Hey developers, know what your apps and 1Password for iOS have in common? They're two great tastes that taste even better together, thanks to some of the URL schemes we added to 1Password 4.1 for i...
iOS and Cocoa goodies
Anything related to iOS development, goodies, repositories, UI and tutorials
Curated by jerometonnelier
This tutorial gives an overview of the new features of the SpriteKit framework that were introduced in iOS 8. The new features are designed to make it easier to support advanced game effects and include support for custom OpenGL ES fragment shaders, lighting, shadows, advanced new physics effects and animations, and integration with SceneKit. In this tutorial, you'll learn how to implement these new features. | Difficulty: Intermediate; Length: Medium; Tags: iOS 8, SpriteKit, Physics, iOS SDK, X
Just imagine being able to write scripts that automatically interact with your iOS application and be able to verify the results. With UI Automation you can. UI Automation is a tool provided by Apple to perform a higher level of testing on your iOS application beyond anything achievable with XCTest. | Difficulty: Intermediate; Length: Medium; Tags: Testing, iOS SDK, Instruments, Xcode, Xcode 6, IDEs, Mobile Development, Unit Tests
This layout is an alternative to UICollectionViewFlowLayout that positions and sizes items using a defined number of columns and an aspect ratio property which force the size of cells, rather than the cells' size telling the layout how to position them (in the way UICollectionViewFlowLayout behaves). By default, this will always show the same number of items in a row no matter how large or small the collection view is.