The Learning Games Network is a non-profit spin-off of the MIT Education Arcade dedicated to sparking innovation in games-based learning.
Via JackieGerstein Ed.D.
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Rescooped by sarspri from Game-Based Learning onto Internet 2013 |
The Learning Games Network is a non-profit spin-off of the MIT Education Arcade dedicated to sparking innovation in games-based learning.
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" ... Nonetheless, there are tools for digital communication that lend themselves to classroom use in a loud silence sort of way. That is to say, they require more than passive clicking through options, they can be monitored in some way to guarantee involvement by individual students, and multiple digital voices are heard in each conversation (or else, why use any tool?). In addition, each of these tools encourages thought and reflection before a student responds.
sarspri's insight:
An interesting "what technology is NOT good for" preamble, followed by a detailed annotated list of digital tools used in the author's ELA classroom
Safa Lateef's curator insight,
January 8, 4:32 PM
An interesting "what technology is NOT good for" preamble, followed by a detailed annotated list of digital tools used in the author's ELA classroom Delete the scoop?
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