iPads, MakerEd and More in Education
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Count Down to Christmas With These 5 Free Apps

Count Down to Christmas With These 5 Free Apps | iPads, MakerEd and More  in Education | Scoop.it
These five apps offer different ways to count down to Christmas, including advent calendars and an app that marks how many "sleeps" until the big day.
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iPads, MakerEd and More  in Education
News, reviews, resources for  iPads, Maker Education, Coding and more ....
Curated by John Evans
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21 #Real #World #Math #Lessons for High School Students - Free Tech 4 Teachers @rmbyrne

21 #Real #World #Math #Lessons for High School Students - Free Tech 4 Teachers @rmbyrne | iPads, MakerEd and More  in Education | Scoop.it
Getting to teach economics lessons is one of my favorite things about being a social studies teacher. In economics lessons high school students start to see how many of the math concepts, logic concepts, and political theory they've learned can apply to them in the "real world" after high school. Econ Ed Link is a great resource for lesson plans, videos, and interactive activities for teaching economics concepts. They recently published an updated list of their Math In the Real World lesson plan library.

Math In the Real World lesson plans include activities to teach students how to analyze business profit and loss, how the stock market works, and how distribution of income can influence government policies. The Math In the Real World lesson plans also include activities that have a more personal appeal to students. Those lesson plans include building credit, building a savings, and the dangers of payday loan schemes. The payday loan lesson plan is one that has previously been featured here on Free Technology for Teachers.
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rothleydragging's comment, May 20, 12:43 AM
good
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Demco Post: 3 Design Challenges for the Low Tech Makerspace

Demco Post: 3 Design Challenges for the Low Tech Makerspace | iPads, MakerEd and More  in Education | Scoop.it
Design challenges are a favorite tool of mine for inspiring student creativity in makerspaces (that’s why I co-wrote a book about them).  And by using low-tech materials in combination with design challenges, you can easily and affordably inspire student creativity.  Low-tech materials remind us that a makerspace is not defined by the specific materials and tools they contain, but rather by the learning experiences they create for students.

3 Design Challenges for the Low Tech Makerspace
To help make it easier for you to try out low-tech design challenges, I’ve written up prompts (based off the format in the book), supply lists and recommended resources.  Many of the supplies are things you may already have in your makerspace. If you don’t, you can easily source them.
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How Can Your School Create Content Rich-MakerSpace Lessons - TeacherCast

How Can Your School Create Content Rich-MakerSpace Lessons - TeacherCast | iPads, MakerEd and More  in Education | Scoop.it
On this episode of the TechEducator Podcast, we discuss several things you can do in your school to create simple Makerspace projects.

How can you make relevant and engaging content-rich makerspace lessons? Build great relationships so teachers feel free to collaborate. This and other (2 more) secrets of success in makerspace lesson design.
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Why STEAM Education Is Important for both our Teachers and Students

Why STEAM Education Is Important for both our Teachers and Students | iPads, MakerEd and More  in Education | Scoop.it
As a parent or an educator, you may have heard the term' STEAM' being used to describe a new way of learning. What is it though, and what does it mean for students today? Here's exactly what STEAM means for the future of learning.
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6 Digital Tools To Engage Students - TeachThought

6 Digital Tools To Engage Students - TeachThought | iPads, MakerEd and More  in Education | Scoop.it
Are you looking for some new ways to keep students engaged through the end of the school year?

Here are 6 tools that I have found to be quite helpful as this school year winds down. More importantly, these are also some of the student favorites, in no particular order.
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5-Minute Exercises That Will Help You Break Out of a Creative Rut

When working on creative projects, it's natural to run into a creative rut. It's likely rare, however, to be able to take a break until whenever inspiration strikes again . Still, there ways to quickly boost creativity so that you can produce good work while staying on track to meet deadlines. The following seven exercises are scientifically proven to make you creative, and can be done in five minutes or less.
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The Maker-Mindset is a powerful catalyst for learning. Here's how to foster it in your students.

The Maker-Mindset is a powerful catalyst for learning. Here's how to foster it in your students. | iPads, MakerEd and More  in Education | Scoop.it

"Most teachers have probably come across occasional student who is a maker. There was a girl in my year 8 English class who made the most adorable jewellery out of tiny, perfect, sculpted baked goods and sweets ('Get thee to Etsy!' I may or may not have cried, 'get thee to Etsy!). There was a boy in my year 10 media class who saved up his pocket money for years to buy a video-capable DSLR camera and was teaching himself to make films. He has an incredible, artistic eye. A girl in year 7 wrote pitch-perfect sci-fi genre prose.

All of these makers have really important traits in common - they are highly motivated, resilient and independent learners (all things we desperately want students to be), but these traits are a product of something deeper and more powerful - the maker-mindset."

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Putting Math and Science Back into STEM Projects @ajjuliani 

Putting Math and Science Back into STEM Projects @ajjuliani  | iPads, MakerEd and More  in Education | Scoop.it
Many teachers have done the spaghetti and marshmallow challenge in the classroom and called it a STEM project. It’s a great activity, but is it really a STEM activity? Sure there’s an engineering aspect to it, but what about the other components? Looking back, these types of activities are what we refer to as surface-level STEM activities.
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GwynethJones's curator insight, May 21, 4:59 PM

FULL STEAM AHEAD! End your school year with fun projects now! OR....get a great start for next year!

Sample Student's curator insight, May 21, 5:48 PM
As the introduction states, STEM is integrated, it is not and either/or approach to learning. It overcomes the silo effect, in which we impose artificial barriers between each of the sciences and resist any areas of overlap.
This approach means that students' learning is authentic, genuine problems do not recognise boundaries, and a truly wicked problem requires a holistic approach to its solution.

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Kids Invent Stuff

Kids Invent Stuff | iPads, MakerEd and More  in Education | Scoop.it
Kids Invent Stuff is the YouTube channel where 5-11 year olds have the chance to get their invention ideas built by real engineers. We do this to give more primary school kids the chance to engage with real engineering projects.

Kids are encouraged to submit their ideas for inventions to solve a different challenge each month. Ideas can be submitted as drawings or videos uploaded below. The most creative inventions are showcased on our channel and each month one idea is built and tested on camera, with hilarious consequences.
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12 Useful Apps to Help Elementary Students  Improve Their Spelling - Educators Technology

12 Useful Apps to Help Elementary Students  Improve Their Spelling - Educators Technology | iPads, MakerEd and More  in Education | Scoop.it
A few weeks ago we started a section here in EdTech & mLearning dedicated entirely to iPad apps to use with elementary students; check it out to see the resources we have published so far. Today we are adding another useful resource featuring a number of interesting iPad apps to help young learners improve their spelling. These include engaging games and challenging activities to assist elementary students rapidly learn correct spelling and enhance their writing.
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12 Virtual Reality in Education Apps - STEM Learning

12 Virtual Reality in Education Apps - STEM Learning | iPads, MakerEd and More  in Education | Scoop.it

"Virtual reality in education is a really exciting time in children, and adults, lives. There is something amazing about being immersed in a 3D environment that compels students to come back for more. Students are able to absorb information in a 3D world, while having an engaging and fun experience. There are many platforms for students to use, such as Google Cardboard, Daydream, Oculus Rift, HTC Vive and Samsung Gear VR. For an out of this world learning experience, here are 12 of the best virtual reality education apps available for STEM learning."

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Norton Gusky's curator insight, May 19, 7:38 AM
Augmented and virtual reality are gaining traction in education - what are the best uses? 
Fausto Cantu's curator insight, May 19, 4:33 PM
12 Virtual Reality in Education Apps - STEM Learning
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Program Music With 'Osmo Coding Jam' - GeekDad

Program Music With 'Osmo Coding Jam' - GeekDad | iPads, MakerEd and More  in Education | Scoop.it
As you may know, I’m a fan of the way that Osmo uses your iPad to mix physical objects and digital play. Osmo has tackled arithmetic, spelling, coding, and drawing. Its latest set, Coding Jam, mixes its coding blocks with music.

Like Osmo Coding, Coding Jam uses programming blocks that string together to control the various musical creatures on-screen. The walk, jump, and hand icons will be familiar with those who have played Coding before—each one has a directional arrow that can be turned in one of the four cardinal directions, and a number can be attached to the side to repeat the action multiple times. There are also loops, pauses, and other options as well.
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4 TED-Ed Lessons about mental health

4 TED-Ed Lessons about mental health | iPads, MakerEd and More  in Education | Scoop.it
Depression, bipolar disorder, OCD, narcissism — these medical conditions impact millions of people around the world, yet are often misunderstood. How much do you know about the symptoms and treatments? Want to learn more about how to support a friend in need? In honor of Mental Health Awareness Month, watch these 4 TED-Ed Lessons:
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Issue 2 - Hello World

Issue 2 - Hello World | iPads, MakerEd and More  in Education | Scoop.it
In issue 2 of Hello World magazine we talk to Mitch Resnick about ten years of Scratch, the visual programming tool that revolutionised learning for an entire generation. We also offer practical advice and inspiration for education beyond the classroom, and much more…
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Design Thinking & Book Creator - Book Creator app

Design Thinking & Book Creator - Book Creator app | iPads, MakerEd and More  in Education | Scoop.it
hen employing Design Thinking in the classroom, documenting each step in the process presents a challenge to teachers as well as students. However, the multimedia capabilities of Book Creator offer up a robust solution to this problem.

First, with Book Creator, students can use a variety of media to document their work. Next, teachers can create multimedia templates to guide and scaffold their students through the Design Thinking process. Finally, completed design books can be published in a number of ways, allowing students to showcase not only their completed work but their thinking along the way.
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Innovate My School - Four ways to support Music lessons with iPads

Innovate My School - Four ways to support Music lessons with iPads | iPads, MakerEd and More  in Education | Scoop.it

"Google ‘iPads in education’ and you’ll find two types of result. The first cohort will be teachers exclaiming how innovative and engaging Apple’s tablet can be. The second will caution you of the lack of evidence suggesting that iPads make a measurable difference to pupils’ learning outcomes. 


The latter is fair caution. Despite the national challenges of school funding, more and more schools appear to be purchasing iPads for use in the classroom. Many are even introducing a one-to-one ration where every child has their "Music teachers are accustomed to using a wide gamut of tools - instruments."own device.

As with any tool, the outcomes are only as good as the planning that you put in. You can teach fantastic lessons with or without an iPad. Unfortunately, you can also teach awful lessons with or without an iPad. This is just as true in Music as it is in other subjects.

Perhaps, however, Music teachers have an advantage. While other subject teachers are more accustomed to books, videos and websites as resources, Music teachers are accustomed to using a much wider gamut of tools - instruments. If we can encourage Music teachers to view the iPad as another instrument and a vehicle by which children can make genuinely music progress, then we are well on the way to making the most of this 21st century resource.

So, how can music teachers deliver real learning with the Apple iPad?"

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Don't Look for a Great Idea. Look for a Good Problem - INC.

At the center of every significant innovation is always an idea. Clarence Birdseye's idea about freezing fish revolutionized the food industry and American diets. Charles Schwab's idea about flat commissions changed investing forever. Steve Jobs's idea about creating a device that could hold 1,000 songs in your pocket turned around Apple's fortunes.

Yet we shouldn't confuse a great idea with where it came from. Truly useful ideas don't arise from out of the ether or through fancy techniques like brainstorming or divergent thinking. The best ideas come in response to an important problem and thrive under constraints.

In researching my book, Mapping Innovation, I found that the most innovative firms aren't necessarily any more creative or even better at solving problems than most. Rather, what set them apart was how they aggressively sought out new problems to solve. The truth is that if you want to create a truly innovative culture, it isn't ideas you should glorify, but problems.
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Documenting and Reflecting on Learning @JackieGerstein

Documenting and Reflecting on Learning @JackieGerstein | iPads, MakerEd and More  in Education | Scoop.it
I am a strong proponent of encouraging learners of all ages to engage in reflective practice.

Learners do not just receive information only at the time it is given; they absorb information in many different ways, often after the fact, through reflection. The most powerful learning often happens when students self-monitor, or reflect. Students may not always be aware of what they are learning and experiencing. Teachers must raise students’ consciousness about underlying concepts and about their own reactions to these concepts. ETE Team
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Andrea Mejia Medina's curator insight, Today, 5:56 PM
Reflecting is closely linked to the concept of learning from experience, in that you think about what you did, and what happened, and decide from that what you would do differently next time. Is the best way to learn more and in an effective way, to find methods and possible solutions in learning process problems and doubts. Tools like blogs and forums are helpful to students in their cooperative learning and to feel support in some learning areas due to they can share their learning outcomes, projects, problems that they are facing and its possible solutions.
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Computational Thinking – The Journey From Skepticism

Computational Thinking – The Journey From Skepticism | iPads, MakerEd and More  in Education | Scoop.it
Over the last few years, I have taken a critical stance on the role of coding in schools.  Whenever I read an article with a strident declaration like “all kids must learn to code”, I immediately ask “why”?  It doesn’t help that a lot of articles on coding and schools will set up obviously false dichotomies like, “should we learn plumbing, or learn to code?” On the face of it, plumbing obviously affects more people than coding, namely, all of us, each and every day, if you want to think of it like that. Likewise, we interact with computing devices every day, but we don’t necessarily think about “‘where the pipes go”, and how they are made. Maybe we should, in both cases. The truth is, I’d like to know both coding and plumbing.
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40 STEAM Apps and Websites

40 STEAM Apps and Websites | iPads, MakerEd and More  in Education | Scoop.it
We’re dubbing 2017 the Summer of Creativity and we want you to join in.  What better way to do that than with some new STEAM apps and websites to explore?  We’ve found 20 apps and 20 websites that you can use to integrate the arts everywhere.  So whether you’re using Arts Integration, STEAM, PBL or any other maker-centered approach, these resources will make that process so much easier.

Want to download these as a single PDF for reference later?  We’ve broken these into two pages.  One for apps and one for websites.  We’ve also suggested which grade levels each app or website is most successful with.  Just click, print and away you go!
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#Rotoscope in a Retro Mutoscope - DrydenArt @fuglefun

#Rotoscope in a Retro Mutoscope - DrydenArt @fuglefun | iPads, MakerEd and More  in Education | Scoop.it
I'm super excited to have found the Flipbookit in my Twitter feed a month or so ago.  The discovery came at a time where I was thinking about how to display our class animations as I was preparing for rotoscope animations lesson with my 5th graders. What a perfect solution. The flipbookit is a DIY kit that creates a retro styled mutoscope, an early motion picture hand cracked flipbook device. This box has a crank that spins a rolodex of cards that you can customize through their online tool printed on labels. It took me 1 hour to put the box together and 1/2 hr to print, stick, and load the art. They are too expensive to have each student make their own, but because of their design, they make for a really simple all class rotoscope collaborative project. I'll try to explain.
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How Design Thinking Builds Empathy, Gives Purpose and Honors Educators (EdSurge News)

How Design Thinking Builds Empathy, Gives Purpose and Honors Educators (EdSurge News) | iPads, MakerEd and More  in Education | Scoop.it
In her early teaching years, Wanny Hersey learned how hands-on projects—which would eventually become known as “making”— could engage and motivate her English students like nothing she’d seen before. She’d witnessed the heartbreak of watching a one-size-fits-all education system fail to engage students who needed it most. And the joy of nurturing students’ natural desire to solve problems and create.

Design thinking gives purpose to making. It's a problem-solving, action-oriented, human-centered process that we engage in to assist our students in their journeys as makers.
These experiences as a teacher and administrator inspired her to found Bullis Charter school—with both her past and future students in mind. The award winning K-8 public school is focused on design thinking, making, and project-based learning—all of which Wanny believes engage children, and grow their natural curiosity.

Wanny spoke to EdSurge about how making builds empathy, why it’s important to compensate teachers for continuously learning, and her advice for administrators who want to drive change through design thinking.
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22 Insanely Cool Things on Tinkercad | All3DP

22 Insanely Cool Things on Tinkercad | All3DP | iPads, MakerEd and More  in Education | Scoop.it
If you’re familiar with the 3D designing, it’s unlikely that you are not familiar with Tinkercad. Tinkercad is a user-friendly design platform that allows even the most basic beginners to construct a 3D-printable model. See our Easy Tinkercad Tutorial for Beginners article for a step by step walk-through of how to start Tinkering.

Additionally, Tinkercad offers a plethora of learning material and educational videos. Under the Learn tab on tinkercad.com to get you started on becoming a modeling expert.

Already a seasoned modeler? Tinkercad is not only for beginners. Tinkercad allows you to upload your model to share designs around the world. This also means you can copy a model that has been uploaded by another user and “Tinker” it yourself. Here we present some insanely cool things that have been modeled on Tinkercad.
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A fidget spinner app is now the top free app in the App Store

A fidget spinner app is now the top free app in the App Store | iPads, MakerEd and More  in Education | Scoop.it
Forget real-life fidget spinners: An app that simulates a fidget spinner is now the top free app in the App Store. 

Called "Finger Spinner," the app is a gamified version of the super-popular toy. The app works by giving you five swipes to get the longest spin you can, and the goal is to unlock rewards and new spinners. 

Finger Spinner is made by Ketchapp Games, the company behind "2048" and "Ballz."
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Can early experiences with computers, robots increase STEM interest among young girls?

Can early experiences with computers, robots increase STEM interest among young girls? | iPads, MakerEd and More  in Education | Scoop.it
Girls start believing they aren't good at math, science and even computers at a young age -- but providing fun STEM activities at school and home may spark interest and inspire confidence, suggests a new study.
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