WEBOLUTION!
WEBOLUTION!
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Mapping Media to the Curriculum » What do you want to CREATE today?

Mapping Media to the Curriculum » What do you want to CREATE today? | WEBOLUTION! | Scoop.it

Wes Freyer's awesome interactive resource for product-based learning.

 

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Gust MEES

 

Great examples how one can use 21st Century tools in the classroom while every part is well described with "Definition", *Workflow", *Tools", "Workshop Description"... This is how it should be, take it as a very good practice example!

 

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Read more, a MUST:

http://maps.playingwithmedia.com/

 


Via Lisa Johnson , Nusa Ouis, juandoming, Gust MEES, Chris Jaeglin, Juergen Wagner, Marisa Conde
Ariel Muñoz's curator insight, January 11, 11:22 AM

¿No estaremos hablando de una Educación Transmedia? De mejorar la experiencia del usuario universitario, combinar conocimientos y TIC`s en la construcción del conocimiento en el aula...

Paula Correia's curator insight, April 29, 2:23 PM

"Como educadores do século 21, devemos oferecer oportunidades para que os alunos demonstrem o domínio e compreensão do currículo, não só com texto, mas também com imagens, áudio e vídeo".Wesley Fryer.

Website muito interessante que disponibiliza : definições, video exemplos, WORKFLOW, Ferramentas e tutoriais (Mapa de médias para o currículo)

 

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Video Games in the STEM Classroom

Video Games in the STEM Classroom | WEBOLUTION! | Scoop.it

Is there anything quite so vilified as our students' love of video games? The slightly lame-sounding trope in the teachers lounge is, "If they'd just study and stop playing those games!


Via Marta Torán
Marta Torán's curator insight, December 1, 2012 5:26 AM

Ejemplo de cómo utilizar los videojuegos en la clase de ciencias. Lo cuenta un profesor de aula STEM (ciencia, tecnología, ingeniería y matemáticas). 

Con los videojuegos puedes captar la atención de tus alumnopero pero también enseñar física, óptica, resolver problemas, construir...