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Hacktivity Kits for Webmaking

Hacktivity Kits for Webmaking | Into the Driver's Seat | Scoop.it

Description by EdSurge

 

" HACKTIVITY KITS is a collection of nine hands-on and web 2.0 activities intended to explain and reinforce the concept of web hacking -- that is, the idea of remixing, reusing, and re-purposing existing content to create new material or glean interesting insights. Created by NYC HIVE, a MacArthur Foundation-supported group of civic-minded organizations (there's a Chicago one, too), the Hacktivity Kits are largely built upon Mozilla WebMaker tools: Popcorn Maker, Thimble, and X-Ray Goggles. Each Hacktivity includes a detailed list of learning goals and objectives, expected results, and supporting resources. There's also an extensive list of icebreakers to get the creative juices flowing and skills tutorials for the WebMaker tools. For example, look to the Online Storytelling kit which explains the SVT (Story, Vision, Tech) model for making "web native" stories. In addition to introductory tutorials on how to use the kit and associated technology, there's also the Spectrogram icebreaker, Popcorn Maker deep-dive, and an out-of-the-box design challenge for teachers just getting their feet wet."

Jim Lerman's insight:

This is some deep material that will likely engage a large number of students and teachers.

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Into the Driver's Seat
Building the independence of learners through thoughtful uses of technology
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Free Technology for Teachers: Stoodle - Quickly Create Shared Online Whiteboards ^ by Richard Byrne

Free Technology for Teachers: Stoodle - Quickly Create Shared Online Whiteboards ^ by Richard Byrne | Into the Driver's Seat | Scoop.it

"Stoodle is an online whiteboard service supported in part by the CK-12 Foundation. Through Stoodle you can quickly create a collaborative whiteboard space. On your whiteboard you can type, draw, and upload images. You can connect Stoodle to your computer's microphone and talk your collaborators while drawing, typing, or sharing images."


Jim Lerman's insight:

See a great video demonstrating Stoodle's capabilities here.

This is an excellent product developed by 2 HS students and a college freshman (who happened to be attending Stanford). Great for peer tutoring...and it is FREE.

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Creating an Immersive [Reading] Experience ^Teen Services Underground ^ by Regina Townsend

Creating an Immersive [Reading] Experience ^Teen Services Underground ^ by Regina Townsend | Into the Driver's Seat | Scoop.it

"Why We Broke Up by Daniel Handler has an interactive Tumblr Blog called The Why We Broke Up Project, where readers can submit their own breakup stories and read those of others.  Along with the tumblr, there is also a musical playlist curated by Handler that can be found here.   Creating a way for readers to further relate with the characters of the book, Handler’s “Why We Broke Up Project” is as humorous as he is, and also includes replies from him directly to readers.


"Seeking out content that intertwines with your collection can be fun, especially now that so many are taking the leap, but can you create your own transmedia, crossmedia, and immersive experiences for books your teens already know and love?  Of course you can!  Here’s a few short ideas."

Jim Lerman's insight:
This approach is a great way to get students involved in their reading, and to extend reading into numerous making and transdisciplinary activities. This article is definitely worth reading!
Please share with others!
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Home - Shark Research Institute

Home - Shark Research Institute | Into the Driver's Seat | Scoop.it

Description by The Scout Report


"The Discovery Channel's Shark Week drew record ratings this year, netting more than 2.5 million viewers. What is it about sharks that so captivates our attention? The Shark Research Institute (SRI) website might provide a few answers to that question. Readers might like to start with SRI Alerts, which links to coverage of all things shark-related from around the web. Next, the About Sharks section features information concerning dozens of shark species listed in alphabetical order, as well as shark videos and a shark photo gallery. Links to the Global Shark Attack File, a site devoted to providing current and hsitorical data on shark/human interactions, can also be found here. The Education section is another great feature of this site, with Games, Handouts for Teachers, a Whale Shark Q&A, and a section on Kids Making a Difference, which profiles a number of children who have made contributions to shark conservation and research."

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Homeroom: Official Blog of the US Dept. of Education

Homeroom: Official Blog of the US Dept. of Education | Into the Driver's Seat | Scoop.it

Description by The Scout Report


"As the official blog of the U.S. Department of Education, Homeroom addresses dozens of issues with multiple posts every week. Some of the posts are primarily text-based, others lean heavily on well-developed graphs, charts, and other graphics, and still others include videos about programs, teachers, students, and communities. Homeroom can be scouted via an efficient search function. Readers may also like to peruse the offerings by scrolling through the several dozen categories, which cover College Completion, Success Stories, Headlines, Interviews, and many others. Recent stories have included a graphically oriented narrative about the progress of the Elementary and Secondary Act, and an educator's account of her time at Edcamp, a conference that brings together teachers from around the nation to discuss problems and solutions in today's educational environments."

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How to use Sphero the Robot for incredible STEM lessons - Daily Genius ^ by Courtney Pepe

How to use Sphero the Robot for incredible STEM lessons - Daily Genius ^ by Courtney Pepe | Into the Driver's Seat | Scoop.it

"As someone who primarily taught math and science when I was a classroom teacher, I associated robots, robotics curriculum, and robot apps as things that were only used in those subjects. However, this past year my school received a robot grant that provided ten robots for us from the company Sphero. Sphero emphasizes the power of play in education and has a variety of lessons that are aligned to the Common Core and Next Generation Science Standards on their website. They also have a number of STEM challenges in the form pre-designed engineering projects designed for collaborative group work with students and are helpful for teachers using the robots in their classes.

"During the last week of June, I did a presentation at the ISTE conference with many other educators from all over the country who also received the robot grant. What amazed me was that people who taught subjects like language arts and social studies found incredible ways to integrate robotics into their curriculum to create some really engaging lessons for their students."

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Check Out How These Teachers and Students are Using Augmented Reality — Emerging Education Technologies ^ by Kelly Walsh

Check Out How These Teachers and Students are Using Augmented Reality — Emerging Education Technologies ^ by Kelly Walsh | Into the Driver's Seat | Scoop.it

"Augmented Reality is one of the most interesting and exciting tools emerging in the academic world today. Here are a handful of videos showing many fun, engaging ways in which educators and students are using it."

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Mayra.Loves.Books's curator insight, July 26, 9:33 AM

Finally, AR stands for something I like!

Nancy Jones's curator insight, July 26, 9:58 AM

It is well  worth the time to watch the videos that are presented here.

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Teachercraft: How Teachers Learn to Use Minecraft in their Classrooms | ETC Press

Teachercraft: How Teachers Learn to Use Minecraft in their Classrooms | ETC Press | Into the Driver's Seat | Scoop.it
Teacher Craft is about how teachers learn to use new digital media. Teacher learning is central to reform and change across subject areas and age levels, but how much do we really know about how teachers learn to try new lessons in classrooms? Minecraft is currently the game of choice for millions of youth and also for these seventeen teachers who claim it has transformed their classrooms. Its rapid adoption also provides a unique window of opportunity to look inside the recent memory of innovative teachers and unpack how they learned. Why did they pick Minecraft? More importantly, how did they pick Minecraft? Where did they hear about it? Who do they trust for ideas? How do they test new ideas? Can we begin to identify the trajectories of truly innovative teachers? It turns out, we can - and it may not be what you’d expect.  


This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 2.5 License


Purchase from Lulu.com, or Download for free


Book Author is Seann Dikkers


Via Arnold Rotenberg

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Netted | RIP Phone Numbers, You Won't Be Missed

Netted | RIP Phone Numbers, You Won't Be Missed | Into the Driver's Seat | Scoop.it

"Toky is a calling service for the Web and Android phones (iPhone coming soon!) that lets you make and receive calls for free, entirely through web links. You share a link (just like you'd share a hilarious video), and suddenly you’re chatting.


"You can get Toky calls anywhere, too – not just when you’re on the site or using the app. Simply install theChrome extension to your browser and pick up when it rings. You can also set filters so you only get calls when you want them."

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Introduction to Personalized Learning Games - Personalized Learning Games

Introduction to Personalized Learning Games - Personalized Learning Games | Into the Driver's Seat | Scoop.it
At Personalized Learning Games, our solution is game-based learning that teaches social and emotional skills. Each of our four games was developed with grants from the Department of Education, and collectively they are applicable to 25 million students in grades K through 5.

For students, our games are:

Intuitive – When kids start playing, they start learning.
Personalized – Gameplay adapts to the student’s skill level and pace of learning.
For educators, our games are:

Measurable and objective – You can’t improve what you can’t measure.
Research proven – Each game has undergone randomized controlled trials that show we get results.
Our first game, Zoo U, is available now and is most appropriate for students in grades two, three, and four. And we are hard at work to adjust Zoo U so it can also be used effectively with students in kindergarten and first grade.

And later this year, we will begin releasing three more games:

Hall of Heroes, a game focused on the transition to middle school (in limited beta),
Stories in Motion for students with Autism,
And Adventures Aboard the SS GRIN, a social and emotional skills intervention for students in elementary school.
Our team is passionate about our mission to help millions of students, and we look forward to building deep relationships with teachers, counselors, and administrators across the country.   By improving social and emotional skills, not only will students be more successful in the classroom, they will be more successful in life.
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Getting Started ^ EdTechTeacher

Getting Started ^ EdTechTeacher | Into the Driver's Seat | Scoop.it
We’re here to help! At EdTechTeacher, we believe in supporting all educators. This section of our web site is dedicated to providing the best possible resources to help teachers leverage tech...


Jim Lerman's insight:

Edtechteacher is a premier edtech resource, consulting, and training organization. They provide a really outstanding collection of free resources for educators. This is the startpage for linking to all of these resources. Do check it out.

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Get Draftback to Play Back Google Docs ^ Netted by the Webbys

Get Draftback to Play Back Google Docs ^ Netted by the Webbys | Into the Driver's Seat | Scoop.it
Draftback is a Chrome extension that lets you play back any Google Doc’s revision history (for docs you can edit). It’s like going back in time to look over your own shoulder as you write.


"Since Draftback is a Chrome extension, your Docs data never leaves your own computer, and, unless you explicitly publish an excerpt, the extension never communicates any sensitive data with any server—it just fetches it over a secure connection from Google. All the computation for rendering the playback is done by your own computer, and it’s stored there, too."

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Sarah McElrath's curator insight, July 27, 10:47 AM

Draftback is an effective way for students (and teachers and writers) to analyze their writing process. It shows the writing as a video as well as gives you the stats -- like how much time spent working on the document, how many revisions and so forth.

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Learning in Progress: #ISTE2015 Resource Roundup ^ by Heidi Neltner

Learning in Progress: #ISTE2015 Resource Roundup ^ by Heidi Neltner | Into the Driver's Seat | Scoop.it

Neltner carefully prospected ISTE 2015 and shares with us about a dozen of the best sites and resources she encountered in Philadelphia this year. This fine list comes with brief descriptions of each item and is primarily elementary-focused; well worth the time to read through. -JL


via Joyce Valenza

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6 iPad Apps for Creative Writing ^ Edutopia ^ by Monica Burns

6 iPad Apps for Creative Writing ^ Edutopia ^ by Monica Burns | Into the Driver's Seat | Scoop.it
Creative writing can be a daunting task for students who struggle to think of story ideas or who don't love the writing process. For kids who have trouble putting pen to paper, there are a handful of fantastic iPad apps that just might inspire them to tell a story. Your students will be able to gather ideas, brainstorm and publish writing straight from their tablet.

For students at all levels, creative writing is an important part of English language arts curriculum. Not only do the Common Core State Standards specifically outline the expectation that students should be able to express themselves through the written word, but this is also an essential real-world skill. Students should have the ability to write narratives that tell a story from their own life or a story that they've imagined. The following apps will inspire young writers and give them a vehicle for sharing their work.
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Great Stem/Steam Ideas? ^ Teen Services Underground

Great Stem/Steam Ideas? ^ Teen Services Underground | Into the Driver's Seat | Scoop.it

"Question: Do you have any great ideas for STEM (or STEAM) programs. I am a new librarian and I was asked to incorporate STEM programs into our fall programming. The age level would probably be tweens (or perhaps 3rd grade and up). I would love any input you have, including websites, ideas, etc."


Jim Lerman's insight: A number of very clever suggestions by teachers and librarians.

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PhotoPin - Free Photos for Bloggers via Creative Commons

PhotoPin - Free Photos for Bloggers via Creative Commons | Into the Driver's Seat | Scoop.it

Description by The Scout Project


"For anyone who blogs or otherwise posts content on the web, one of the vexing tasks can be finding the perfect Creative Commons (CC) image to illustrate one's content. Enter PhotoPin. To use the service, start by entering a keyword into the search box. PhotoPin will then present all related, useable images from Flickr's collection. After reviewing the list, simply select "get photo" to download the photo and attribution link, and upload to your site or blog. For those interested in learning more about CC licensed photos, the FAQ offers a wealth of information."

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Urban Problems | Methods and Techniques in Urban Engineering | InTechOpen

Urban Problems | Methods and Techniques in Urban Engineering | InTechOpen | Into the Driver's Seat | Scoop.it

Description by The Scout Report


"Cities around the world run into a range of burdensome difficulties, from dwelling deficits to infrastructure problems to inefficient services to environmental pollution. The field of Urban Engineering attempts to address these complications with cost-effective and implementable strategies. This open access book outlines solutions related to urban automation, geographic information systems (GIS), monitoring and management of urban noise, floods, transportation, and many other topics. Each chapter of the book is available for individual download and covers a distinct topic. For instance, Chapter 3 focuses on "Experiences with the Ubranisation of Slums: Management and Intervention Models," while Chapter 10 looks at "Urban Flood Control, Simulation and Management - An Integrated Approach." For readers interested in understanding more about Urban Engineering, this freely accessible online book will provide a thorough introduction."

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Google Expands Its Educational Platform “Classroom” With A New API, Share Button For Websites ^ TechCrunch ^ by Sarah Perez

Google Expands Its Educational Platform “Classroom” With A New API, Share Button For Websites ^ TechCrunch ^ by Sarah Perez | Into the Driver's Seat | Scoop.it

"Google Classroom, the company’s educational initiative that launched last year to allow teachers and students to communicate and collaborate with each other using Google tools and services, has today received a number of new features, the most notable being a new Classroom API for admins, and a Classroom share button. The latter lets developers or schools simplify sharing content – including links, videos and images from around the web – with the Classroom platform. It’s being launched alongside 20 educational content and tool providers such as PBS, Quizlet, the American Museum of Natural History, Discovery Education, Duolingo, and TIME for Kids, among other.

"Today’s news is about making it easier for admins, developers and schools to integrate and extend the use of Classroom. With the Classroom API, now in developer preview, admins will be able to more easily set up, provision and populate Classroom on behalf of teachers, as well as sync content from their Student Information Systems with Classroom and gain insight into which classes are being taught in their domain."

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How we spent class time this week [in a Flipped Class] ^ Carrie's Blog

How we spent class time this week [in a Flipped Class] ^ Carrie's Blog | Into the Driver's Seat | Scoop.it

"With the flipped classroom model, the goal is to free up time during class sessions in order to provide active support to students when they need it. I like the idea of active support because this is how it feels to me during the class sessions."

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Dozens of Tips & Techniques for Creating High Quality Engaging Screencasts ^ Emerging Education Technologies ^ by Kelly Walsh

Dozens of Tips & Techniques for Creating High Quality Engaging Screencasts ^ Emerging Education Technologies ^ by Kelly Walsh | Into the Driver's Seat | Scoop.it
The low cost of good quality web cams and the availability of free or relatively inexpensive screencasting applications helps to make the development of video learning content easier than ever. Yet all the free or low cost tools in the world do not inevitably yield good quality results. There is an essential element of technique to be considered. If one is going to invest time and energy (and budget dollars) in tools for the creation of video content, it is highly advisable to learn a bit about how to do what you are doing well.

With the above in mind, I’ve searched the web and selected ideas from a handful of good web resources and articles on the subject. These tips and techniques can help anyone create good quality, engaging screen casts. (Note that I have embellished many of these tips with some comments of my own, in parenthesis).
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Microsoft Released A New Website to Help Teachers Use Minecraft in Their Classes ^ Educational Technology and Mobile Learning

Microsoft Released A New Website to Help Teachers Use Minecraft in Their Classes ^ Educational Technology and Mobile Learning | Into the Driver's Seat | Scoop.it

by Med Kharbach


"Minecraft is an immersive learning environment that has started as a game about creating, exploring and managing resources before it becomes one of the leading educational learning platforms for students. A few days ago, Microsoft, Minecraft’s parent company, announced the release of a new website, Minecraft for Education, geared towards providing teachers with a forum where they can share their ideas about how they use Minecraft in their teaching."


Via Glynis F.

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Netted | The Answer to Your Creative Prayers – Partner Tip

Netted | The Answer to Your Creative Prayers – Partner Tip | Into the Driver's Seat | Scoop.it
You have the best idea for a creative project. Oh my god. You’re going to blow people’s minds. One problem: You need graphics.
That’s not a problem, actually. Not only does GraphicStock have every imaginable texture, background, graphic, and more — but you can download up to 140 of them free for 7 days.
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Adobe’s Slate Is A Visual Storytelling App For The iPad ^ TechCrunch ^ by Frederic Lardinois

Adobe’s Slate Is A Visual Storytelling App For The iPad ^ TechCrunch ^ by Frederic Lardinois | Into the Driver's Seat | Scoop.it

With Slate, Adobe [has launched} a new text- and photo-centric storytelling app for the iPad....

"About a year ago, Adobe launched Voice, its first standalone storytelling app that lets users record their own stories and then illustrate them with images (the Voice app is also getting an update today, by the way). Slate takes a different (and somewhat less experimental) approach and focuses on text and images instead. At its core, it combines the simplicity of the editing side of Medium with the design chops of Adobe.

"Using a set of pre-designed templates, Slate users can create anything from magazine-like travel stories and photo albums to newsletters and reports. As Brian Nemhauser, Adobe’s director of product management for this project, told me, the company is aiming this app at teachers, students, nonprofits, small businesses, corporate employees and anybody else who wants to put together a highly visual presentation that mixes basic text and imagery. Once finished, users can publish their creations on Adobe’s servers and share the link with their audiences. Adobe also allows users to embed their Slate stories on their websites."


This app is FREE. -JL

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Amélie Silvert's curator insight, July 21, 4:15 AM

dispo sous ios 8 only

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Practical Ed Tech Tip of the Week - A Registration-free Video Editor ^ by Richard Byrne

Practical Ed Tech Tip of the Week - A Registration-free Video Editor ^ by Richard Byrne | Into the Driver's Seat | Scoop.it
One of the challenges associated with using many web-based tools is that they require students to register for accounts or require teachers to manage their students’ accounts. The process of registering and then remembering user names can take up a lot of instructional time. Therefore, whenever it is possible, I try to use tools that don’t require registration. One example of this is found in the Stupeflix video creator which does not require users to register. It is just as versatile as the popular Animoto video creator. In the video embedded below I demonstrate how to make a video on Stupeflix.
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How a Small Country In Africa Taught Me the Greatest Lesson on Innovation - A.J. Juliani

How a Small Country In Africa Taught Me the Greatest Lesson on Innovation - A.J. Juliani | Into the Driver's Seat | Scoop.it
The police were on strike, yet we were still walking through the streets of Tembisa. It was the middle of July, but it wasn’t hot. We were in the southern hemisphere after all, and Africa is an enormous continent whose western stereotypes were consistently being shattered during our visit.

This was in 2006, when I took my first trip to the South African township, Tembisa (right outside of Johannesburg). I could list many different reasons of why I went on this trip. I enjoyed traveling. I had been a part of mission work before in Guatemala, Europe, and in the US. My wife (fiance at the time) was going with me as well. So were my brothers and sister.

All of these reasons would make sense of why we went to South Africa in the middle of summer, but they aren’t the real reason. My wife and I went to Tembisa because my Dad was extremely passionate about this cause. We could see how passionate he was in the way he talked about Africa and the people in Tembisa. My dad is a Pastor, and the year prior he had led a small team to Swaziland (a small country landlocked inside of South Africa) and had came back to the US on fire. Our group was headed to South Africa to learn from the people there, help run a huge kids camp, and volunteer at an AIDS clinic and orphanage.

Although we spent a lot of time learning about the culture and people of South Africa, nothing could prepare me for this experience. It changed my life in so many different ways. After a 7 hour flight to Paris, and a 11 hour flight to Johannesburg, our plane touched down and we headed towards an adventure I’d never forget.
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Starting a School Makerspace from Scratch ^ Edutopia ^ by Colleen Graves

Starting a School Makerspace from Scratch ^ Edutopia ^ by Colleen Graves | Into the Driver's Seat | Scoop.it
Step 1: Immerse Yourself in Maker Education
Before you can build your own community of makers, you need to join one! Immerse yourself in makerspaces by joining a summer maker camp like Exploratorium's Tinkering Fundamentals or the virtual Camp Google for cheap and easy STEM ideas, but most importantly: make stuff! Go to the public library or a community makerspace and learn Arduino, coding, etc. Some easy ways into coding are the Hour of Code and Scratch programming. Institute a family maker time at home and make low-tech, STEM-related crafts with little ones, like this balloon-propelled car or this balloon hovercraft.
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