Counterintuitive as it may seem, improving the learning of other subjects by learning them through a second/foreign language is also a significant driver. Thirdly, research from the educational neurosciences on the benefits of ...
"The sharing functionally that Google Drive offers to its users is really an amazing feature.It is ideal for sharing files and documents with students. What is even better is the fact that you can control who sees and edits your files with visibility options and access levels. In today's post, I am going to show you how to use these two features to share documents, files, and folders with your students."
The site promotes the innovative and creative use of film in language learning. All of the lesson plans revolve around the use of video and film to teach English. The site promotes cineliteracy, the ability to analyse moving images, and considers cineliteracy as a 21st century skill which our students need to learn.
Compilation of interactive activities (listening, reading, use of English and speaking) designed for the EOI second level students (A2 or Pre-Intermediate) to practice, expand and consolidate the contents seen in the classroom.
According to gamification.org, gamification “typically involves applying game design thinking to non-game applications to make them more fun and engaging.” In education, teachers have gamified the running of their classrooms as well as incorporating game design into the curriculum itself. In this blog post, we’ll explore why you might want to gamify your classroom, examples of gamification, and how to gamify with Moodle.