans eight minibooks to help you get started with Adobe Creative Cloud, InDesign CC, Illustrator CC, Photoshop CC, Acrobat XI, Dreamweaver CC, Flash Professional CC, and Fireworks CC. You’ll learn the latest graphic design and web development tools, tricks, and techniques; watch your productivity explode; and unleash your creative genius with this valuable resource.

Helps print, web, and mobile media professionals get the very most out of the latest features and techniques available in Adobe Creative CloudProvides beginners with design basics while providing the depth of coverage sought by more experienced design professionalsCovers the key features and tools in seven of Adobe’s most popular Creative Cloud applications (InDesign, Illustrator, Photoshop, Acrobat, Dreamweaver, Flash Professional, and Fireworks) plus a minibook dedicated to Creative Cloud basics

From 3D images and vivid illustrations to dynamic web pages and interactive effects, this comprehensive guide shows you how to do it all!

Table of Contents

Book I: Getting Started with Adobe Creative Cloud
Chapter 1: Introducing Adobe Creative Cloud
Chapter 2: Using Common Menus and Commands
Chapter 3: Exploring Common Panels
Chapter 4: Using Common Extensions and Filters
Chapter 5: Importing and Exporting Files
Chapter 6: Handling Graphics, Paths, Text, and Fonts
Chapter 7: Using Color
Chapter 8: Printing Documents

Book II: InDesign CC
Chapter 1: Introducing InDesign CC
Chapter 2: Working with Text and Text Frames
Chapter 3: Understanding Page Layout
Chapter 4: Drawing in InDesign
Chapter 5: Understanding Color
Chapter 6: Clipping Paths, Alignment, and Object Transformation
Chapter 7: Exporting to PDF, Flash, and Printing
Chapter 8: Creating Digital Documents Using HTML and EPUB

Book III: Illustrator CC
Chapter 1: What’s New in Illustrator CC
Chapter 2: Discovering Illustrator CC
Chapter 3: Using the Selection Tools
Chapter 4: Creating Basic Shapes
Chapter 5: Using the Pen Tool and Placing Images
Chapter 6: Using Type in Illustrator
Chapter 7: Organizing Your Illustrations
Chapter 8: Using Layers
Chapter 9: Livening Up Illustrations with Color
Chapter 10: Using the Transform and Distortion Tools
Chapter 11: Working with Transparency and Special Effects Tools
Chapter 12: Using Filters and Effects
Chapter 13: Using Your Illustrator Images

Book IV: Photoshop CC
Chapter 1: Exploring New Features in Photoshop CC
Chapter 2: Getting into Photoshop CC Basics
Chapter 3: Messing with Mode Matters
Chapter 4: Creating a Selection
Chapter 5: Using the Photoshop Pen Tool
Chapter 6: Thinking about Resolution Basics
Chapter 7: Creating a Good Image
Chapter 8: Working with Painting and Retouching Tools
Chapter 9: Using Layers
Chapter 10: Saving Photoshop Images for Print and the Web

Book V: Acrobat XI
Chapter 1: Discovering Essential Acrobat Information
Chapter 2: Creating PDF Files
Chapter 3: Adding Interactivity to PDF Files
Chapter 4: Editing and Extracting Text and Graphics
Chapter 5: Using Commenting and Annotation Tools
Chapter 6: Securing Your PDF Files

Book VI: Dreamweaver CC
Chapter 1: Introducing Dreamweaver CC
Chapter 2: Understanding the Dreamweaver Workspace
Chapter 3: Creating a Website
Chapter 4: Working with Images
Chapter 5: Adding and Formatting Text
Chapter 6: Linking It Together
Chapter 7: Creating Tables
Chapter 8: Creating CSS Layouts
Chapter 9: Publishing Your Website

Book VII: Flash Professional CC
Chapter 1: Getting Started in Flash CC
Chapter 2: Creating Artwork and Text
Chapter 3: Symbols and Animation
Chapter 4: Applying Advanced Animation
Chapter 5: Adding Graphics, Audio, and Video
Chapter 6: Lights, Camera, Movie Clips!
Chapter 7: Controlling Your Movie with ActionScript
Chapter 8: Getting into the (Work)Flow
Chapter 9: Publishing and Final Delivery

Book VIII: Fireworks CC
Chapter 1: Introducing Fireworks CC
Chapter 2: Free to Create
Chapter 3: Livening Up Your Artwork with Color
Chapter 4: Creating Text in Fireworks
Chapter 5: Getting Images In and Out of Fireworks
Chapter 6: Hotspots, Slices, and CSS Layouts
Chapter 7: Using Buttons and Symbols
Chapter 8: Don’t Just Sit There — Animate!
Chapter 9: Building a Wireframe Using Fireworks

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SDL Game Development - Free eBook Share

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eBook Free Download: SDL Game Development | PDF, EPUB | ISBN: 1849696829 | 2013-06-24 | English | PutLocker
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Discover how to leverage the power of SDL 2.0 to create awesome games in C++

Overview

Create 2D reusable games using the new SDL 2.0 and C++ frameworksBecome proficient in speeding up development timeCreate two fully-featured games with C++ which include a platform game and a 2D side scrolling shooterAn engaging and structured guide to develop your own game

In Detail

SDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C++ developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices.

SDL Game Development guides you through creating your first 2D game using SDL and C++. It takes a clear and practical approach to SDL game development, ensuring that the focus remains on creating awesome games.

Starting with the installation and setup of SDL, you will quickly become familiar with useful SDL features, covering sprites, state management, and OOP, leading to a reusable framework that is extendable for your own games. SDL Game Development culminates in the development of two exciting action games that utilize the created framework along with tips to improve the framework.

What you will learn from this book

Draw in SDL and build the SDL_image extensionDevelop reusable classesGet to grips with game related object-oriented programmingIntegrate a variety of user inputs into your games, such as joysticks or keyboardsUse factories that enable us to create objects dynamically at runtimeCreate 2D maps through the use of tilesEasily apply the framework to different game genresUnderstand the scrolling of a tile map using the position of the player and collision detection

Approach

Written as a practical and engaging tutorial, SDL Game Development guides you through the development of your own framework and the creation of two exciting, fully-featured games.

Who this book is written for

SDL Game Development is aimed at C++ developers who want to learn the fundamentals of SDL for cross-platform game development. This isn’t a beginner’s guide to C++, so a good knowledge of C++ and object oriented programming is a must.

Table of Contents

Chapter 1: Getting Started with SDL
Chapter 2: Drawing in SDL
Chapter 3: Working with Game Objects
Chapter 4: Exploring Movement and Input Handling
Chapter 5: Handling Game States
Chapter 6: Data-driven Design
Chapter 7: Creating and Displaying Tile Maps
Chapter 8: Creating Alien Attack
Chapter 9: Creating Conan the Caveman

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Microsoft Dynamics CRM 2011 Cookbook - Free eBook Share

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eBook Free Download: Microsoft Dynamics CRM 2011 Cookbook | PDF, EPUB | ISBN: 1849684529 | 2013-06-03 | English | PutLocker
Fox eBook's insight:

Includes over 75 incredible recipes for deploying, configuring, and customizing your CRM application

Overview

Step-by-step guide to deploy Dynamics CRM 2011 components, configuring claim-based authentication and IFD deploymentFocus on Dynamics CRM 2011 server maintenance and optimization techniquesLearn advanced Dynamics CRM 2011 administration techniquesDiscover how to manage Dynamics CRM 2011 Solution, customize Ribbon and SiteMap, and integrateMicrosoft SharePoint with CRMImplement business processes with workflows and dialogs

In Detail

Without a comprehensive understanding of deployment scenarios and steps, it is really difficult to install and maintain Dynamics CRM 2011 within complex IT infrastructures. Done badly, it can cause serious future maintenance and optimization issues.

Administration of CRM systems is equally complex and important; unless efficiently done, it can create fuss in the system and potentially bring down end user satisfaction. Configuration and customization of the system has to be done very carefully too so that it can meet the functional needs appropriately.

“Microsoft Dynamics CRM 2011 Cookbook” is a hands-on guide, providing clear, step-by-step instructions to deploy, maintain, optimize, and administer Dynamics CRM 2011 along with advanced configuration and customization processes, to give us a strong advantage in creating successful CRM applications.

This book introduces Dynamics CRM 2011 by describing the important aspects of the system. It will take you through a number of clear and practical recipes from successful deployment, hassle-free maintenance, and effective administration to advanced level configuration and customization techniques.

You will learn from a range of deployment and maintenance topics such as how to configure CRM to use claim-based authentication using AD FS, how to enable tracing in CRM servers, how to recover from server failures, and how to optimize server performance. This book will also discuss how to schedule Data Duplication detection jobs, enable auditing, export and import managed/unmanaged solutions, create 1:N, N:1, or N:N relationships between entities, configuring role based forms, adding a new button in the ribbon, SharePoint integration with CRM, and configuring a dialog or workflow.

You will learn everything you need to know, from deployment, administration, and maintenance to configuration, integration, and customization for your Dynamics CRM 2011 application.

What you will learn from this book

Deploy Dynamics CRM 2011 on multi-server environmentInternet Facing Deployment (IFD) of Dynamics CRM 2011Optimize Dynamics CRM 2011 Database Server PerformanceCreate a Custom Administrator Security RoleConfigure system settingsSchedule Data Duplication detection jobsExport Translations from an unmanaged solutionCreate a new 1-to-Many (1: N), Many-to-1 (N: 1), or Many-to-Many (N:N) relationshipConfigure a role based formAdd a new ribbon button to an existing group of a specific entityCreate Mail Merge templates using Microsoft WordQuery CRM data in a dialog

Approach

This is a Cookbook with recipes aimed at all levels with lots of practical walkthroughs for virtualizationtechniques.

Table of Contents

Chapter 1: In stalling Dynamics CRM 2011
Chapter 2 : Maintaining and Optimizing Microsoft Dynamics CRM 2011 Server
Chapter 3 : Administering Microsoft Dynamics CRM 2011
Chapter 4 : Data Management
Chapter 5 : Solution Management
Chapter 6 : Entity Customization
Chapter 7 : Form and View Customizations
Chapter 8 : Site Map and Ribbon Customization
Chapter 9 : Office and SharePoint Integration
Chapter 10 : Processes

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Bazaar Version Control - Free eBook Share

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eBook Free Download: Bazaar Version Control | PDF, EPUB | ISBN: 1849513562 | 2013-06-06 | English | PutLocker
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A fast-paced practical guide to version control using Bazaar

Overview

Gain an understanding of what version control is, and how you can benefit and effectively use it to collaborate with other peoplePlace any project under version control and track the history of changes easilyUnderstand all the core operations and the most common workflows through practical examples and clear explanationsLearn advanced workflows through a step-by-step approach covering increasingly complex topics and situations of collaboration

In Detail

Bazaar is a version control system that enables you to track your changes, browse the history of revisions, or revert to a previous state with ease. You can benefit greatly from the principles and practical uses of version control with Bazaar in any software project.

This book will walk you through the principles and basic and advanced operations of version control, taking a step-by-step approach covering increasingly complex topics and situations of collaboration. Packed with examples, the book aims to give you a thorough understanding of the subject in order to get you fully comfortable using this powerful, highly intuitive and consistent tool in any project and workflow thrown at you.

The book starts by introducing the fundamentals of version control to first-time users. After explaining the basic principles, we dive into action covering the various operations and workflows of version control using Bazaar. Topics are covered in increasing order of complexity from solo mode, peer-to-peer, centralized-style, and ultimately distributed-style. The book also covers advanced subjects such as integration with collaborative environments and other version control systems, as well as using Bazaar programmatically and creating plugins. This book will help you gain solid knowledge about version control and enable you to use Bazaar effectively in your projects.

What you will learn from this book

Understand the core principles of version controlLearn all the version control operations and how to use them effectivelyUnderstand the simple intuition that is consistently behind all the operations in Bazaar, enabling you to perform from simple to advanced operations easily and confidentlyPut any project under version control right now and start tracking your changesCollaborate with others, whether in a peer-to-peer, centralized-style, or decentralized-style workflowLearn how to combine basic workflows in order to create more complex custom workflows best suited for your team and projectCombine the command-line interface and the graphical interface effectively, using whichever is best suited for a given purposeIntegrate Bazaar with collaborative tools such as Launchpad, Trac, Bugzilla, Redmine, and othersUse Bazaar together with other version control systems such as Subversion or Git

Approach

This book is a step-by-step tutorial for beginner to intermediate developers who want to get started with Bazaar quickly.

Who this book is written for

This book is designed for anyone who may be new to version control systems. If you are a programmer or a system administrator, you can benefit greatly from using Bazaar in your projects. To those already familiar with version control systems, this book should serve as a fast and easy way to understand Bazaar.

Table of Contents

Chapter 1: Getting Started
Chapter 2: Diving into Bazaar
Chapter 3: Using Branches
Chapter 4: Using Bazaar in a Small Team
Chapter 5: Working with Bazaar in Centralized Mode
Chapter 6: Working with Bazaar in Distributed Mode
Chapter 7: Integrating Bazaar in CDE
Chapter 8: Using the Advanced Features of Bazaar
Chapter 9: Using Bazaar Together with Other VCS
Chapter 10: Programming Bazaar

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SAP Netweaver BW 7.3 - Practical Guide, 2nd Edition - Free eBook Share

SAP Netweaver BW 7.3 - Practical Guide, 2nd Edition - Free eBook Share | IT Books Free Share | Scoop.it
eBook Free Download: SAP Netweaver BW 7.3 - Practical Guide, 2nd Edition | PDF, EPUB | ISBN: 1592294448 | 2012-12-15 | English | PutLocker
Fox eBook's insight:

Become an expert on the principles and features of SAP NetWeaver BW Step-by-step case study that outlines a sales analysis project from concept to reality Up to date for release 7.3, with coverage of the new Integrated Planning tool and SAP HANA Business analytics remains one of the hottest and mostdynamic topics in enterprise software–so don’t be left behind. With this comprehensive reference, you can get up to speed and stay up to date on the principles of SAP NetWeaver BW 7.3, from the basics to the advanced concepts. Thanks to a practical example that is carried throughout the course of the book, you’ll do more than learn what DSOs, InfoCubes, or InfoProviders are: You’ll learn what you can do with them, and how. If you want to master BW, this book is what you need.

Learn the basic principles and concepts of BWGet step-by-step instructions for performing BW tasksDownload sample data and recreate a real-life business scenario to get hands-on experience2nd Edition Updated and ExpandedTable of Contents

Chapter 1. The Business Scenario: ABCD Corp
Chapter 2. Overview of SAP NetWeaver BW
Chapter 3. InfoObjects and Master Data
Chapter 4. DataStore Objects
Chapter 5. InfoCubes
Chapter 6. InfoProviders
Chapter 7. Extraction, Transformation, and Loading
Chapter 8. Data Extraction from Source Systems
Chapter 9. Creating Queries Using BEx Query Designer
Chapter 10. Reporting and Analysis Tools
Chapter 11. Creating Applications Using BEx Web Application Designer
Chapter 12. Creating Planning Applications
Chapter 13. Reporting with the SAP BusinessObjects BI Suite
Chapter 14. Administration and Monitoring
Chapter 15. Advanced Features

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Getting Started with UDK - Free eBook Share

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eBook Free Download: Getting Started with UDK | PDF, EPUB | ISBN: 184969981X | 2013-07-11 | English | PutLocker
Fox eBook's insight:

Build a complete tower defense game from scratch using the Unreal Development Kit

Overview

Learn how to greybox your level by building basic shapes and reshaping the environmentUse the visual scripting tool Kismet to create all of the gameplay for your project, from spawning waves of enemies to building placeable towersDevelop a thorough understanding of how to use the industry standard Scaleform to create a custom HUD and Main Menu screen to make a game your own

In Detail

UDK, the free version of the popular and award-winning Unreal 3 Engine, is an amazing and powerful tool to use for projects of any kind. You can use it to create high-quality games and make your dream games a reality.

UDK can be a little intimidating based on the level of games it has contributed to the ever growing and ever exciting world of gaming. Overcome all your apprehensions with this step-by-step guide and build a complete project within the Unreal Development Kit with unique gameplay, custom menus, and a triple A rated finish

This book will help you create a custom tower defense game within UDK, even if you have absolutely no prior knowledge of UDK game development.

In next to no time, you will learn how to create any kind of environment within UDK. With your basic environment created, you will make use of simple visual scripting to create a tower defense game complete with enemies attacking in waves. We then finish off the game with custom menus and a Heads Up Display. The final step is to release your game into the wild and give others the excitement of playing it.

What you will learn from this book

Learn tips and tricks to achieve what every gamer dreams about – their very own gaming environmentCreate gameplay functionality such as enemy wave spawning and placeable towers using KismetUse Geometry Mode to greybox environmentsBuild multiple towers making use of PrefabsDesign visually stunning environments making use of materials and static meshes.Place power-ups in your environment, such as weapons and healthCommunicate between Flash to UDK and vice-versa through Kismet

Approach

This book is written by someone who is passionate about games for those who are equally passionate about games. The step-by-step instructions contained within this guide will make creating your first game simple.

Who this book is written for

If you have ever had the urge to know more about how all those amazing games you played for countless hours are created, then this book is definitely for you! This step-by-step tutorial will teach you how to create a complete game within UDK.

Even if you have no prior experience of UDK, you can still start building the games you want today.

Table of Contents

Chapter 1: Augmenting the UDK
Chapter 2: Tower Defense
Chapter 3: Detailing Environments
Chapter 4: Finishing Touches

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Oracle Data Integrator 11g Cookbook - Free eBook Share

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eBook Free Download: Oracle Data Integrator 11g Cookbook | PDF, EPUB | ISBN: 1849681740 | 2013-05-15 | English | PutLocker
Fox eBook's insight:

Over 60 field-tested recipes for successful data integration projects with Oracle Data Integrator

Overview

Clear, step-by-step recipes to walk you through some of the most advanced features of Oracle Data IntegratorCovers everything from administration, to development, to deployment, including advanced codingtechniques using the Oracle Data Integrator SDKNumerous code samples, screenshots, diagrams, and best practice recommendations

In Detail

Oracle Data Integrator (ODI) is Oracle’s strategic data integration platform for high-speed data transformation and movement between different systems. From high-volume batches, to SOA-enabled data services, to trickle operations, ODI is a cutting-edge platform that offers heterogeneous connectivity, enterprise-level deployment, and strong administrative, diagnostic, and management capabilities.

“Oracle Data Integrator 11g Cookbook” will take you on a journey past your first steps with ODI to a new level of proficiency, lifting the cover on many of the internals of the product to help you better leverage the most advanced features.

The first part of this book will focus on the administrative tasks required for a successful deployment, moving on to showing you how to best leverage Knowledge Modules with explanations of their internals and focus on specific examples. Next we will look into some advanced coding techniques for interfaces, packages, models, and a focus on XML. Finally the book will lift the cover on web services as well as the ODI SDK, along with additional advanced techniques that may be unknown to many users.

Throughout “Oracle Data Integrator 11g Cookbook”, the authors convey real-world advice and best practices learned from their extensive hands-on experience.

What you will learn from this book

Understand how to install, secure, and deploy Oracle Data IntegratorExplore the advanced features of ODI Topology, including creating new technologies and data typesLearn many new ways to use variables in the product, including in Topology and Knowledge ModulesDiscover the inner workings of the code substitution in ODI to become more proficient with Knowledge ModulesGet to grips with reusable coding best practices for interfaces and packagesFind out more more about using XML and web services in ODIFind out more more about using XML and web services in ODILeverage the SDK to expand your solutionsReview many of the key concepts and best practices of ODI

Approach

Written as a practical Cookbook, the recipes in this essential guide will help you make the most out of Oracle Data Integrator 11g.

Who this book is written for

This book is meant for people who already possess a basic understanding of Oracle Data Integrator and want to take it to the next level by learning how to better leverage advanced ODI features and functionality as they continue to develop and manage their data integration projects.

Table of Contents

Chapter 1: Installation, Deployment, and Configuration
Chapter 2: Defining the Oracle Data Integrator Security
Chapter 3: Advanced Topology
Chapter 4: Using Variables
Chapter 5: Knowledge Module Internals
Chapter 6: Inside Knowledge Modules – SCD and CDC
Chapter 7: Advanced Coding Techniques
Chapter 8: Package Loops and File Processing
Chapter 9: XML and Web Services
Chapter 10: Advanced Coding Techniques Using the ODI SDK
Chapter 11: More on ODI

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Processing 2: Creative Coding Hotshot - Free eBook Share

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eBook Free Download: Processing 2: Creative Coding Hotshot | PDF, EPUB | ISBN: 1782166726 | 2013-05-20 | English | PutLocker
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Learn Processing with exciting and engaging projects to make your computer talk, see, hear, express emotions, and even design physical objects

Overview

Teach your computer to create physical objects, visualize data, and program a custom hardware controllerCreate projects that can be run on a variety of platforms, ranging from desktop computers to Android smartphonesEach chapter presents a complete project and guides you through the implementation using easy-to-follow, step-by-step instructions

In Detail

Processing makes it convenient for developers, artists, and designers to create their own projects easily and efficiently. Processing offers you a platform for expressing your ideas and engaging audiences in new ways. This book teaches you everything you need to know to explore new frontiers in animation and interactivity with the help of Processing.

“Processing 2: Creative Coding Hotshot’ will present you with nine exciting projects that will take you beyond the basics and show you how you can make your programs see, hear, and even feel! With these projects, you will also learn how to build your own hardware controllers and integrate devices such as a Kinect senor board in your Processing sketches.

Processing is an exciting programming environment for programmers and visual artists alike that makes it easier to create interactive programs.

Through nine complete projects, “Processing 2: Creative Coding Hotshot” will help you explore the exciting possibilities that this open source language provides. The topics we will cover range from creating robot – actors performing Shakespeare’s “Romeo and Juliet”, to generating objects for 3D printing, and you will learn how to run your processing sketches nearly anywhere from a desktop computer to a browser or a mobile device.

What you will learn from this book

Make your computer see, hear, and feel with ProcessingHave fun with entertaining projects while learning new tricks with ProcessingUse Processing to teach a pair of cardboard robots to enact famous playsWrite code you can run on a variety of devices ranging from your desktop computer to your Android smartphoneLearn to build a custom hardware controller and control it using ProcessingUse Processing to create motion sensor games you can play using your KinectDesign objects you can print using a 3D printer with Processing

Approach

Using a project-based approach, you will be able to learn the coolest aspects of working with Processing. Each project contains step-by-step explanations, diagrams, screenshots, and downloadable material to make learning Processing even easier.

Who this book is written for

This book targets Processing developers ,visual artists, creative professionals, and students who want to move to the next level of learning Processing for gaining inspiration, work, or just for fun. The book assumes a basic understanding of programming. However, this book is also recommended to non-artistic readers, looking to expand their graphics and develop their creativity.

Table of Contents

Project 1: Romeo and Juliet
Project 2: The Stick Figure Dance Company
Project 3: The Disco Dance Floor
Project 4: Smilie-O-Mat
Project 5: The Smilie-O-Mat Controller
Project 6: Fly to the Moon
Project 7: The Neon Globe
Project 8: Logfile Geo-visualizer
Project 9: From Virtual to Real

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Implementing VMware Horizon View 5.2 - Free eBook Share

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eBook Free Download: Implementing VMware Horizon View 5.2 | PDF, EPUB | ISBN: 184968796X | 2013-05-17 | English | PutLocker
Fox eBook's insight:

A practical guide to designing, implementing, and administrating an optimized Virtual Desktop solution withVMware Horizon View

Overview

Detailed description of the deployment and administration of the VMware Horizon View suiteLearn how to determine the resources your virtual desktops will requireDesign your desktop solution to avoid potential problems, and ensure minimal loss of time in the later stages

In Detail

VMware Horizon View helps you simplify desktop and application management while increasing security and control. This book will introduce you to all of the components of the VMware Horizon View suite, walk you through their deployment, and show how they are used. We will also discuss how to assess your virtual desktop resource requirements, and build an optimized virtual desktop.

“Implementing VMware Horizon View 5.2″ will provide you the information needed to deploy and administer your own end-user computing infrastructure. This includes not only the View components themselves, but key topics such as assessing virtual desktop resource needs, and how to optimize your virtual desktop master image.

You will learn how to design and deploy a performant, flexible and powerful desktop virtualization solution using VMware Horizon View. You will implement important components and features, such as VMware View Connection Server, VMware View Composer, VMware View Transfer Server, and VMware View SecurityServer.

“Implementing VMware Horizon View 5.2″ will take you through application virtualization with VMware ThinApp, the implementation of Persona Management, and creation of Desktop Pools. We then cover View Client options, Desktop maintenance, and Virtual Desktop Master Image. Finally we discuss View SSL certificates management, Group Policies, PowerCLI, and VMware View Design and Maintenance to help you get the most out of VMware View.

If you want to learn how to design, implement and administrate a complex, optimized desktop virtualization solution with VMware View, then this book is for you.

What you will learn from this book

Assess your Horizon View infrastructure requirements and how to determine your virtual desktop resource requirementsDeploy and administer Horizon View Connection, Security, Transfer, and Composer ServersPackage applications with ThinAppImplement Horizon View Persona ManagementPerform ongoing maintenance of Horizon View desktopsBest techniques to use when creating a virtual desktop master imageReplace the default Horizon View SSL certificates with your ownCustomize Horizon View settings using the included group policy templatesPerform administrative tasks using the View PowerShell commandletsBest practices and tips that will ensure a smooth installation process

Approach

A step-by-step tutorial covering all components of the View Horizon suite in detail, to ensure that you can utilize all features of the platform, and discover all of the possible ways that it can be used within your own environment.

Who this book is written for

If you are a newcomer in system administration, and you wish to implement a small to midsized Horizon View environment, then this book is for you. It will also benefit individuals who wish to administrate and manage Horizon View more efficiently or are studying for the VCP5-DT.

Table of Contents

Chapter 1: Designing a VMware Horizon View Infrastructure
Chapter 2: Implementing VMware Horizon View Connection Server
Chapter 3: Implementing VMware Horizon View Composer
Chapter 4: Implementing VMware Horizon View Transfer Server
Chapter 5: Implementing VMware Horizon View Security Server
Chapter 6: Using VMware ThinApp
Chapter 7: Implementing View Persona Management
Chapter 8: Creating VMware Horizon View Desktop Pools
Chapter 9: VMware Horizon View Client Options
Chapter 10: Performing View Desktop Maintenance
Chapter 11: Creating a Master Virtual Desktop Image
Chapter 12: Managing View SSL Certificates
Chapter 13: Implementing VMware Horizon View Group Policies
Appendix: Advanced Details about Key Horizon View Features

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Learning Stencyl 3.x Game Development: Beginner's Guide - Free eBook Share

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eBook Free Download: Learning Stencyl 3.x Game Development: Beginner's Guide | PDF, EPUB | ISBN: 1849695962 | 2013-05-24 | English | PutLocker
Fox eBook's insight:

Creating video games has traditionally been a long and complicated process, requiring years of experience and a vast array of skills. However, with the introduction of comprehensive game-development toolkits such as Stencyl, the fun has returned to the art of game-creation – anyone who has the desire to create their own video game can now do so with almost any desktop computer and a free software download from the Internet!

Learning Stencyl 3.x Game Development: Beginner’s Guide will put you on the fast-track to learning the essentials of the powerful Stencyl game-development toolkit. You will develop a complete, ready-to-publish video game including in-game advertising, by following the clear, step-by-step tutorials, supported by numerous screenshots and practical examples.

This book will guide you through all the important steps required to develop and publish your video game. Starting with the installation and testing of the Stencyl toolkit, you will very quickly advance to the fun and exciting process of creating a playable game. The step-by-step tutorials will guide you from a blank screen, right through to giving your game that final polish and sharing it with the rest of the world.

Whilst developing your feature-complete video game, you will learn how to easily detect collisions in your game using Stencyl’s built-in physics engine. You’ll discover how to use the powerful animation tools included in Stencyl’s toolkit, and you’ll find out how to make your game shine with sounds and visual special effects. You will also discover how Stencyl makes it easy to utilize the touch-screen and accelerometer features of smartphones and tablet computers.

You will learn all the essential skills required to develop a video game from scratch – right through to publishing a game on the Internet and testing games  on the most popular mobile devices.

What you will learn from this book

Installing and testing the Stencyl game development toolkit.Rapidly creating your video game using Stencyl’s drag and drop gameplay designer.Detecting and responding to collisions using Stencyl’s built-in physics engine.Creating customized game-play using Stencyl’s intuitive instruction-block system.Animating objects in your game and modifying them with Stencyl’s built-in image editor.Fine-tuning your game and turning it into a professional product.Adding sound-effects and a soundtrack to your game.Implementing some of the special features of smartphones and tablets.

Approach
A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more.

Who this book is for
This book is perfect for beginning game-developers, who have no prior knowledge of creating games or computer programming. It’s also an ideal resource for experienced game-developers and designers who need to create rapid prototypes, or who want to speed up the game-development process. Teachers and students who think learning should be fun will also benefit from this book! No prior knowledge of game-development or computer programming is required.

Table of Contents

Chapter 1: Introduction
Chapter 2: Let’s Make a Game!
Chapter 3: Detecting Collisions
Chapter 4: Creating Behaviors
Chapter 5: Animation in Stencyl
Chapter 6: Managing and Displaying Information
Chapter 7: Polishing the Game
Chapter 8: Implementing Sounds
Chapter 9: Publishing and Making Money from Your Games
Chapter 10: Targeting Mobile Platforms
Appendix: Planning, Resources, and Legal Issues

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HTML5 iPhone Web Application Development - Free eBook Share

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eBook Free Download: HTML5 iPhone Web Application Development | PDF, EPUB | ISBN: 1849691029 | 2013-05-24 | English | PutLocker
Fox eBook's insight:

An introduction to web-application development for mobile within the iOS Safari browser with this book and ebook

Overview

Simple and complex problems will be covered with examples and resources that backup the approach and technique.Real world solutions that are broken down for multiple target audiences; from beginner developers to technical architects.Learn to build true web applications using the latest industry standards for iOS Safari.

In Detail

Create compelling web applications specifically tailored for distribution on iOS Safari. Work through real world examples with references, and in-depth discussions on the approach; including its benefits and drawbacks.

“HTML5 iPhone Web Application Development” strives to teach all levels of developers, beginners and professionals, the process of creating web applications for iOS Safari. Utilizing current industry standards for frontend development, learn to take advantage of HTML5, CSS3 and JavaScript to create compellingsoftware.

Start with reviewing current industry standards for frontend development, and end with creating a native application using the same codebase.

Your journey will begin with an overview of current industry standards for frontend technology, quickly moving to solve real world issues; from creating a resizable or responsive gallery, to creating a single page application that utilizes the popular Backbone.js framework.

“HTML5 iPhone Web Application Development” aims to make you an expert in developing web applications for the iOS Safari platform.

What you will learn from this book

Explore exciting HTML5 features such as Geolocation and localStorageResponsive design implementationNative application development using PhoneGapGet to grips with current industry standardsDevelop touch-based interactivityLearn about Safari specific UI enhancementsFind solutions to every day real world problems

Approach

Presented in an easy to follow, step by step tutorial format, this is your guide to web application development for the iOS Safari

Who this book is written for

This book was meant for you! From the beginner developer to chief technology officer, this book aims to make you an expert in the field of web application development for iOS Safari. Familiarity with HTML, CSS and JavaScript are greatly encouraged but if you’re looking to dive right in and find solutions to everyday problems and more, then this book is for you.

Table of Contents

Chapter 1: Application Architecture
Chapter 2: Integrating HTML5 Video
Chapter 3: HTML5 Audio
Chapter 4: Touch and Gestures
Chapter 5: Understanding HTML5 Forms
Chapter 6: Location-aware Applications
Chapter 7: One-page Applications
Chapter 8: Offline Applications
Chapter 9: Principles of Clean and Optimized Code
Chapter 10: Creating a Native iPhone Web Application

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Cinder Creative Coding Cookbook - Free eBook Share

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eBook Free Download: Cinder Creative Coding Cookbook | PDF, EPUB | ISBN: 184951870X | 2013-05-23 | English | PutLocker
Fox eBook's insight:

Create compelling animations and graphics with Kinect and camera input, using one of the most powerful C++ frameworks available with this book and ebook

Overview

Learn powerful techniques for building creative applications using motion sensing and trackingCreate applications using multimedia content including video, audio, images, and textDraw and animate in 2D and 3D using fast performance techniques

In Detail

Cinder is one of the most exciting frameworks available for creative coding. It is developed in C++ for increased performance and allows for the fast creation of visually complex, interactive applications.

“Cinder Creative Coding Cookbook” will show you how to develop interactive and visually dynamicapplications using simple-to-follow recipes.

You will learn how to use multimedia content, draw generative graphics in 2D and 3D, and animate them in compelling ways.

Beginning with creating simple projects with Cinder, you will use multimedia, create animations, and interact with the user.

From animation with particles to using video, audio, and images, the reader will gain a broad knowledge of creating applications using Cinder.

With recipes that include drawing in 3D, image processing, and sensing and tracking in real-time from camera input, the book will teach you how to develop interesting applications.

“Cinder Creative Coding Cookbook” will give you the necessary knowledge to start creating projects with Cinder that use animations and advanced visuals.

What you will learn from this book

Process and analyze images and draw graphics in 2D or 3DCreate applications that use multimedia content including video, images, audio, and textDraw and render particles to create powerful simulationsAnimate using tweens, timeline, paths, and camerasCreate interesting animations with particle systems and physicsInteract with the user by tracking and sensing from the camera in real-timeGenerate audio and create sound visualizations

Approach

Full of easy-to-follow recipes and images that will teach powerful techniques and algorithms, building from basic projects to challenging applications.

Who this book is written for

This book is for artists, designers, and programmers who have previous knowledge of C++, but not necessarily of Cinder.

Table of Contents

Chapter 1: Getting Started
Chapter 2: Preparing for Development
Chapter 3: Using Image Processing Techniques
Chapter 4: Using Multimedia Content
Chapter 5: Building Particle Systems
Chapter 6: Rendering and Texturing Particle Systems
Chapter 7: Using 2D Graphics
Chapter 8: Using 3D Graphics
Chapter 9: Adding Animation
Chapter 10: Interacting with the User
Chapter 11: Sensing and Tracking Input from the Camera
Chapter 12: Using Audio Input and Output
Appendix: Integrating with Bullet Physics

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Liferay Portal Performance Best Practices - Free eBook Share

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eBook Free Download: Liferay Portal Performance Best Practices | PDF, EPUB | ISBN: 1782163689 | 2013-06-10 | English | PutLocker
Fox eBook's insight:

A practical tutorial to learn the best practices for building high performing Liferay-based solutions

Overview

Learn best practices for architecting high performing Liferay- based solutionsPractices for configuring a load balancer and cluster of Liferay portalFind outKnow how to perform load testing and performance tuning activity for Liferay- based solutions

In Detail

Liferay portal is thea leading horizontal portal product available oin the market. It wais named lLeader in Gartner’s Magic Quadrant for Horizontal Portals. Because of the flexibility offered by Liferay Portal for customizations, it is becoming a preferredbest choice for portal implementations. Many influential sites have been implemented with or have switched to the Liferay portal. More and more Liferay developers and, architects are needed in the IT industry.

Liferay Portal Performance Best Practices will guide you inon how to build high performing Liferay -based solutions. The book guides you ion how to define the architecture of Liferay- based solutions to meet performance expectations. You will learn how to fine- tune the Liferay portal using configuration changes or applying the right caching strategy. By the time you finish this book, you will realize that you know all the essential best practices to improve the performance of the Liferay portal solution.

The book comprises of Liferay portal performance best practices related to various aspects. It starts with the architecture and design best practices and ends with performance tuning and lLoad testing best practices.

The book follows athe logical flow. In the first chapter it talks about various architectural options and best practices. It also talks about the consequences of various architectural options. It talks aboutcovers how to configure the Liferay portal to work in a clustered environment. It discusses the various options available in a cluster configuration. The book further talks about various configuration options of different components that are available for improving performance. The book also talks about various development best practices. It concludes with best practices related to load testing and a performance tuning exercise.

Liferay Portal Performance Best Practices explains performance best practices with real examples and samples. By the end of this book, the reader will have learned everything s/he/she needs to know about Liferay portal performance best practices.

What you will learn from this book

Make right architectural decisions to meet performance requirementImplement software load balancer using Apache Web ServerConfigure Liferay portal cClusterConfigure Cache Replication using different optionsImprove performance by apache web server configurationsTomcat server configuration best practices to improve performanceTune Liferay portal using various configurations settingsEHCache based cache configurationsTerracotta based cache implementationLearn portal development best practicesPerform lLoad testing and performance tuning exercise for Liferay- based solutions

Approach

A step-by-step tutorial on implementing Liferay- based portals to learn performance best practices

Table of Contents

Chapter 1: Architectural Best Practices
Chapter 2: Load Balancing and Clustering Best Practices
Chapter 3: Configuration Best Practices
Chapter 4: Caching Best Practices
Chapter 5: Development Best Practices
Chapter 6: Load Testing and Performance Tuning

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CEH Certified Ethical Hacker Practice Exams - Free eBook Share

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eBook Free Download: CEH Certified Ethical Hacker Practice Exams | PDF, EPUB | ISBN: 0071810269 | 2013-02-19 | English | PutLocker
Fox eBook's insight:

Don’t Let the Real Test Be Your First Test!

Written by an IT security and education expert, CEH Certified Ethical Hacker Practice Exams is filled with more than 500 realistic practice exam questions based on the latest release of the Certified Ethical Hacker exam. To aid in your understanding of the material, in-depth explanations of both the correct and incorrect answers are included for every question. This practical guide covers all CEH exam objectives developed by the EC-Council and is the perfect companion to CEH Certified Ethical Hacker All-in-One Exam Guide.

Covers all exam topics, including:

Ethical hacking basicsCryptographyReconnaissance and footprintingScanning and enumerationSniffers and evasionAttacking a systemSocial engineering and physical securityWeb-based hacking―servers and applicationsWireless network hackingTrojans, viruses, and other attacksPenetration testing

Electronic content includes:

Simulated practice examPDF eBookBonus practice exam (with free online registration)Table of Contents

Chapter 1 Ethical Hacking Basics
Chapter 2 Cryptography 101
Chapter 3 Reconnaissance: Information Gathering for the Ethical Hacker
Chapter 4 Scanning and Enumeration
Chapter 5 Sniffers and Evasion
Chapter 6 Attacking a System
Chapter 7 Social Engineering and Physical Security
Chapter 8 Web-Based Hacking: Servers and Applications
Chapter 9 Wireless Network Hacking
Chapter 10 Trojans and Other Attacks
Chapter 11 The Pen Test: Putting It All Together

Appendix A About the Download
Appendix B Practice Exam

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Getting Started with nopCommerce - Free eBook Share

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eBook Free Download: Getting Started with nopCommerce | PDF, EPUB | ISBN: 1782166440 | 2013-06-04 | English | PutLocker
Fox eBook's insight:

An in-depth, practical guide to getting your first e-commerce website up and running using nopCommerce

Overview

Learn to install and configure nopCommerce in order to start selling products onlineDiscover the key areas and features to get up and running fastLearn how to create and manage products, shipping, and payment methods

In Detail

nopCommerce is a powerful e-commerce engine that gives you the tools to build an online store and start making money. Starting your own e-commerce store can seem like a daunting task. However, with nopCommerce you can easily start selling products online in no time. nopCommerce comes loaded with everything you need to run a first class e-commerce storefront.

Getting Started with nopCommerce walks you through all the steps to get your storefront up and running. You will learn how to download and install nopCommerce, as well as how to configure all the main components of the storefront. From learning about the public facing storefront to managing orders in the backend, you will have all the skills needed to run a successful store.

Getting Started with nopCommerce is a step-by-step guide for creating your online store with nopCommerce, allowing you to build a feature-rich and customizable store to sell your products online. It guides you through installation, the public facing storefront, configuration, adding products, accepting payments, andprocessing orders. As you work through each chapter, your online store will grow in scope and functionality. By the time you finish this book, you will have a complete and working store.

What you will learn from this book

Download and install nopCommerceDiscover the storefront and how your customers will navigate through your storeLearn to add products to shipping ordersBuild your own e-commerce storefront and start selling products onlineSet up and configure shipping methods for orders including UPS, FedEx, and USPSCreate custom pages to display content to your customersManage email templates to communicate with customersLearn to set up and configure payment providers including PayPal, Google Checkout, and Authorize.net

Approach

A friendly, tutorial style book, which will help you learn your way through creating a live storefront with nopCommerce in a step-by-step manner.

Who this book is written for

Getting Started with nopCommerce is for anyone who wants to sell products online using nopCommerce. If you are a non-technical person and are discouraged by the complexity of this powerful e-commerce application, then this book is for you.

Table of Contents

Chapter 1: Downloading and Installing nopCommerce
Chapter 2: The Public-facing Storefront
Chapter 3: The Administration Site
Chapter 4: Configuring the Store
Chapter 5: Processing Orders

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Getting Started with Oracle Tuxedo - Free eBook Share

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eBook Free Download: Getting Started with Oracle Tuxedo | PDF, EPUB | ISBN: 1849686882 | 2013-06-04 | English | PutLocker
Fox eBook's insight:

The client server or Tuxedo has existed for the past few decades and it is expanding every day! Today,Service Oriented Architecture (SOA) or Service Component Architecture (SCA) are considered to be the new approaches to build client server architecture, Tuxedo adopts this concept and can be extended very easily.

“Getting Started with Oracle Tuxedo” shows how to develop distributed systems using Tuxedo and extend that to SOA or even a Cloud environment.

The primary objective of this book is to show how to develop distributed systems using Tuxedo and extend that to a SOA environment. It also gives fundamentals of Exalogic machines and how Tuxedo application can leverage these new high end machines for enterprise needs.

This book introduces you to the client server technology and how it has evolved in past decades. The book also covers various Tuxedo installation procedures, hardware and software requirements, and then how to configure Tuxedo application, all parameters with their syntax and relevant values. You will be introduced to various Tuxedo administrative tools, which are very important for a Tuxedo Administrator to perform his daily work, and with tuning suggestions and best practices. Next comes, Tuxedo APIs to build your applications, combining client and server modules. The book then covers the SALT component, which allows external web service applications to invoke Tuxedo services, and similarly Tuxedo applications can invoke external web services. At the end we discuss briefly the Exalogic machine and its architecture and how to configure and deploy Tuxedo application in this environment.

What you will learn from this book

Learn the Tuxedo installation procedures, hardware and software requirements, and guidelines.Learn to configure Tuxedo application, all parameters with their syntax and relevant values.Understand how to use various Tuxedo administrative and monitoring tools, which are very important for a Tuxedo Administrator to perform his daily work.Master the use of Tuxedo APIs to build your applications, combined client and server modules.Get to grips with all Tuxedo buffer types, communication paradigms, and most importantly transactions (XA) processing.Learn to use various important built-in features such as security, data-dependent routing, encryption, reliable messaging using queue, encoding, and much more to make your application more secured, effective, and responsive to address your business needs.Use SALT to connect Tuxedo Service from or to a SOA environmentUnderstand the Exalogic machine and how to configure Tuxedo on it.

Approach
This book is packed with real world examples that cover the design and discipline of the software and service of CRMOD.

Who this book is for
If you are an architect, designer, developer or administrator looking for a quick reference guide on how to build a Tuxedo application, then this is the best guide for you.

This book also helps business users to understand this technology, various features, and functionalities and relate business benefits.

No prior knowledge of Tuxedo is required.

Table of Contents

Chapter 1: Getting Started with Tuxedo
Chapter 2: Configuration and Administration of Tuxedo
Chapter 3: Development of Tuxedo – Various APIs
Chapter 4: SALT – Service Architecture Leveraging Tuxedo
Chapter 5: Oracle Tuxedo Joining the Exalogic Family

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Microsoft Dynamics GP 2013 Cookbook - Free eBook Share

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eBook Free Download: Microsoft Dynamics GP 2013 Cookbook | PDF, EPUB | ISBN: 1849689385 | 2013-06-03 | English | PutLocker
Fox eBook's insight:

Over 110 immediately usable and effective recipes to solve real-world Dynamics GP problems

Overview

Understand the various tips and tricks to master Dynamics GP, and improve your system’s stability in order to enable you to get work done fasterDiscover how to solve real world problems in Microsoft Dynamics GP 2013 with easy-to-understand and practical recipesAccess proven and effective Dynamics GP techniques from authors with vast and rich experience in Dynamics GP

In Detail

Microsoft Dynamics GP is an enterprise resource planning system, essentially an accounting system on steroids, designed for mid-sized organizations. The implementation of Dynamics GP is usually considered to be complex, and people often realize there must be more efficient ways of working with the system. This book will show readers how to improve their use of Dynamics GP and get the most out of this tool quickly and effectively.

“Microsoft Dynamics GP 2013 Cookbook” picks up where implementation training leaves off. Whether you are new or experienced you will find useful recipes for improving the way you use and work with Dynamics GP. The clear recipe steps and screenshots make implementing these solutions easy for users of any level and will be sure to improve your efficiency with the Dynamics GP 2013 system.

The book starts with recipes designed to enhance the usefulness of Microsoft Dynamics GP by personalizing the look and feel of the application. Most of the recipes are designed to give tips for a typical installation of Dynamics GP, including core financials and distribution modules. The book then moves through recipes that include automating Dynamics GP to allow users or administrators to focus on value adding tasks, harnessing the power of SmartLists to leverage both simplicity and power, connecting Dynamics GP to Microsoft Office 2013, exposing hidden features in Dynamics GP, and much more!

Through the final chapters, the book covers system maintenance and extending Dynamics GP with the Support Debugging Tool and Professional Services Tools Library.

What you will learn from this book

Personalise Microsoft Dynamics GP to improve accessibility and efficienciesUse the tools in the Professional Services Tools Library to improve processes or amend data efficientlyMaintain Dynamics GP and ensure proper operation of the system using optimum processesEfficiently organize Microsoft Dynamics GP to improve processesLeverage the power of SmartLists using proven tips and techniques and undocumented searchfunctionalitiesConnect Microsoft Dynamics GP 2013 to Microsoft Office 2013Enhance the usability of Microsoft Dynamics GP with hacksExpose hidden features in Microsoft Dynamics GP to improve efficiency and get more from the systemDeploy and use the Support Debugging Tool to trace, locate, and resolve problems encountered by users

Approach

“Microsoft Dynamics GP 2013 Cookbook” is a highly practical beginner to intermediate Cookbook to improve your efficiency and master your use of Microsoft Dynamics GP 2013. All the recipes are time-proven; real-world tested, and designed to be used immediately.

Who this book is written for

If you’re a Dynamics GP partner or Dynamics GP user, primarily focused on delivering application optimizations, then “Microsoft Dynamics GP 2013 Cookbook” is for you.

Table of Contents

Chapter 1: P ersonalizing Dynamics GP
Chapter 2 : New in Dynamics GP 2013
Chapter 3: Organizing Dynamics GP
Chapter 4 : Automating Dynamics GP
Chapter 5 : Harnessing the Power of SmartLists
Chapter 6 : Connecting Dynamics GP to Microsoft Office 2013
Chapter 7 : Exposing Hidden Features in Dynamics GP
Chapter 8 : Improving Dynamics GP with Hacks
Chapter 9 : Preventing Errors in Dynamics GP
Chapter 10 : Maintaining Dynamics GP
Chapter 11 : Extending Dynamics GP with the Support Debugging Tool
Chapter 12 : Extending Dynamics GP Professional Services Tools Library

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SAP BusinessObjects BI Security - Free eBook Share

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eBook Free Download: SAP BusinessObjects BI Security | PDF, EPUB | ISBN: 1592294375 | 2012-12-15 | English | PutLocker
Fox eBook's insight:

With this book, shore up your understanding of the basic concepts involved in securing data and teach you the practical, technical steps you ll need. Explore the frameworks, properties, and data sources of the SAPBusinessObjects suite. Up to date for release 4.0 FP3 and applicable to earlier releases, this comprehensive guide is the key to locking down your system.

Keep your system secure by mastering functional and data securityUnderstand how to define a rights model and secure universesConfigure authentication with external systems such as SAP NetWeaver BW, LDAP, and Active DirectoryUp to date for release 4.0 Table of Contents

 

Chapter 1. Introduction to Security in SAP BusinessObjects Business Intelligence 4.0
Chapter 2. Administration and Security
Chapter 3. Users and Authentication
Chapter 4. Rights Framework
Chapter 5. Applications and Rights Reference
Chapter 6. Connections and Database Authentications
Chapter 7. Universe Security in Universe Design Tool
Chapter 8. Universe Security in Information Design Tool
Chapter 9. Scheduling and Publishing
Chapter 10. Security for SAP NetWeaver BW Data Sources
Chapter 11. Defining and Implementing a Security Model

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The Basics of Hacking and Penetration Testing, 2nd Edition - Free eBook Share

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eBook Free Download: The Basics of Hacking and Penetration Testing, 2nd Edition | PDF, EPUB | ISBN: 0124116442 | 2013-08-15 | English | PutLocker
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The Basics of Hacking and Penetration Testing, 2nd Edition. serves as an introduction to the steps required to complete a penetration test or perform an ethical hack from beginning to end. No prior hacking experience is needed. You will learn how to properly utilize and interpret the results of modern day hacking tools, which are required to complete a penetration test. Tool coverage includes Backtrack and Kali Linux,Google reconnaissance, MetaGooFil, DNS interrogation, Nmap, Nessus, Metasploit, the Social EngineerToolkit (SET) , w3af, Netcat, post exploitation tactics, the Hacker Defender rootkit, and more. The book provides a simple and clean explanation of how to effectively utilize the tools and introduces a four-step methodology for conducting a penetration test or hack.  You will be provided with the know-how required to jump start your career or gain a better understanding of offensive security. The book walks through each of the steps and tools in a structured, orderly manner, allowing readers to understand how the output from each tool can be fully utilized in the subsequent phases of the penetration test. This process allows readers to clearly see how the tools and phases function and relate.

The second edition includes updated information covering Kali Linux as well as focusing on the seminal tools required to complete a penetration test New tools added including the Social Engineer Toolkit, Meterpreter, w3af and more!Each chapter contains hands-on examples and exercises that are designed to teach you how to interpret the results and utilize those results in later phasesWritten by an author who works in the field as a Penetration Tester and who teaches Offensive Security, Penetration Testing, and Ethical Hacking, and Exploitation classes at Dakota State UniversityTable of Contents

Chapter 1. What is Penetration Testing?
Chapter 2. Reconnaissance
Chapter 3. Scanning
Chapter 4. Exploitation
Chapter 5. Social Engineering
Chapter 6. Web-Based Exploitation
Chapter 7. Post Exploitation and Maintaining Access with Backdoors, Rootkits, and Meterpreter
Chapter 8. Wrapping Up the Penetration Test

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World of Warcraft Gold Strategy Guide - Free eBook Share

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eBook Free Download: World of Warcraft Gold Strategy Guide | PDF, EPUB | ISBN: 1849693625 | 2013-05-24 | English | PutLocker
Fox eBook's insight:

The comprehensive guide to making gold in World of Warcraft, packed with the latest tips and strategies, designed to make you millions with this book and ebook

Overview

Earn gold to purchase all the luxuries that World of Warcraft has to offerMaster the add-ons you need to make gold efficientlyFull of examples, detailed breakdowns, and step-by-step instructions

In Detail

World of Warcraft provides an immersive gaming experience with an exciting new world to explore. In this world (of Warcraft), players use gold to improve their characters and buy exciting items such as skills, costumes, shoes, armor, and so much more. WoW gold not only helps with levelling up, but also helps the player gain respect in the WoW community.

“World of Warcraft Gold Strategy Guide” will show you the most effective ways to make gold in World of Warcraft. It includes detailed examples and instructions that will set you up to efficiently make plentiful amounts of gold both now and in future expansions.

“World of Warcraft Gold Strategy Guide” will arm you with all the latest strategies to become a World of Warcraft gold tycoon.

Start by setting up your accounts for optimal gold making and progress through to advanced market techniques. You will learn to maintain thousands of auctions per day, master add-ons to reduce time spent making gold and increase time spent playing, and set yourself up to obtain anything you want in game.

The World of Warcraft Gold Strategy Guide teaches readers how to go from rags to riches.

What you will learn from this book

Create banking characters to manage your gold and inventorySetup add-ons like TradeSkillMasterMake gold using every profession in the gameTrade across factionsProfit from patch and expansion changesEarn gold in everything you do in-game

Approach

Rich with examples, detailed breakdowns, and step-by-step instructions, this book gets down to the nuts and bolts of gold making, to help you become a World of Warcraft gold tycoon.

Who this book is written for

Rich with examples, detailed breakdowns, and step-by-step instructions, this book This book is for every World of Warcraft player who’s tired of scrapping for gold or has ever wanted to be the one showing off expensive items in town.gets down to the nuts and bolts of gold making, to help you become a World of Warcraft gold tycoon.

Table of Contents

Chapter 1: Setting Up Your Gold-Making Empire
Chapter 2: Earning Your First Gold
Chapter 3: Exploring Your Major Income Sources
Chapter 4: Using Your Professions Effectively
Chapter 5: The Tools of the Trade
Chapter 6: Understanding and Profiting from Market Behavior
Chapter 7: Expanding and Streamlining Your Empire
Chapter 8: The Final Stages of Becoming a World of Warcraft Gold Tycoon

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Apple Motion 5 Cookbook - Free eBook Share

Apple Motion 5 Cookbook - Free eBook Share | IT Books Free Share | Scoop.it
eBook Free Download: Apple Motion 5 Cookbook | PDF, EPUB | ISBN: 1849693803 | 2013-05-24 | English | PutLocker
Fox eBook's insight:

Over 110 recipes to build simple and complex motion graphics in the blink of an eye with this book and ebook

Overview

Easy to follow, hands-on instructions that simplify the learning processLots of in-depth information for FCPX users looking to integrate more Motion Graphics into theirprojectsLearn keyboard shortcuts that will save you hours and navigate Motion’s interface like an expert

In Detail

Let’s face it, people like images that move. Whether you see images on a moving billboard, walk into a bank with an LCD screen, watch TV, or surf the Web, Motion Graphics are everywhere. With an even greater demand to integrate Motion Graphics in just about every type of video or interactive content there is, this book will help you get there with Motion 5. It’s all about creating eye-catching titles, transitions, and effects!

“Apple Motion 5 Cookbook” contains exercises for the beginner and seasoned motion graphics user. You will learn how to navigate Motion’s interface and quickly grasp the tools available to you while creating sophisticated and sleek animations in both 2D and 3D environments. Not forgetting visual effects, we will also explore Motion Tracking and Green Screen Techniques that will help you composite like a Pro. Let’s launch the application, grab a cup of coffee, and get started on this exciting journey!

The exercises will take you right from creating your very first Motion project through to export. You will learn how to navigate quickly and efficiently through Motion’s complex interface and toolsets so that you can focus oncreating your masterpiece!

You will learn how to create a new project and import material into that project from the Media Browser and Motion’s vast and rich content library. From there, you will learn to manipulate and animate these source files using Motion’s behaviors, classic keyframing techniques, adding filters, and master the built-in tools such as particle systems that will knock your socks off! Last but not least, you will export your projects to a variety of different formats including DVD, as a Final Cut Pro generator, and the Web.

The “Apple Motion 5 Cookbook” contains downloadable content for each chapter and is packed with screenshots and illustrations. After reading this book, you’ll be creating Motion graphics and visual effects in no time!

What you will learn from this book

Import Media using the Media Browser including Photoshop and Illustrator filesFinish projects by using only what’s available to you in Motion’s vast content libraryBuild complex animations without ever having to add a keyframeCreate incredible particle systems from any source file with the click of a buttonAdd Cameras, Lights, Reflection and Depth of Field to your sceneMake your text animate in seconds using one of several built-in behaviorsUse Motion’s keyer on greenscreen clips with easeCreate beautiful transition, effects, and titles to use directly in FCPX

Approach

Step-by-step, practical recipes to build simple and complex Motion Graphics with Motion 5

Who this book is written for

“Apple Motion 5 Cookbook” is designed for Final Cut Pro X video editors and Motion 5 users looking to gain more knowledge of how Motion works, and to get more of a ‘WOW’ factor in projects. It’s also aimed atdesigners and motion designers alike, who are looking to build on their skillsets.

Table of Contents

Chapter 1: Getting Around the Interface
Chapter 2: Looking at Motion’s Library
Chapter 3: Making It Move with Behaviors
Chapter 4: Making It Move with Keyframes
Chapter 5: Let’s Make Text
Chapter 6: Paint and Masks
Chapter 7: Let’s Make Particles
Chapter 8: Replicators – It’s No Fun By Yourself
Chapter 9: Motion Tracking and Keying
Chapter 10: Intro to 3D
Chapter 11: Publishing Your Work to FCP X
Chapter 12: Customization and Exporting

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Python Geospatial Development, 2nd Edition - Free eBook Share

Python Geospatial Development, 2nd Edition - Free eBook Share | IT Books Free Share | Scoop.it
eBook Free Download: Python Geospatial Development, 2nd Edition | PDF, EPUB | ISBN: 178216152X | 2013-05-24 | English | PutLocker
Fox eBook's insight:

Learn to build sophisticated mapping applications from scratch using Python tools for geospatial development

Overview

Build your own complete and sophisticated mapping applications in Python.Walks you through the process of building your own online system for viewing and editing geospatial dataPractical, hands-on tutorial that teaches you all about geospatial development in Python

In Detail

Geospatial development links your data to places on the Earth’s surface. Writing geospatial programs involves tasks such as grouping data by location, storing and analyzing large amounts of spatial information, performing complex geospatial calculations, and drawing colorful interactive maps. In order to do this well, you’ll need appropriate tools and techniques, as well as a thorough understanding of geospatial concepts such as map projections, datums and coordinate systems.

Python Geospatial Development, Second Edition teaches you everything you need to know about writing geospatial applications using Python. No prior knowledge of geospatial concepts, tools or techniques is required. The book guides you through the process of installing and using various toolkits, obtaining geospatial data for use in your programs, and building complete and sophisticated geospatial applications in Python.

Python Geospatial Development teaches you everything you need to know about writing geospatial applications using Python. No prior knowledge of geospatial concepts, tools or techniques is required. The book guides you through the process of installing and using various toolkits, obtaining geospatial data for use in your programs, and building complete and sophisticated geospatial applications in Python.

This book provides an overview of the major geospatial concepts, data sources and toolkits. It teaches you how to store and access spatial data using Python, how to perform a range of spatial calculations, and how to store spatial data in a database. Because maps are such an important aspect of geospatialprogramming, the book teaches you how to build your own “slippy map” interface within a web application, and finishes with the detailed construction of a geospatial data editor using Geodjango.

Whether you want to write quick utilities to solve spatial problems, or develop sophisticated web applications based around maps and geospatial data, this book includes everything you need to know.

What you will learn from this book

Access, manipulate and display geospatial data from within your Python programsMaster the core geospatial concepts of location, distance, units, projections and datumsRead and write geospatial data in both vector and raster formatPerform complex, real-world geospatial calculations using PythonStore and access geospatial information in a databaseUse points, lines and polygons within your Python programsUse Python-based tools for converting geospatial data into good looking mapsBuild complete web-based mapping applications using Python

Approach

This is a tutorial style book that will teach usage of Python tools for GIS using simple practical examples and then show you how to build a complete mapping application from scratch. The book assumes basic knowledge of Python. No knowledge of Open Source GIS is required.

Table of Contents

Chapter 1: Geospatial Development Using Python
Chapter 2: GIS
Chapter 3: Python Libraries for Geospatial Development
Chapter 4: Sources of Geospatial Data
Chapter 5: Working with Geospatial Data in Python
Chapter 6: GIS in the Database
Chapter 7: Working with Spatial Data
Chapter 8: Using Python and Mapnik to Generate Maps
Chapter 9: Putting It All Together – a Complete Mapping System
Chapter 10: ShapeEditor – Implementing List View, Import, and Export
Chapter 11: ShapeEditor – Selecting and Editing Features

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Learning Raphaël JS Vector Graphics - Free eBook Share

Learning Raphaël JS Vector Graphics - Free eBook Share | IT Books Free Share | Scoop.it
eBook Free Download: Learning Raphaël JS Vector Graphics | PDF, EPUB | ISBN: 1782169164 | 2013-05-17 | English | PutLocker
Fox eBook's insight:

Over 70 code examples to create vector graphics and data visualizations!

Overview

Create impressive vector graphics and data visualizations in your browserAdd animation and interactivity to your web applicationsWork with native SVGs to create complex vector graphicsDevelop cross-browser vector graphics solutions

In Detail

Raphaël is an exceptional library that makes drawing vector graphics in the browser straightforward. It boasts a large number of methods that facilitate drawing and animating graphics, allowing developers to create flexible, interactive web applications and data visualizations.

Learning Raphaël JS Vector Graphics takes you from being a complete vector graphics novice to an accomplished vector graphics developer. Packed with illustrations and code demos, this book covers a wide array of concepts and takes you through them by example. The Raphaël library is covered in detail and in the context of its real-world applicability.

This book looks at the powerful vector graphics drawing library, Raphaël, and how you can utilize it to draw vector graphics and create interactive web applications with ease.

You will learn how to draw complex vector graphics and how to transform, animate, and interact with them. We will also look at working with existing vector graphics to add an extra layer of complexity to our applications, and finish up by creating a series of data visualization demos. If you want to learn how to create appealing, interactive graphics and data visualizations, then this is the book for you.

Learning Raphaël JS Vector Graphics is packed full of illustrations and has over 70 demos to really hammer home the concepts covered.

What you will learn from this book

Learn how to work with existing SVGs to create complex vectorsBecome familiar with the SVG specification for creating complex drawings and the Raphaël JavaScriptlibraryGet to grips with how to create complex vector drawings using pathsAdd user interactivity to your applicationsLearn how to apply transformations to vector graphicsCreate stunning animations to bring your vector drawings to life

Approach

A step-by-step guide to understanding the principles underlying vector drawing, using illustrations and code demos along with interactive maps to fully exploit the JavaScript library to create a data visualization widget.

Who this book is written for

Learning Raphaël JS Vector Graphics has been written for anyone with an interest in frontend browser technologies with little or no knowledge of vector graphics drawing. Designers, integrators, frontend developers, and data visualization developers will get something out of reading this book. The book assumes knowledge of HTML and CSS and a working familiarity with JavaScript.

Table of Contents

Chapter 1: The Graphical Web
Chapter 2: Basic Drawing with Raphaël
Chapter 3: Drawing Paths
Chapter 4: Transformations and Event Handling
Chapter 5: Vector Animation
Chapter 6: Working with Existing SVGs
Chapter 7: Creating a Suite of Social Media Visualizations

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Xcode 4 Cookbook - Free eBook Share

Xcode 4 Cookbook - Free eBook Share | IT Books Free Share | Scoop.it
eBook Free Download: Xcode 4 Cookbook | PDF, EPUB | ISBN: 184969334X | 2013-05-23 | English | PutLocker
Fox eBook's insight:

Over 100 recipes to build your own fun and exciting iOS applications with this book and ebook

Overview

Learn how to go about developing some simple, yet powerful applications with ease using recipes and example codeTeaches how to use the features of iOS 6 to integrate Facebook, Twitter, iCloud, and Airplay into your applicationsLots of step-by-step recipe examples with ample screenshots right through to application deployment to the Apple App Store to get you up to speed in no time, with helpful hints along the way

In Detail

The release of iOS 6 comes packed with over 1,500 new APIs and 200 new features. Xcode 4 Cookbook will teach youhow to integrate iCloud storage and how to go about using the Facebook and OpenGraphi APIs, as well as providing you with practical step-by-step recipes covering User Interfaces, data management, multimedia, localisation services and maps, right through to application deployment to the Apple App Store. You will soon be mastering the technology and the skills needed to create some amazing applications.

“Xcode 4 Cookbook” will help you learn how to build some powerful applications using iOS 6 and the various frameworks. You will soon master how to incorporate iCloud, Facebook, and the OpenGraph APIs and apply various image filters and transitions using Core Image integration within your applications. By using the book’s step-by-step approach, you will soon master the technology and the skills needed to create some amazing applications.

“Xcode 4 Cookbook” provides you with the skills and knowledge and practical recipes on how to go about developing useful applications that can be used within the industry.

You will start by learning how to go about downloading and installing the Xcode Development Tools, learn about Interface Builder to create the visual user interfaces, connecting the objects using Outlets and Actions, and learn how to compile/debug your applications.

Finally, you will learn how to capture media with the iOS camera and play back video content using Airplay to wirelessly stream videos to an Apple TV device, using the AV Foundation framework, as well as using the Core Image and Core Graphics frameworks to create amazing image effects using the built-in features.

What you will learn from this book

Download and install the Xcode 4 iOS 6 Developer ToolsBuild user interfaces using Interface BuilderDiscover the Core Image and Core Graphics Frameworks and the built-in image filtersUse Instruments to make sure your applications are running smoothlyExplore the Core Location and MapKit frameworks to display the current user’s location and to apply the geocoding of address informationMaster iCloud Storage APIs to upload and download content, as well as how to go about handling file-conflictsIntegrate the Facebook, OpenGraph, and Facebook Query Language (FQL) APIs into your applicationsDeploy your applications to the Apple App Store

Approach

This is a Cookbook with easy-to-follow recipes containing practical and detailed examples which are all fully backed up with code, illustrations, and tips.

Table of Contents

Chapter 1: Getting and installing the iOS SDK Development Tools
Chapter 2: User Interfaces – Creating the UI
Chapter 3: Using Storyboards
Chapter 4: Using Xcode Instruments
Chapter 5: Working with the Location Services and the MapKit Frameworks
Chapter 6: Storing Documents within the Cloud
Chapter 7: Working with Different Multimedia Resources
Chapter 8: Working with the CoreData and GameKit Frameworks
Chapter 9: Creating a Social Networking App with the Facebook iOS SDK
Chapter 10: Packaging and Deploying Your Application
Appendix: Exploring the MultiTouch Interface

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