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Into the Driver's Seat
Building the independence of learners through thoughtful uses of technology
Curated by Jim Lerman
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Mathsframe

Mathsframe | Into the Driver's Seat | Scoop.it
John Dalziel's insight:

If practitioners are looking for some online mathematics practice activities for their learners, Maths Frame could be useful to them. 
To enjoy using the site, it's important that practitioners provide some instruction on how to use the site. They need to make sure that learners know where the "full screen" and "next" buttons are located or they might not enjoy using the resources.
Maths Frame offers more than 170 mathematics games covering basic...
- addition,
- subtraction,
- multiplication, and
- division. 
There are also some games for practicing...
- recognition,
- probability, and
- scale reading. 
NOTE: the games can be played without registering on the site BUT, Some of the games are labeled as as "subscribers only." Those games are not free.


Via John Dalziel
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John Dalziel's curator insight, October 6, 2013 5:14 PM

If practitioners are looking for some online mathematics practice activities for their learners, Maths Frame could be useful to them.
To enjoy using the site, it's important that practitioners provide some instruction on how to use the site. They need to make sure that learners know where the "full screen" and "next" buttons are located or they might not enjoy using the resources.
Maths Frame offers more than 170 mathematics games covering basic...
- addition,
- subtraction,
- multiplication, and
- division.
There are also some games for practicing...
- recognition,
- probability, and
- scale reading.
NOTE: the games can be played without registering on the site BUT, Some of the games are labeled as as "subscribers only." Those games are not free.

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5 Tips to Successfully Gamify Your Classroom or School ~ Getting Smart

5 Tips to Successfully Gamify Your Classroom or School ~ Getting Smart | Into the Driver's Seat | Scoop.it

by Jessica Slusser

 

"At the Serious Play Conference this week we heard numerous educators, administrators, and game designers talk about their history and experience with gaming in the classroom. The three themes around most of the discussions were how to select games, how to get other teachers or administration on board, and lesson/classroom planning. Here’s the top 5 tips for diving headfirst into the gaming world."

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Rescooped by Jim Lerman from Ready for College Ready for Life
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Educational Technology Guy: CellCraft - learn about cells through interactive game

Educational Technology Guy: CellCraft - learn about cells through interactive game | Into the Driver's Seat | Scoop.it

Educational Technology Guy: CellCraft - learn about cells through interactive game.


Via Dr. Susan Bainbridge, Pam Cadwalder
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The Future Of Storytelling (Free MOOC) ~ iversity

The Future Of Storytelling (Free MOOC) ~ iversity | Into the Driver's Seat | Scoop.it

"Together with a whole network of media researchers, creators and students we will:
- learn storytelling basics such as antagonist/protagonist relationships, narrative/narrated time, ...
- have a look at exciting current media projects
- analyze how they are designed and executed based on aforementioned basics
- and discuss how (and if) new online tools and formats change the way stories are told and perceived.

The 8-chapter course starts on October 25th, 2013 and ends on December 20th, 2013.

It will offer weekly video material, lessons, interviews and tasks on the following topics (not necessarily in this order):
- storytelling basics
- serial formats (on the TV, web and beyond)
- storytelling in role-playing games
- interactive storytelling in video games
- transmedia storytelling
- alternate-reality gaming
- augmented reality and location-based storytelling
- the role of tools, interfaces and information architectures in current storytelling.

Our first Storytelling-MOOC will focus on fictional formats.


"Our goal is to inspire and help understand. To broaden our horizon of what is and might be possible and what has already been attempted, and what has succeeded or even failed - and why.
In several little tasks you'll analyze and practice storytelling on your own and in teams."

Jim Lerman's insight:

This MOOC will be led by a team based at the University of Potsdam, Germany

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Getting the Facts on Game Based Learning (INFOGRAPHIC)

Getting the Facts on Game Based Learning (INFOGRAPHIC) | Into the Driver's Seat | Scoop.it
The Knowledge Guru team knows how effective serious games and game based learning are, that's why we've developed an entire learning game engine focused on making game based learning easier to impleme...

Via Beth Dichter
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Florence MOZZO's comment, August 9, 2013 3:10 AM
Thank you for this infographic and the sources you used, the importance of having fun while learning seems to increase in education. Good news !
Ines Evaristo's curator insight, August 21, 2013 6:53 PM

Una buena infografía que resume estudios con resultados del efecto de los videojuegos en el aprendizaje de la educacion superior, cosa que no habia visto mucho.  Además, el inicio es bastante claro, hacer un videojuego "serio" o educativo es doble reto: lograr los objetivos de aprendizaje propuestos y diseñar un gameplay igualmente divertido, motivador, estimulante... es la diferencia entre un videojuego educativo de un juego didactico.

Taryn Coxall's curator insight, October 8, 2013 10:24 PM

This article gives great insight into the upcoming phenominon of "Game Based Learning".Although i have never seen it in my practises, after reading abit about it, i believe game based learning is something i would incoperate into my own classroom. Game Based learning provides a stimulating and engaging way of learning for children on a wide range of educational areas and topics. It is proven through this approach to learning students aremore likely to become motivated to learn, become increasingly engage and excel in their learning. 
Although many peoleay belive an "old school" approach to teaching is best, i feel it is highly necassary to kepp up with the fast moving pace of technology on offer, and use theseresources to help student in the classroom. Most learners that i have come aross are kinaesthetic learning, being one myself i can see how these games will help a variety of different learners and create opportunity for divergent thinking.

great resource which has iven me great insight.  

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Augmented Reality, Design Thinking and the Power of Place | Spotlight on Digital Media and Learning

Augmented Reality, Design Thinking and the Power of Place | Spotlight on Digital Media and Learning | Into the Driver's Seat | Scoop.it

How a new augmented reality platform for the iPhone is helping educators explore the possibilities of mobile for learning, and the value of putting students in the driver’s seat.


Via Judy Brown, Robert Farrow, Tim Seal, Score Project, Aust Digital Futures, Informatics
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