If you have heard about the hour of code, I hope you saw this coming from the title. If you don't know about the hour of code, it is time. Code.org wants to support everybody everywhere in learning to code. They are organizing all kinds of people to create tutorials that can be used in schools to get kids coding, even if it is just for a one hour guided activity
The Independent Adobe Ink and Slide aim to rekindle drawing on an iPad - and make the stylus a ... The Independent When the iPad launched in 2010, many observers fretted that it was better suited for consumption than creation.
"I just noticed that it has been a year since my last list of iPad apps for teaching music. Several new interesting music apps have seen the light since then and therefore I decided to create another more comprehensive list of some of the best iPad apps for teaching music to give music teachers more options to choose from."
"A quality five-minute movie project will suck weeks away from your class time, if done right. Then again, with the right technology--a coupla iPads, apps, and Web 2.0 accounts for example--a decent 30-second video can be churned out in a class period often with just the technology half your kids carry in their pockets.
There are three basic categories of movie project: basic non-edited,edited nonscripted, and scripted edited. that more or less align with different levels of assessment: practice, formative, and summative. The products of these project types are also suited to different audiences: self, teacher/peers, public. Since Christmas came in July, and I now have my very own set of 10 class iPads, I've selected an iPad app to focus on for each movie making level."
"Use these iPad tips and tricks to do more with your iPad Air, iPad mini and every other iPad running iOS 7.
This list of over 100 iPad tips and tricks is broken down by tips to help you get started, use the keyboard better, surf the web on the iPad easier, sync your photos, data and calendars as well as get the most out of your iPad with entertainment apps and services."
"In their attempts to establish a 1:1 program for the year 6 class, St Oliver Plunket has recently held a series of workshops in order to develop their students skills before they were officially given management of their very own devices.
The workshops were particularly centered around teaching students about some tips and tricks for managing their iPad, email etiquette, successful searching and copyright and creative commons. I personally was thrilled by the efforts these people from St Oliver are putting into making their 1:1 program a success and I hope other schools would do the same."
With the recent announcement of Google Classroom, school districts and educators across the country that are currently integrating Google Apps for Education into their classrooms are awaiting the opportunity to gain access to Google’s workflow solution.
While there are currently a number of workflow solutions and approaches within Google Drive that classroom teachers can take that range from manual organization and file / folder sharingto advanced automation with tools such asDoctopus, Google Classroom provides a viable option that strikes a balance – blending tight integration with Google Drive, an intuitive interface and advanced features that experienced Google Drive users are looking for.
"The following excerpt was taken from a recent article on Edudemic, by Adam Webster (@cagelessthink).
"If you give a child a device they will sit and play with it until you ask them to stop and perhaps even after that they’ll still keep playing. If you give one to a teacher, they’ll do what they can when they can, but it might well sit in a drawer for a long while before they get the opportunity to really test drive it. Beyond the constraints of time, it is also worth remembering that there are plenty of teachers who learnt their trade in schools where technology simply didn’t exist and many who don’t see it’s value."
I completely agree with this. Kids will learn by themselves if you give them the time. Teachers are so busy with prep work that they don't have time to play and discover the same amount that a child would. Even for myself, this summer, I haven't put too much thought into learning new developments for education in the iPad realm. When school comes again in about a month, this will undoubtedly change."
"The bulletin boards throughout Green Hills School may look normal — with colorful paper and pictures covering them — but hover a tablet or smartphone loaded with a special app over them and they turn into learning tools, complete with videos and interactive lessons.
“I didn't want there to be all these passive areas throughout the school,” Superintendent John Nittolo said. “I wanted there to be chances for people to interact, to manipulate, to find info that changes so it's not static.”
The brainchild of Louis Rossi, the school's mathematics and ThinkSTEM coach, each bulletin board — technically known as “Augmented Reality Interactive Boards” — gives students an opportunity to learn away from the classroom."
"Are you relatively new to iPads in the classroom? Are you looking for some tips to help you navigate the new iOS 7? Today we take a look at 10 Features Every iPad Owner Should Know, so that you have the knowledge and confidence you need to shine in front of your students."
"If your class is like mine, the kids are always talking about playing video games! Rather than discouraging that interest, I want to harness it to encourage a higher level of thinking in my class. That is exactly what happens when kids explore coding. I love watching their faces as they try to process that people have to "tell" technology what to do in order for a game to work.
For many kids, the thought of creating games is even more exciting than playing them. Supporting their interest in gaming is important because the process of coding promotes problem-solving, creativity, collaboration and communication skills. Below I have listed four apps that are great places to start learning about coding with young kids. '
"Talking about augmented reality technology in teaching and learning the first thing that comes to mind is this wonderful app called Aurasma. Since its release a few years ago, Aurasma gained so much in popularity and several teachers have already embraced it within their classrooms. For those of you who are not yet familiar with how Aurasma works and how to use in it in your class, the video tutorials below will help you out."
"The rise of the Maker has been one of the most exciting educational trends of the past few years. A Maker is an individual who communicates, collaborates, tinkers, fixes, breaks, rebuilds, and constructs projects for the world around him or her. A Maker, re-cast into a classroom, has a name that we all love: a learner. A Maker, just like a true learner, values the process of making as much as the product. In the classroom, the act of Making is an avenue for a teacher to unlock the learning potential of her or his students in a way that represents many of the best practices of educational pedagogy. A Makerspace classroom has the potential to create life-long learners through exciting, real-world projects."
"Padlet is a great platform for bookmarking and sharing digital content. Since in its launch a few years ago, Padlet (formerly Wallwisher) has undergone several great updates that make it an ideal tool to use with students in class. Before we see some of the ways to use this platform with students, let us have a look at some of its features ."
Which means data never sleeps, and the internet sure likes to use up a lot of it. How much? In any given minute, 277,000 tweets are published on Twitter, 216,000 photos are sent to Instagram and 8,333 videos are shared on Vine.
And we’re just getting started. Over that same 60 second period, 347,222 photos are sent on WhatsApp, 416,667 swipes are made on Tinder and 3,472 images are pinned on Pinterest.
And if you think that’s impressive, Google receives 4 millions search queries, Facebook users share 2.46 million pieces of content and 204 million email messages are sent each and every minute of the day.
This visual from DOMO looks at how much data is generated every minute across the net....
Must all educators be on Twitter? Must we all be connected educators? Are we all supposed to follow the same people? What if I have different interests? What if there are some people with whom we just...