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This curriculum is designed to give teachers a comprehensive set of tools to educate students about copyright while incorporating activities that exercise a variety of learning skills. Lesson topics include: the history of copyright law; the relationship between copyright and innovation; fair use and its relationship to remix culture; peer-to-peer file sharing; and the interests of the stakeholders that ultimately affect how copyright is interpreted by copyright owners, consumers, courts, lawmakers, and technology innovators.
The lesson plan concludes with a mock trial that tests the students' understanding of copyright and its limitations and encourages them to consider the positions of each party involved.
Gust MEES: A MUST READ...
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BeSeen is provided by Carnegie Mellon University and Web Wise Kids to teach youth how to be responsible in social networks by securing their private and personal information, protecting their online reputation and defending their peers.
This online safety mobile application is a single-player game that simulates a social networking website. The player creates a profile and starts earning “friend” characters and interacting with them. They learn about others through their posts and help them through challenges in order to win awards and make new friends.
In BeSeen, the ultimate quest is to make friends. At first, that is a matter of getting involved in school activities, but as more friends join a social circle, they bring their problems with them.
To keep friends and make more, it’s important not only to be involved but to be a good friend. Who is up for the challenge?
Web Wise Kids' President Judi Westberg Warren discusses how their BeSeen app, like Web Wise Kids' other games, teaches youth ===> how to think critically about the decisions they make online and on social networks. <===
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