Students earn points (grades), gain levels (grades), and in a way, have leaderboards. There are class valedictorians and students are essentially ranked based on their grades when colleges are deciding who to accept. Currently, the typical grading system in schools has students starting off with a 100 average, which slowly (or quickly, depending on the student’s performance) gets lower and lower as the student receives anything less than a 100 on any assignments, tests, etc.
This system is subtractive, i.e. as a student achieves anything less than perfect, they are punished with a decrease in score. A subtractive grading system punishes students for taking risks and stifles creativity. Students tend to be taught a specific way to perform a task, and if students try to problem solve in another way and fail (which is a core part of the learning process), they are punished with a lower grade. Therefore, students are less likely to try thinking outside of the box.
Learning the difference between the various parts of speech - nouns, verbs, adverbs, adjectives, pronouns, prepositions, conjunctions and interjections - can be tedious and confusing for any language learner.
TouchCast is an iPad app that I downloaded recently and have been exploring a bit over the last couple of weeks. It's not often an app come along which really shakes up and existing genre like video, but I think TouchCast does and in a way that can be very beneficial for learners.
why [has] technology, to date, had very little impact on improved learning outcomes? This could be because we continue to use technology to reinforce 19th century teaching practice to meet out-dated assessment models. Most of the world’s curriculum and assessment systems are based around fact recall rather than actually demonstrating that you have learned something and can deploy it within a problem-solving situation.
Classrooms should be spaces that students don’t want to leave. Some communities are still hesitant about these futuristic looking learning spaces and have resorted to older, traditional physical spaces. Hopefully, they will begin to embrace changes to better prepare students and move them in the 21st century global economy.
Eighty-four percent of educators said the flipped model was a “better learning experience” for their students.
Ralph Welsh, a public health sciences professor at Clemson University, said that while there were more high marks on end-of-semester student evaluations, there was also a jump in low marks. This, Welsh said, showed that the flipped model had at least some polarizing potential.
“Most students want the recorded lecture, but if the tradeoff is not seeing the professor face to face, it might not be worth it for all of them,” said Welsh, who has experimented with the flipped classroom. “They liked it, but they still wanted to see the professor face to face in the classroom.”
For the past couple of weeks, I’ve spent some time addressing my earlier commitments to flipping at least some portion of my Language Arts classes. (You can learn about my ongoing saga at “4 Ways Flipping Forces Fundamental Change” and at “Why I Haven’t Flipped…Yet”). Reading FlipYour Classroom by Jonathan Bergmann and Aaron Sams provided practical advice and a justification for flipping, Learning about the Stanford studies that suggest better results from flipping your flipping (that is, doing hands-on work in the classroom first, reinforced by flipped lessons at night) But, ultimately, what I needed to do was to dive in and try out some tools with my kids and my curriculum in mind. The unexpected result: I’ve had to acknowledge something I hadn’t really thought about — I am a video-phobe.
If you've got a smartphone or a tablet in your classroom, you're ready for the adventure to begin! By adventure I mean digital scavenger hunts.
Digital scavenger hunts should be carefully prepared so don’t rush into them. They’re fun and, if done properly, will get students excited to do another one. If instead students spend the entire time asking you, the teacher, questions … then it’s not ideal. Instead, make sure the hunt is planned out so that the students can only ask questions of each other. That’s likely the best way to keep the active learning process in high gear.
Zaption, a San Francisco based tech startup, is revolutionizing online video for education. Teachers, trainers, and content publishers use Zaption’s intuitive web app to quickly add images, text, quizzes, and discussions to existing videos from YouTube, Vimeo and private video libraries. The result is an interactive learning tour that transforms video from a “lean back” experience to an engaging “lean forward” activity.
With all these apps and the possibilities they offer, it can be easy to overlook the obvious. Most modern mobile device come with a built in video camera application and you can always use this to record and send video message.
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