"Have you ever had someone pass you their headphones to hear a song, and had your ears blasted by an outrageously loud volume level? Well, by default, anyone can crank the volume up on music played from an iOS device to 100%. That may sound like no big deal, but there are situations where listening to music that loud could potentially be problematic, leading to inattentiveness to the outside world or even theoretical hearing issues. This is particularly important for kids, who may not realize that the volume level is harmful. Thus, if you or your kids listen to a lot of music with headphones on from an iPhone, iPod touch, or iPad, you may want to consider setting a maximum volume limit for the Music app."
"There are a number of means that you can utilize AirPlay. You can stream music from iTunes on a Mac to an Apple TV, Flight terminal Express or third-party system. Or you can play music from the Music app on your iPhone, iPad or iPod touch to the very same devices. Some third-party apps likewise support streaming audio and/or video utilizing AirPlay.
Apple’s proprietary innovation can even be utilized as a way of streaming music from your Mac wirelessly to different rooms around your house. Then there’s mirroring, which allows you to send the audio and video output of an iOS gadget or Mac running Mountain Lion to an Apple TV.
AirPlay mirroring can be used for a whole array of activities, from playing Keynote presentations on a large-screen TELEVISION, to sharing creations in iMovie, as well as as a method of playing, say, a YouTube guitar tutorial or culinary videos on a tv instead of a smaller sized display.
One of our favored usages, nevertheless, is for video gaming. Developers have been quick to discover the possibilities of AirPlay mirroring in video games, most commonly permitting you to use your iPhone or iPad as a controller while displaying the game itself on TV. AirPlay is both simple to use and versatile."
"Mojang has released a fairly substantial update for the Pocket Edition of Minecraft, available for iOS and Android. This release focuses on adding more mobs, features and extended functionality, while also addressing the size of worlds and squashing any known bugs affecting the immersive experience.
Version 0.9.0 contains quite the feature list, so be sure to check out the list below for a full run through."
"The camera is one of those apps on the iPad that we sometimes take for granted. We forget it is there or don’t always use it to its full potential in the classroom. This week I am presenting at iPadU: Slide to Unlock Learning, and I wanted to highlight some of the many ways that you could use the iPad camera, so I put some ideas together and added some I had seen on the web or learned from others. The result? iPadography: Photo Projects for the iPad Classroom.
So, if you are looking for ideas for using the iPad camera in the classroom, take a look at some of the slides below, and feel free to share it with others who might be interested!"
32 million people watched the Season 3 World Championships for the video game League of Legends this year. 8.5 million of those people watched at the same time. To put that in perspective, 13 million people watch a typical NFL game on Sunday. Last years’ World Series drew 18 million viewers. 8.5 million viewers at …
"iBooks Author is a powerful tool for creating interactive textbooks for your students. Whether you work together as a class to gather content or simply curate resources to share with a class, the possibilities are endless.
If you’re looking to check out high quality content that is designed for the iPad, you’ll want to download E.O. Wilson’s set of interactive biology textbooks. You’ll see just how powerful an interactive textbook can be! These iBooks might supplement your science curriculum or just inspire you to dive into iBooks Author to create your own."
"Padlet Mini is a new Chrome extension that I wrote about yesterday. The extension makes it easy to send links, videos, and images to a public and or private Padlet walls. In the video below I demonstrate how easy it is to use the new Padlet Mini Chrome extension."
"The rise of the Maker has been one of the most exciting educational trends of the past few years. A Maker is an individual who communicates, collaborates, tinkers, fixes, breaks, rebuilds, and constructs projects for the world around him or her. A Maker, re-cast into a classroom, has a name that we all love: a learner. A Maker, just like a true learner, values the process of making as much as the product. In the classroom, the act of Making is an avenue for a teacher to unlock the learning potential of her or his students in a way that represents many of the best practices of educational pedagogy. A Makerspace classroom has the potential to create life-long learners through exciting, real-world projects."
"Last year at this time, I was trying not to think about kindergarteners. I was still teaching ninth grade English and had just accepted a job teaching technology to K-5. I was excited about the challenge, and I knew that I'd bitten off more than I could chew.
Developing the tech curriculum challenged me to teach programming or at least computational thinking at each elementary grade level. Our school is mid-pivot in technology -- we're in our second year of a middle school 1:2 iPad program, our first year of having a cart of iPads available for elementary, and our last year of two PC labs for the students to use (next year we'll have only one lab). Knowing this, I wanted to design a program that mostly used tablet-based tools."
"Padlet is a great platform for bookmarking and sharing digital content. Since in its launch a few years ago, Padlet (formerly Wallwisher) has undergone several great updates that make it an ideal tool to use with students in class. Before we see some of the ways to use this platform with students, let us have a look at some of its features ."
"It's crucial to expose a wide variety of words to kids ages zero to five. Unfortunately, kids from lower income families hear and see far fewer words than their more affluent peers. Over time this gap widens and has a severe impact on literacy. Close this gap with these hand-picked apps that'll fill kids' brains with words and jumpstart reading and spelling."
"The Math Learning Center has some fantastic free apps (Geoboard and Number Line) including the newly releasedMath Vocabulary Cards. This app includes card sets for grades K-2 and 3-5. Users can select which cards they want to study by category or individually. The cards are automatically sorted in random order and users can hide and reveal one or more sections of each card. This means that they can practice quizzing themselves using the math term, example or definition."
"Pixel Press Floors is a promising new iPad app (currently free) that kids can use to turn drawings into pictures. This is the simple explanation of the service. Students draw on specially designed paper (printable) or draw in the app (designs printable). Students then use their iPads to see their drawings become games. Games can be shared with others through the Pixel Press arcade. Watch the video below to learn more about Pixel Press Floors."
"CommonSenseMedia.org has created a free program to help parents navigate and discuss the impact of digital media on kids’ social, emotional and intellectual development. Using resources based on their K-12 Digital Literacy and Citizenship Curriculum, educators and parents, together, can empower young people to harness the power of the Internet and digital technology for learning and life -- both in the classroom and at home."
"PicCollage is one of my favorite Android and iPad apps. It is a free that allows you to quickly arrange pictures, video, text, and stickers into collages. From the app you can share your collage to Google Drive, Instagram, Facebook, Dropbox, and many other file sharing services. In the video below I demonstrate how to use it without creating a PicCollage account. Below the video I have five ideas for using in your classroom."
This week’s blog features a fun, engaging, and intellectually stimulating (free) iPad app: The Cootie Participatory Simulation. In participating in the simulation of the spread of an infectious disease – the Cuddle germ – children learn how diseases are spread. Usable from 1st to 12th grade.
"On this very day, in 2008, Apple announced the App Store. It was opened with a mere iTunes update, yet our lives haven’t been quite the same since. Although, now, many similar sources exist that are deemed “app stores,” Apple’s was the first and the official.
"Experience America HD Magazine is a free iPad app produced by USA Today. The app features popular tourist attractions around the United States. The app is populated with lots of “top ten places to see for X” articles which are nice even though they’re not terribly informative. The best aspect of the app is the National Parks section that contains a mix of text and image essays about U.S. National Parks. A small collection of videos about travel in the United States is also found inExperience America HD Magazine."