iOS Dev
57
iOS Development
Curated by Domsware
Follow
Your new post is loading...
Scooped by Domsware
Scoop.it!

NSLogger - A modern, flexible logging tool

NSLogger - A modern, flexible logging tool | iOS Dev | Scoop.it

NSLogger is a high perfomance logging utility which displays traces emitted by client applications running on Mac OS X or iOS (iPhone OS). It replaces your usual NSLog()-based traces and provides powerful additions like display filtering, image and binary logging, traces buffering, timing information, etc.

No comment yet.
Scooped by Domsware
Scoop.it!

SECoreTextView

SECoreTextView is multi-line rich text view library with clickable links, selectable text and twitter style demo apps.

No comment yet.
Scooped by Domsware
Scoop.it!

Visualizing the iOS App Store - Apps Summary - App Store Rankings

No comment yet.
Scooped by Domsware
Scoop.it!

Box2D tutorials - Setting up (Mac OSX) - iforce2d

Box2D tutorials - Setting up (Mac OSX) - iforce2d | iOS Dev | Scoop.it
No comment yet.
Scooped by Domsware
Scoop.it!

Simple Genetic Algorithm in Objective-C

Introduction This article explores a simple genetic algorithm I wrote in Objective-C. The purpose of this article is to introduce the basics of genetic algorithms to someone new to the topic, as we...
No comment yet.
Scooped by Domsware
Scoop.it!

Spark Inspector - Runtime Inspection for iOS Apps

Monitor your app and experiment in a way you never thought possible. Add our framework to your Xcode project, and the Spark Inspector will offer you an entirely new debugging perspective. With a three-dimensional view of your app's interface and the ability to change view properties at runtime, Spark can help you craft the best apps on earth. Wiring your app together with notifications? Spark's notification monitor shows you each NSNotification as it's sent, complete with a stack trace, a list of recipients and invoked methods, and more. Understand app structure at a glance and debug smarter. That's Spark.
No comment yet.
Scooped by Domsware
Scoop.it!

How To Use UIScrollView to Scroll and Zoom Content - Ray Wenderlich

How To Use UIScrollView to Scroll and Zoom Content - Ray Wenderlich | iOS Dev | Scoop.it
Learn how to use iOS scroll views to present content larger than a screen - from beginner to advanced.
No comment yet.
Scooped by Domsware
Scoop.it!

THLabel for iOS | iOS Development Tips & Tricks by BiOM

THLabel for iOS | iOS Development Tips & Tricks by BiOM | iOS Dev | Scoop.it
No comment yet.
Scooped by Domsware
Scoop.it!

sketch-ios

sketch-ios | iOS Dev | Scoop.it
sketch-ios - iOS Templates
No comment yet.
Scooped by Domsware
Scoop.it!

GCManager

GCManager - CGManager - Manager class for Apple GameCenter that makes life easier
Scott Davis's comment, April 12, 7:43 AM
About time someone came out with a helper class for this! Good find!
Scott Davis's curator insight, April 12, 7:44 AM

A very helpful class for getting started with GameCenter integration

Scooped by Domsware
Scoop.it!

iOS Gestures | Graffletopia

iOS Gestures | Graffletopia | iOS Dev | Scoop.it
The most often used gestures in iOS and other touch based platforms.
No comment yet.
Scooped by Domsware
Scoop.it!

Making GIF animating on iOS

Making GIF animating on iOS | iOS Dev | Scoop.it
It is not actually a trivial task at first glance. Standard [aView addSubview:gifView] will not do the job. For that reason Cocoa Touch provides a quite smart U
No comment yet.
Scooped by Domsware
Scoop.it!

CocoaPods: The Objective-C Library Manager

No comment yet.
Scooped by Domsware
Scoop.it!

TextExpander touch SDK

TextExpander touch SDK | iOS Dev | Scoop.it

TextExpander is most useful when it’s available for text entry everywhere, as it is on Mac OS X. Given the current restrictions of the iOS, it’s not possible to make TextExpander touch work that way. We’ve focused on making TextExpander touch work well for composing text, then sending it directly to Mail, Twitter clients, or via copy & paste to any other application.

No comment yet.
Scooped by Domsware
Scoop.it!

Briefs

Briefs | iOS Dev | Scoop.it

Briefs is the best app for designing mobile apps; it’s also the best for communicating those designs to the rest of the world. A design is only as effective as the developer that builds it. Don’t leave it to chance, let Briefs do the heavy lifting.


No comment yet.
Scooped by Domsware
Scoop.it!

Developers: Here's how to add a little 1Password to your iOS apps (Update 2x)

Developers: Here's how to add a little 1Password to your iOS apps (Update 2x) | iOS Dev | Scoop.it
Hey developers, know what your apps and 1Password for iOS have in common? They're two great tastes that taste even better together, thanks to some of the URL schemes we added to 1Password 4.1 for i...
No comment yet.
Scooped by Domsware
Scoop.it!

R.U.B.E Box2D editor - iforce2d

R.U.B.E Box2D editor - iforce2d | iOS Dev | Scoop.it

R.U.B.E stands for Really Useful Box2D Editor. This editor allows you to graphically manipulate a Box2D world and save it to a file. You can then load the saved file in your game/app and run the world. R.U.B.E can create any physics scene that Box2D itself can, with the exception that some joint types are currently not supported.

No comment yet.
Scooped by Domsware
Scoop.it!

Tips for Using UIImage Objective-C Class

Tips for Using UIImage Objective-C Class | iOS Dev | Scoop.it
UIImage is one of the most commonly used classes in iOS development. It is generally used for drawing icons, backgrounds, etc. However, not all developers realize how powerful this simple class may become with a proper approach.
No comment yet.
Scooped by Domsware
Scoop.it!

List of the fonts available in iOS6 | ios6-fonts.com

A free font browsing tool, created by Touch Code Magazine (Tutorials and excerpts about iPhone and iPad programming in Objective-C and Cocoa Touch)
No comment yet.
Scooped by Domsware
Scoop.it!

Reduce Line of Codes to Half with MwfTableViewController

In this blog post, I am going to talk about implementing UITableViewController using open-source extension MwfTableViewController that I have implemented. The posts will be published in multiple pa...
No comment yet.
Scooped by Domsware
Scoop.it!

GPUImage

GPUImage | iOS Dev | Scoop.it
GPUImage - An open source iOS framework for GPU-based image and video processing
No comment yet.
Scooped by Domsware
Scoop.it!

A $5 app isn't expensive: Customers need to help fix the App Store economy | Macworld

A $5 app isn't expensive: Customers need to help fix the App Store economy | Macworld | iOS Dev | Scoop.it
We've conditioned ourselves to believe that a $5 app is expensive, and that free apps are better than paid ones. Lex Friedman says we've got to break that habit.
No comment yet.
Rescooped by Domsware from Core data
Scoop.it!

Michael Tsai - Blog - iCloud and Core Data

Many veteran developers have learned their lesson and given up on iCloud's Core Data syncing entirely. “Ultimately, when we looked at iCloud + Core Data for [our app], it was a total no-go as nothing would have worked,” ...


Via fredio31
No comment yet.
Scooped by Domsware
Scoop.it!

uiimage-from-animated-gif

A UIImage category that loads animated GIFs. Contribute to uiimage-from-animated-gif development by creating an account on GitHub.
vishal dharmawat's curator insight, April 17, 4:06 AM

load animated gifs...

Scooped by Domsware
Scoop.it!

Phosphor: Easy Animation for the Web

Phosphor: Easy Animation for the Web | iOS Dev | Scoop.it

Phosphor is a new way to bring animation and video to the web. Starting with the video track of a standard QuickTime file, Phosphor creates cross platform, web-standards compliant assets which can be played on desktop and mobile devices without plugins or even video decoding capabilities. As long as a browser supports Javascript and the ability to show images, it can display Phosphor content.

Domsware's insight:

This can be use for app promotion on website and alsor for demo inside the app.

No comment yet.
Rescooped by Domsware from iPhone and iPad development
Scoop.it!

dispatch_once execute code once

dispatch_once execute code once | iOS Dev | Scoop.it

There’s dispatch_sync to do some work synchronously. There’s also dispatch_once that’s used to guarantee that something happens exactly once, no matter how violent the program’s threading becomes. It’s actually a very simple idiom:

static dispatch_once_t onceToken; dispatch_once (&onceToken, ^{ // Do some work that happens once });


Via Vincent Demay
Vincent Demay's curator insight, January 15, 7:37 AM

A good article to understand dispatch_once