WEBOLUTION!
WEBOLUTION!
54
1960 to 2030, connected to internet!
Curated by Jimi Paradise
Follow
Rescooped by Jimi Paradise from Extreme Social onto WEBOLUTION!
Scoop.it!

5 social media tools to kickstart your business

5 social media tools to kickstart your business | WEBOLUTION! | Scoop.it
Social media is a moving beast and we need to keep moving with it! Here are five tools to help you have a more effective social media presence.

Via Rami Kantari
No comment yet.
Jimi Paradise is also curating
JIMIPARADISE! QUEERWORLD! JAY: LIFESTYLE! JAY: NEWS!
Discover Topics Jimi Paradise is following
Fuji X-Pro1 The Billy Pulpit Quite Interesting News Coffee Party News HDSLR The Middle Ground
and 2356 others
Your new post is loading...
Rescooped by Jimi Paradise from Digital Cinema Tools
Scoop.it!

Grimm: creature case studies. By Ian Failes (3 videos)

Grimm: creature case studies. By Ian Failes (3 videos) | WEBOLUTION! | Scoop.it

Posted by Ian Failes on January 3, 2013 • 


"Deep into its second season, NBC’s Grimm series has showcased a wide variety of visual effects – from morphing mythological creatures called Wesen, to other beasts and magical elements. We take a look at the work of two of the studios involved with the show: Hive FX and Bent Image Lab.


Hive FX - Making morphs

Along with various other shots, Hive FX has worked on many of the key transitions seen in the show. They start with concept art of the particular creature, using ZBrush and Mudbox to sculpt models which are then rigged and animated in Maya, and then rendered through Cinema4D and the shots composited in After Effects."

...


fxguide.com


Via Thierry Saint-Paul
No comment yet.