Into the Driver's Seat
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Why You Truly Never Leave High School | New York Magazine

Why You Truly Never Leave High School | New York Magazine | Into the Driver's Seat | Scoop.it
New science on its corrosive, traumatizing effects.

 

By Jennifer Senior

 

"In the past couple of decades, studies across the social sciences have been designed around this new orientation. It has long been known, for instance, that male earning potential correlates rather bluntly with height. But it was only in 2004 that a trio of economists thought to burrow a little deeper and discovered, based on a sample of thousands of white men in the U.S. and Britain, that it wasn’t adult height that seemed to affect their subjects’ wages; it was their height at 16. (In other words, two white men measuring five-foot-eleven can have very different earning potential in the same profession, all other demographic markers being equal, just because one of them was shorter at 16.) Eight years later, Deborah Carr, a sociologist at Rutgers, observed something similar about adults of a normal weight: They are far more likely to have higher self-esteem if they were a normal weight, rather than overweight or obese, in late adolescence (Carr was using sample data that tracked weight at age 21, but she notes that heavy 21-year-olds were also likely to be heavy in high school). Robert Crosnoe, a University of Texas sociologist, will be publishing a monograph with a colleague this year that shows attractiveness in high school has lingering effects, too, even fifteen years later. “It predicted a greater likelihood of marrying,” says Crosnoe, “better earning potential, better mental health.” This finding reminds me of something a friend was told years ago by Frances Lear, head of the eponymous, now defunct magazine for women: “The difference between you and me is that I knew in high school I was beautiful.”

Jim Lerman's insight:

Quite an interesting and well-written article...and it certainly feels, from personal experience, to be quite accurate.

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Into the Driver's Seat
Building the independence of learners through thoughtful uses of technology
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The Best 8 Web Tools for Doing Formative Assessment in Class ~ Educational Technology and Mobile Learning

The Best 8 Web Tools for Doing Formative Assessment in Class ~ Educational Technology and Mobile Learning | Into the Driver's Seat | Scoop.it

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10 Interesting Ways to Integrate QR Codes in Your Teaching (Infographic) ~ Educational Technology and Mobile Learning

10 Interesting Ways to Integrate QR Codes in Your Teaching (Infographic) ~ Educational Technology and Mobile Learning | Into the Driver's Seat | Scoop.it

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Gust MEES's curator insight, August 29, 6:59 AM

With the advance of mobile technologies, QR Code technologies open up a vast terrain for educational uses. There are several ways teachers can leverage the educational potential of QR Codes in their instruction. The visual below sums up 10 interesting examples of how you can use QR Codes with your students. We have also included some interesting resources and video tutorials to help better understand the whole concept of QR Codes in education. Check them out and share with your colleagues. Enjoy...

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=QR+Codes

 

 

Walter Gassenferth's curator insight, Today, 7:17 AM
Very interesting subject to be considered and discussed. I will disclose the post to my contacts and subscribers in http://www.quanticaconsultoria.com
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Innovate My School - How to engage the YouTube generation by looking to Zoella

Innovate My School - How to engage the YouTube generation by looking to Zoella | Into the Driver's Seat | Scoop.it

"Filmmaking is increasingly being used in the classroom by teachers who understand the wants, hopes and aspirations of their pupils. Recent BBC documentary The Rise of the Superstar Vloggers was an extremely interesting insight into what many people wrongly perceive to be a frivolous activity and an easy route to fame and fortune. Contrary to popular belief, becoming a superstar vlogger involves hours and hours of researching and writing content. When we consider how popular video is with children, it becomes clear that filmmaking is the secret weapon for accelerating progress in schools.  

By using filmmaking as an incentive to write, pupils are working to produce the kind of media that they love, while the teacher is easily able to coerce them to improve their writing and reading using video as a constant hook. One such school who took the plunge into filmmaking is Northway Primary School in Liverpool, nominated for the Educate Awards Innovative & Creative Literacy Award. Over the course of 11 weeks, the pupils planned, drafted, edited, performed and filmed their very own adventure film based on El Dorado, the search for the lost city of gold in Colombia made famous by Christopher Columbus himself."


Via WebTeachers, John Evans
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5 of The Best iPad Apps for Teaching Kids Coding Through Games ~ Educational Technology and Mobile Learning

5 of The Best iPad Apps for Teaching Kids Coding Through Games ~ Educational Technology and Mobile Learning | Into the Driver's Seat | Scoop.it
Coding is believed to be the 21st century literacy par excellence. Codes make up the totality of our digital world. They are a universal language that every computer speak. Teaching kids coding will not only enable them to better understand the digital world surrounding them but, more importantly, will equip them with skills integral to their overall learning. Coding is all about creativity, imagination, problem solving and strategic thinking.

There is a wide variety of ways to make learning programming and coding a fun an enjoyable task for kids. One of them is through the use of engaging and interactive games. Below is a collection of some of the most popular iPad apps for helping kids learn coding through games. Check them out and share with us if you have other suggestions.

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Using Arduino UNO To Teach Programming, STEM and Maker Skills

Using Arduino UNO To Teach Programming, STEM and Maker Skills | Into the Driver's Seat | Scoop.it
Are you looking for a fun, hands-on activity to teach basic programming and maker skills at home or in the classroom? Arduino, and specifically, Arduino UNO are an excellent tool to teach and apply basic electronics and robotics skills.

Via John Evans
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GwynethJones's curator insight, August 29, 10:22 PM

Love me some coding!

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This 100-Year-Old To-Do List Hack Still Works Like A Charm

This 100-Year-Old To-Do List Hack Still Works Like A Charm | Into the Driver's Seat | Scoop.it

THE IVY LEE METHOD
During his 15 minutes with each executive, Lee explained his simple method for achieving peak productivity:

-At the end of each workday, write down the six most important things you need to accomplish tomorrow. Do not write down more than six tasks.
-Prioritize those six items in order of their true importance.
-When you arrive tomorrow, concentrate only on the first task.

-Work until the first task is finished before moving on to the second task.
-Approach the rest of your list in the same fashion. At the end of the day, move any unfinished items to a new list of six tasks for the following day.
-Repeat this process every working day.

Jim Lerman's insight:

I agree, this is really good advice.

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Jim Lerman's curator insight, August 28, 9:01 PM

I agree, this is really good advice.

Elaine J Roberts, Ph.D.'s curator insight, August 28, 9:40 PM

Aside from the word "hack" being the current most overused word on the planet, this reminds me of learning how to manage the "tyranny of the urgent." For all of us, there are too many tasks, too many urgent matters or emergencies which makes it even harder to prioritize each day's tasks. But that also reminds of a poster in a colleague's office: "The failure to plan on your part does not constitute an emergency on mine." If only.

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Teachers Guide to Using QR Codes in Classroom ~ Educational Technology and Mobile Learning

Teachers Guide to Using QR Codes in Classroom ~ Educational Technology and Mobile Learning | Into the Driver's Seat | Scoop.it
“ According to Wikipedia, a QR code is " a specific matrix bar code ( or two-dimensional code ), readable by dedicated QR bar code readers and camera phones. The code consists of black modules arranged in a square pattern on a white background. The information encoded can be text, URL, or other data." Teachers can use this technology for a wide variety of educational purposes. In this excellent video tutorial, Red Squirrel demonstrates 11 ways you can use QR codes in your class (e.g: create handouts with links to online content; enrich your content by adding links to online videos, documents and PDFs where students can access more information about topics taught; create QR codes that can show answers to a specific exercise or instructions on how to carry out a certain activity …etc, make books interactive and many more).”
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Maker Rubric PDF | BLUEPRINT

Maker Rubric PDF | BLUEPRINT | Into the Driver's Seat | Scoop.it
“ The Maker Rubric is a simple way to assess the progress and growth of a student maker. This rubric was specifically developed to measure any maker project they complete, whether its 3D printing, claymation, soldering, sewing, puppetry… whatever. It is also a way to, if necessary (dependent on how your school system values grades) assign a numerical percentage to a maker project.”
Via John Evans, Prometheus
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Yvonne Dawydiak's curator insight, August 26, 12:35 PM
I'd prefer to see a one column rubric to keep the making more 'open' while still providing scaffolding. I'll work on this!
mrsjgarcia's curator insight, August 27, 12:10 PM
A free download, but requires sign up
Sharon Douglas's curator insight, August 27, 2:22 PM
trogers@sd35.bc.ca
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Teachers Guide to Creating Auto-graded Quizzes in The New Google Forms via @medkh9

Teachers Guide to Creating Auto-graded Quizzes in The New Google Forms via @medkh9 | Into the Driver's Seat | Scoop.it

Via Tom D'Amico (@TDOttawa) , Mika Auramo
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A Hero For The Arts And Sciences: Upcoming Marvel Covers Promote STEAM Fields

A Hero For The Arts And Sciences: Upcoming Marvel Covers Promote STEAM Fields | Into the Driver's Seat | Scoop.it
Last week, the publisher unveiled the last of five special covers featuring disciplines that guide school curricula nationwide — Science, Technology, Engineering, Arts, and Math, also known as STEAM. It's part of an effort, the company says, to encourage young readers to double-down on their studies and explore fields said to lead to better jobs.

"We plan to continue to motivate our fans to explore their passions in the fields of science, technology, engineering, art, and math and present these disciplines through some of our favorite young heroes who are doing just that — following their dreams and preparing for the challenges that await them ahead," David Gabriel, Senior VP for Sales & Marketing of Marvel Comics said in a statement.

Available in November, the covers are alternative prints of several titles. Famous heroes such as the Hulk and Spiderman make appearances. So do lesser-knowns Gwenpool — an amalgam of Spiderman's Gwen Stacy and meta-jokester Deadpool — and kid genius Moongirl.

The covers also coincide with the debut of Marvel's new Iron Man, Riri Williams, a 15-year-old engineering prodigy, who is also featured.
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Jim Lerman's curator insight, August 28, 5:47 PM

Article covers quite a bit of activity in the media space around support for STEM. Lots of good info.

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17 Teacher Tech Tools for High Quality Project-Based Learning - Getting Smart by Guest Author - Buck Institute for Education, Project-based learning, tech tools

17 Teacher Tech Tools for High Quality Project-Based Learning - Getting Smart by Guest Author - Buck Institute for Education, Project-based learning, tech tools | Into the Driver's Seat | Scoop.it

""To support good Project Based Learning (PBL), the Buck Institute for Education (BIE) recently created a model of Gold Standard Project Based Teaching Practices. These seven practices describe what teachers need to know and be able to do to make projects the “main thing” in their classroom.  

17 Tech Tools for High Quality Project-Based Learning

Teachers can use a variety of tech tools to translate each of the following Gold Standard Teaching Practices into rich and rigorous projects."  

Jim Lerman's insight:

Numerous excellent resources here.

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16 Ideas for Student Projects using Google Docs, Slides, and Forms

16 Ideas for Student Projects using Google Docs, Slides, and Forms | Into the Driver's Seat | Scoop.it
As you probably know, Google Drive is far more than a place to store files online. It also includes a suite of versatile creation tools, many of which perform the same functions as the ones we use in other spaces. These include Google Docs, a word processing program that behaves similarly to Microsoft Word, Google Slides, a presentation program similar to PowerPoint, and Google Forms, a survey-creation tool similar to Survey Monkey. Although Drive also includes other tools, these three are particularly useful for creating rigorous, academically robust projects. If your school uses Google Classroom or at least gives students access to Google Drive, your students are probably already using these tools to write papers or create slideshow presentations, but there are other projects they could be doing that you may not have thought of.

Below I have listed 16 great ideas for projects using Google Docs, Slides, and Forms. (If you and your students want to learn more about how to use these apps, check out my Google Drive Basics course; more info at the end of this post!)
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8 Tips for Teachers Using Google Cardboard in School - Class Tech Tips

Earlier this summer I shared a post on 5 Apps to Use with Google Cardboard (read it here). It’s been super popular and I wanted to share eight tips for teachers who are using Google Cardboard in school this year. On this list you’ll find a handful of things you may not know about Google Cardboard and a few ways to take your use of this super cool tool to the next level.

Brand new to using Google Cardboard in school?
Google Cardboard is a special viewer that is used with a smartphone. Kids can look through the viewfinder and take part in virtual reality experiences. There are apps for iOS and Android devices making it great for BYOD (bring your own device) learning environments. You can use just one Google Cardboard in your classroom and have students take turns diving in a coral reef or peeking at the Great Wall of China.
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Get your students to reflect on their learning using mobiles | British Council

Get your students to reflect on their learning using mobiles | British Council | Into the Driver's Seat | Scoop.it
Lucy Norris and Professor Agnes Kukulska-Hulme explain how teachers can help language students get on top of their own learning by using mobile phones.

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Alexis Valencia Zuluaga's curator insight, August 25, 1:09 AM
The use of electronic devices when learning can become a double-edged sword. On the one hand, it serves to let the new generations stay more in touch with the academic world that is within the network. However, electronic devices like cell phones can become distracting in a class.