iOS and Cocoa goodies
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DBDebugToolkit for iOS - Cocoa Controls

From www.cocoacontrols.com

Set of easy to use debugging tools for iOS developers & QA engineers. After an easy setup simply shake your device to open a menu inside your application, providing such features as: performance statistics, list of requests send by your application, colorized view borders, slow animations, showing touches, list of available font families, autolayout trace, browsing files user defaults, keychain, core data and cookies, showing console, simulating location and more.
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Swift: When to use guard vs if

From www.natashatherobot.com

One thing I’ve noticed recently in my code-base is that I tend to default to guard vs if. In fact, whenever I write an if statement, I facepalm myself and change it to a guard without thinking much. But that’s become a problem. There is in fact a difference between guard and if and thought does need to be put into which one to use.
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Getting Started with PromiseKit

From videos.raywenderlich.com

This video covers the basics of using PromiseKit and what advantages it can bring to you code. Hint: If you are doing asynchronous coding - a lot!
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GoogleLoginManager for iOS - Cocoa Controls

From www.cocoacontrols.com

Login Manager for Google (Google Plus Deprecated). Written in Swift 3.0 and Objective C
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ATDraggableDynamicView for iOS - Cocoa Controls

From www.cocoacontrols.com

Draggable view for implementing notifications cards like in Swarm application. Uses UIKit Dynamics for simulating physics. Please see animation demo GIF in source repo.
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BMASpinningLabel for iOS - Cocoa Controls

From www.cocoacontrols.com

BMASpinningLabel is an UI component which provides easy way for displaying and animating text inside it. Text changes animated as 'spins' either downwards or upwards.

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Typography

From robots.thoughtbot.com

An overview of typography as a element of design for the web.
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Unity - 2D Games for Non-Programmers

From unity3d.com

In this live training session we will explore the Playground Project, a project created by Unity Evangelist Ciro Continisio to help non-programmers begin creating basic interactions in 2D without having to write C# code. This session is appropriate for Unity beginners and non-programmers.
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UITextField_AutoSuggestion for iOS - Cocoa Controls

From www.cocoacontrols.com

This category extends UITextField functionality by adding auto suggestion feature. It's very easy to add this feature. You just need to implement some data source methods
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AKVideoImageView for iOS - Cocoa Controls

From www.cocoacontrols.com

UIImageView subclass which allows you to display a looped video and even dynamically switch it
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20 Best Practices for Mobile App Search

From www.raywenderlich.com

Learn how to design a great UX experience for your mobile app search, by following these 20 best practices for entering queries and displaying results.
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GitHub - sindresorhus/blear: iOS app that transforms your photos into stunning blurry wallpapers for your device

From github.com

blear - iOS app that transforms your photos into stunning blurry wallpapers for your device
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Introduction To UFPS: Unity FPS Tutorial

From www.raywenderlich.com

In this Unity FPS tutorial you'll learn the basics of working with UFPS to build the basis for a solid first person shooter in Unity3D.
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One-click deployments for iOS Apps using Xcode 8, macOS Server, TestFlight and Fastlane

From medium.com

MacOS Server 5.2 is a new fruit. It was released (almost) in parallel with Xcode 8 and as it might come to no surprise it is the minimum required version by Xcode 8. It is a new kind of fruit as well…
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Locating the source of a memory leak. – Daniel Williams – Medium

From medium.com

I really enjoyed the memory leaks article by Emilien Stremsdoerfer and wanted to expand a bit on the end section. You can enable something called Malloc Stack Logging that will give the Xcode memory…
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Color

From robots.thoughtbot.com

Color is such a fundamental part of how humans understand the world that we often overlook how it is processed and why it influences us.
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