"This week my post is going to be necessarily short. Noel and I have been working on preparing the first beta for Casey’s Contraptions, and there is still plenty to do before our intended milestone on Friday. He is deep at work squeashing bugs and working on loose ends, while I have been working on creating levels. Yes, you could say I got all the fun while he was hard working, but somehow solving those bugs always involves the rag doll thrown around, poked, squashed, and generally mistreated during his tests (I have this theory that is all due to his repressed feelings as a game developer that doesn’t want to make violent games; he is probably dying to make a zombie FPS). Anyway, look at the pretty thumbnails of my levels!"