iPads in Education
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Count Down to Christmas With These 5 Free Apps

Count Down to Christmas With These 5 Free Apps | iPads in Education | Scoop.it
These five apps offer different ways to count down to Christmas, including advent calendars and an app that marks how many "sleeps" until the big day.
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iPads in Education
News, reviews, resources and more on the use of iPads and Maker Education in the learning environment.
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Start Making in YOUR Classroom | Venspired

Start Making in YOUR Classroom | Venspired | iPads in Education | Scoop.it
I’ve gotten several emails after my last post and they all ended with the same line, “Where do I start?”  It can be overwhelming to start by Googling “makerspace.”  What do you most often see?  That stark modern space with expensive 3d printers. But that? It’s not the reality of what making in the classroom can be. I know the constraints faced by many of us in education, and I’ve lived them before.  You make do with what you have, get creative, and repurpose existing materials to MAKE making happen in your classroom.  You gotta start somewhere, right?
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8 things every teacher can do to create an innovative classroom | eSchool News | eSchool News

8 things every teacher can do to create an innovative classroom | eSchool News | eSchool News | iPads in Education | Scoop.it
Innovation is a trait that I desperately want to instill in my students, and many teachers I talk to seem to share that goal. In the current climate of high stakes testing, state standards, and prescribed learning outcomes, it can be incredibly difficult to foster an atmosphere of innovation and creativity that inspires students. But rest assured, it is possible.

Here, I outline eight basic principles for the “Innovative Classroom,” around which I designed a middle school course called Physical Computing. Some of the projects and tools are specific to that course, but I think the fundamental ideas could be applied to almost any course at any level.
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Coding Camp for Minority Boys Where Mentors Make a Big Difference - Mind/Shift

Coding Camp for Minority Boys Where Mentors Make a Big Difference - Mind/Shift | iPads in Education | Scoop.it
On the second floor of Morgan State University’s engineering building, Jacob Walker, 12, is putting the finishing touches on a ruler he’s just created.

Not yet an actual ruler. One he’s designing on the computer. He just needs to add his initials — then it’s time to produce it on a 3-D printer.

Jacob starts seventh grade in the fall and has big dreams. Building this ruler is all part of the plan.

“When I was a child,” he says, “I loved to play with Legos, and it inspired me to be an engineer when I get older.”

Jacob is one of some 50 boys in this free, four-week camp at Morgan State. It’s called the Minority Male Makers Program — paid for by Verizon.
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Turn your Smartphone into a 3D Hologram | 4K - YouTube

Bored of New Apps? This is my tutorial on how to turn your phone into a Hologram Projector!
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Free Technology for Teachers: An Easy Way to Create Your Own iPad & Android Games

Free Technology for Teachers: An Easy Way to Create Your Own iPad & Android Games | iPads in Education | Scoop.it
Tiny Tap is one of the free iPad and Android apps that continues to stay in my Best of the Web presentations. Whenever I show it off there is always a great response to it.

Tiny Tap allows you to create simple games based on pictures that you take. The purpose of the games you build is to help young students (pre-K through grade 4) practice identifying objects and patterns.
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Teacher Recommended: 50 Favorite Classroom Apps - Mind/Shift

Teacher Recommended: 50 Favorite Classroom Apps - Mind/Shift | iPads in Education | Scoop.it
Educators and students are quickly becoming more comfortable with classroom technology, allowing them to shift from thinking about the technical side of integrating a new tool to focusing on how it improves learning. While the sheer number of education apps is still overwhelming, increasingly teachers have found what works for them and are sticking to them.
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Why I use Book Creator in the classroom - Book Creator app | Blog

Why I use Book Creator in the classroom - Book Creator app | Blog | iPads in Education | Scoop.it
Many schools I have spoken to about buying iPads are under a mistaken belief that iPads need to be filled with apps to be useful. I can honestly say that there are about 4 or 5 I use on a regular basis and Book Creator is used on a daily basis in my classroom. It is a simple to use app which allows for the creation of a digital book which can include text, images, video, sounds and music and with the latest update the opportunity to actually freehand draw or write on the page.
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How to protect your tech with a duct tape iPad case - Mashable

How to protect your tech with a duct tape iPad case - Mashable | iPads in Education | Scoop.it
Everything is better with duct tape, especially your back to school supplies.

If you're planning on downsizing your textbook load this year, an iPad or tablet is a great way to go. Of course, one drawback of getting a fancy device is that they can cost you a pretty penny even without all the special accessories you need to keep it looking shiny and new.
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A Principal's Reflections: Leading With Video

A Principal's Reflections: Leading With Video | iPads in Education | Scoop.it
Digital leaders know full well the power of video. As principal I routinely used video tools to improve communications, enhance public relations, and create a positive brand presence.  Leaders today can harness mainstay video tools to build better connections and relationships with all stakeholders while telling the story of their school/district in a way that was never possible. Video tools can also be used as pivotal learning tools that save precious time and money.  Below I break down four main categories of digital tools:
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4 Important Guides to Help Teachers Effectively Use iPad in Class ~ Educational Technology and Mobile Learning

4 Important Guides to Help Teachers Effectively Use iPad in Class ~ Educational Technology and Mobile Learning | iPads in Education | Scoop.it
This is the third post in a series of posts covering some very good guides to help teachers make the best of emerging technologies in education. After writing about technology tips and flipped classroom, this post presents some of our favourite reads for teachers looking for ways to better use iPad in their instruction. We invite you to check them out and as always share with us your feedback. Enjoy.
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Before We Periscope From Our Schools, Let's Think For a Moment - Pernille Ripp

Before We Periscope From Our Schools, Let's Think For a Moment - Pernille Ripp | iPads in Education | Scoop.it
I fell in love with Periscope, the free live-streaming app created by Twitter, this summer while at ISTE.  Free, instant access to events happening around the world – finally!  The myriad of ways I could see implementing it in my classroom overwhelmed me in a good way.  Kids could periscope our class at any time to bring the world in.  Students could interact with other students around the world.  Students could have a real-time audience at any time we needed.  We could explore every day moments in cultures around the world.  On and on, the ideas went.

Yet, when I thought about it some more, I started to second-guess my love for it a little bit.  I didn’t fall out of love, but I did start to question my own ideas, as well as the professional responsibility that I carry not just as a teacher, but also as an active conference goer/speaker.  So what has made me slow down?
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WeAreTeachers: Making Matters! How the Maker Movement Is Transforming Education

WeAreTeachers: Making Matters! How the Maker Movement Is Transforming Education | iPads in Education | Scoop.it
The Maker Movement, a technological and creative learning revolution underway around the globe, has exciting and vast implications for the world of education. New tools and technology, such as 3D printing, robotics, microprocessors, wearable computing, e-textiles, “smart” materials, and programming languages are being invented at an unprecedented pace. The Maker Movement creates affordable or even free versions of these inventions, while sharing tools and ideas online to create a vibrant, collaborative community of global problem-solvers.
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STEM Everywhere: Science, Technology, Engineering, and Math in the Real World

STEM Everywhere: Science, Technology, Engineering, and Math in the Real World | iPads in Education | Scoop.it
Explore STEM education in settings beyond the classroom walls, and see how opportunities to learn science, technology, engineering, and mathematics are all around us. From science-based internships, to student-run makerspaces, to after-school activities, STEM is everywhere. 

The videos in this series were produced by Mobile Digital Arts, and were made possible through generous support from the Noyce Foundation.
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How to use Sphero the Robot in STEM and Beyond - From Courtney Pepe

How to use Sphero the Robot in STEM and Beyond - From Courtney Pepe | iPads in Education | Scoop.it
As someone who primarily taught math and science when I was a classroom teacher, I associated robots, robotics curriculum, and robot apps as things that were only used in those subjects. However, this past year my school received a robot grant that provided ten robots for us from the company Sphero. Sphero emphasizes the power of play in education and has a variety of lessons that are aligned to the Common Core and Next Generation Science Standards on their website. They also have a number of STEM challenges  in the form pre-designed engineering projects designed for collaborative group work with students and are helpful for teachers using the robots in their classes.

Sphero is a robotic ball that can pair with an iPad, tablet, iPhone, or smartphone through Bluetooth, and getting started is relatively easy. Once you are ready to use Sphero, you take it off the charger stand and give it a “tap-tap” to “wake it up.” When the robot wakes up, it starts to flash three different colors until it pairs with the device you are using it with via Bluetooth. Once it turns blue, then you know that it is paired and ready to go. There are at least 14 different education related apps that are available with Sphero: some of them use augmented reality technology, some of them teach the basics of coding, while others allow students to draw on a tablet to manipulate the color and movement of the robot.

During the last week of June, I did a presentation at the ISTE conference with many other educators from all over the country who also received the robot grant. What amazed me was that people who taught subjects like language arts and social studies found incredible ways to integrate robotics into their curriculum to create some really engaging lessons for their students.
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Enough tchotchkes! Get students making meaningful 3D projects - ISTE

Enough tchotchkes! Get students making meaningful 3D projects  - ISTE | iPads in Education | Scoop.it
As 3D printers increasingly find roles in schools, libraries and even homes, it is vital that educators provide challenging and meaningful projects. School administrators, trustees, superintendents and parents will not be impressed by an iPhone case downloaded from the internet to roll off the expensive new 3D printer. Instead, educators should encourage students to use these printers to create original designs that are more than just tchotchkes.

Projects that allow students to create something “bigger” than the design itself are the most appealing. The 3D printer then becomes a tool that enables students to craft works they would otherwise be incapable of producing.
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Supporting Maker Education District-Wide - Edutopia

Supporting Maker Education District-Wide - Edutopia | iPads in Education | Scoop.it
The maker movement has gained momentum over the last year, especially with the Call to Action from the White House and the President's second annual Nation of Makers event and proclamation. This year, Maker Ed, Digital Promise, and AASA (the School Superintendents Association) gathered commitments (PDF) from school leaders to expand making in districts and schools throughout our nation. In order for the maker movement and maker education to take shape and become truly embedded in schools and classrooms, district and site-level administrative leadership and support are essential.
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The Best Apps for Your Local Life! - Wonder of Tech

The Best Apps for Your Local Life! - Wonder of Tech | iPads in Education | Scoop.it
As you go through your day, you may use apps for email, Facebook, text messages, photos, games and more. But what apps do you use in your daily life to save you time and money?

You may not think to use apps for your daily life but you may be missing out on discounts and rewards even though you’re one of the store’s best customers. You may be running into traffic congestion or public transit delays that could have been avoided with an app.
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iPaddling through Fourth Grade-Encourage...Engage...Enlighten...Empower: Digital Citizenship Resources

iPaddling through Fourth Grade-Encourage...Engage...Enlighten...Empower: Digital Citizenship Resources | iPads in Education | Scoop.it
As the beginning of a new school year approaches, we need to remember to include lessons on the importance of Digital Citizenship in our classrooms. As I begin my second year of being 1:1, I know this is important to incorporate. Listed below are sources that can be used to teach Digital Citizenship in the classroom.
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Seesaw and Shadow Puppet - Teaching and Learning nuts and bolts

Seesaw and Shadow Puppet - Teaching and Learning nuts and bolts | iPads in Education | Scoop.it
hen working with students it is clear to see how engaged they get when they create new things and have the opportunity to share it with others.

Two apps that are fast becoming favourites of mine are Shadow Puppet and SeeSaw.  Both made by the same people they provide a great opportunity for students to make great products and also have a place for collaboration and a safe audience for sharing.
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Guy's Edu Blog: The 8 Apps I use in Teaching Now

Guy's Edu Blog: The 8 Apps I use in Teaching Now | iPads in Education | Scoop.it
I often talk about apps (not just iOS) and at any time point I have over 400 of them on my devices. This time, however, I would like to talk about the apps thatI use when I teach.

Like everyone else teaching with technology I have a set of go to apps, the ones I trust and rely on. I also try out a few new ones every semester but only a few are added to the repertoire.
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The Ultimate Guide to Gamifying Your Classroom | Edudemic

The Ultimate Guide to Gamifying Your Classroom | Edudemic | iPads in Education | Scoop.it
Gamification is the process by which teachers use video game design principals in learning environments. The effects are increased student engagement, class wide enjoyment of academic lessons, and high levels of buy-in, even from your most reluctant learners.

When gamifying a classroom there are several things you’ll need to consider. The first is content, as in what are you trying to teach? Like any lesson or unit plan, you’ll need to figure out how to organize and assess new material. You’ll also need to consider your students. What kind of learners are they? What information do they already know? You’ll need to have a basic understanding of your students’ technology skills and how much support each student may need. You’ll want to consider putting together a training manual or some other support system for students who may need extra help. You’ll also need to consider your own comfort level with technology and the actual technology available to you. These considerations may lead you to designing your own game, or relying one a template or already built quest.
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Code talkers: Education's new literacy

Code talkers: Education's new literacy | iPads in Education | Scoop.it
For the record, I am not a coder and I have never played one on TV. I am, however, fascinated and sold on the fact that coders are the inevitable lifeblood of our future workforce.
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Integrated activities for grades K-5 from my classes at @MarymountNYC's #STEAM camp. #edtech #MakerEd

Integrated activities for grades K-5 from my classes at @MarymountNYC's #STEAM camp. #edtech #MakerEd | iPads in Education | Scoop.it
From June 22 – July 24, I led technology projects at Marymount’s Summer STEAM Camp in the awesome FabLab Makerspace at their 5th Avenue campus. It was quite an experience to gather, develop, and run projects for campers with varying skill sets in grades K-5 for five weeks. Also, each grade level had a different and unique theme almost every week, and I challenged myself to plan integrated projects that correlated with their themes.
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Ten Makerspace Curriculum Wins from 2014-2015 - The GCAA Makerspace

Ten Makerspace Curriculum Wins from 2014-2015 - The GCAA Makerspace | iPads in Education | Scoop.it
This past year was swamped with curriculum design for four new Makerspace courses. Though there are many aspects in each of the courses that need to be tweaked, some of our projects were immediately and massively successful. For a GCAA Makerspace project to be successful, it should engage students while furthering their understanding of design thinking.

In the spirit of my guiding star for 2015-2016 being #documentation, here are my top ten curricular wins from 2014-2015.
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