ParallaxBlur aims the be an easy-to-use implementation of a UITableController with a parallax header. It is screen resolution independant, orientation indendant, and will automatically adjust if there is a navigation bar in place.The user interaction is fairly straightforward. The header image blurs as you scroll up, leaving a 60 pixel area always visible, and expands out the header image if you pull down, while at the same time making the overlay views transparent.
This month, Brian Moakley, Marin Todorov, and myself will demonstrate these three popular frameworks used to make 2D iOS games - and then have a crazy debate about which is the "one true best" way to make iOS games!
ECSlidingViewController is a view controller container that manages a layered interface. The top layer anchors to the left or right side of the container while revealing the layer underneath it. This is most commonly known as the "Side Menu", "Slide Out", "Hamburger Menu/Drawer/Sidebar", etc...
ZSSRichTextEditor is a beautiful Rich Text WYSIWYG Editor for iOS. It includes all of the standard editor tools one would expect from a WYSIWYG editor as well as an amazing source view with syntax highlighting.